Fixed some debuffs and buffs

- added all entertainer debuffs and buffs
- fixed  some movement related buffs
This commit is contained in:
xbang21
2014-03-14 21:35:53 -04:00
parent 3dde43e97a
commit d581cc94cb
57 changed files with 383 additions and 85 deletions
+10
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@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_action_weapon_melee', 60)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_action_weapon_melee', 60)
return
+10
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@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 2)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 2)
return
+10
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@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 4)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 4)
return
+10
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@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 6)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 6)
return
+9
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@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+12
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@@ -0,0 +1,12 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement_resist_snare', 100)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 5)
core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 100)
return
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 10)
return
def removeBuff(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', 10)
return
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'en_unhealthy_stun', 1)
return
def removeBuff(core, actor, buff):
core.skillModService.addSkillMod(actor, 'en_unhealthy_stun', 1)
return
+10
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@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 60)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 60)
return
+10
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@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 65)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 65)
return
+10
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@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 70)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 70)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 75)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 75)
return
+3 -4
View File
@@ -1,10 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+3 -4
View File
@@ -1,10 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+3 -4
View File
@@ -1,10 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+3 -4
View File
@@ -1,10 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+3 -4
View File
@@ -1,10 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+3 -4
View File
@@ -1,10 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+3 -4
View File
@@ -1,10 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+3 -5
View File
@@ -1,11 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', float(-0.5))
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', float(-0.5))
return
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', -5)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 15)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'movement', 0)
core.skillModService.deductSkillMod(actor, 'movement', 10)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'movement', 10)
core.skillModService.addSkillMod(actor, 'movement', 10)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
+2 -2
View File
@@ -1,9 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.deductSkillMod(actor, 'movement', 5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
core.skillModService.addSkillMod(actor, 'movement', 5)
return
@@ -4,6 +4,5 @@ def setup():
return
def run(core, actor, target, commandString):
core.buffService.addBuffToCreature(actor, 'co_first_aid_training')
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
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@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_debuff_thrill')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
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@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_debuff_thrill_1')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
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@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_debuff_thrill_1')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
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@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_debuff_thrill_2')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_unhealthy_fixation_debuff')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
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@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_void_dance_buff')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_void_dance_buff_1')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_void_dance_buff_2')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'en_void_dance_buff_3')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+8
View File
@@ -0,0 +1,8 @@
import sys
def setup():
return
def run(core, actor, target, commandString):
core.buffService.addBuffToCreature(actor, 'en_action_regen')
return
+8
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@@ -0,0 +1,8 @@
import sys
def setup():
return
def run(core, actor, target, commandString):
core.buffService.addBuffToCreature(actor, 'en_sprint')
return
+1 -17
View File
@@ -4,21 +4,5 @@ def setup():
return
def run(core, actor, target, commandString):
if actor.getClient() and actor.getClient().isGM() == False:
return
if not commandString.startswith('object/tangible') and not commandString.startswith('object/weapon'):
return
object = core.objectService.createObject(commandString, actor.getPlanet())
if not object:
return
inventory = actor.getSlottedObject('inventory')
if inventory:
inventory.add(object)
core.playerService.giveExperience(actor, 25000)
return
+25
View File
@@ -1,5 +1,10 @@
import sys
from engine.resources.scene import Point3D
from protocol.swg import CommPlayerMessage
from protocol.swg.objectControllerObjects import ShowLootBox
from protocol.swg import ObjControllerMessage
from engine.resources.objects import SWGObject
from jarray import array
def setup():
return
@@ -48,4 +53,24 @@ def run(core, actor, target, commandString):
actor.addAbility(str(arg1))
actor.sendSystemMessage('You have learned ' + arg1 + '')
elif command == 'anim' and arg1:
actor.doSkillAnimation(arg1)
actor.sendSystemMessage('Performed ' + arg1 ,0)
elif command == 'changeBio' and arg1:
actor.getSlottedObject('ghost').setBiography(arg1)
elif command == 'rewardMe':
testObject = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_t21.iff', actor.getPlanet())
testObject.setCustomName('Crush4r')
testObject.setStringAttribute('crafter', 'Wavescrub')
dGun = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_tc22_blaster.iff', actor.getPlanet())
dGun.setCustomName('Supertoms Gun')
dGun.setStringAttribute('crafter', 'Wavescrub')
core.playerService.giveItems(actor, testObject, dGun)
return
elif command == 'comm':
comm = CommPlayerMessage(actor.getObjectId())
actor.getClient().getSession().write(comm.serialize())
return