mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-27 17:57:22 -04:00
Fixed some debuffs and buffs
- added all entertainer debuffs and buffs - fixed some movement related buffs
This commit is contained in:
@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'expertise_action_weapon_melee', 60)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'expertise_action_weapon_melee', 60)
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return
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@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 2)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 2)
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return
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@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 4)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 4)
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return
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@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 6)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 6)
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return
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@@ -0,0 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -0,0 +1,12 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement_resist_snare', 100)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 100)
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return
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@@ -0,0 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 10)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', 10)
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return
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@@ -0,0 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'en_unhealthy_stun', 1)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'en_unhealthy_stun', 1)
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return
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@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 60)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 60)
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return
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@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 65)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 65)
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return
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@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 70)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 70)
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return
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@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 75)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 75)
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return
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@@ -1,10 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(0.5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,10 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(0.5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,10 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(0.5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,10 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(0.5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,10 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(0.5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,10 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(0.5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,10 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(0.5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,11 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', float(-0.5))
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', float(-0.5))
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return
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', -5)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 15)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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core.skillModService.addSkillMod(actor, 'movement', 0)
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core.skillModService.deductSkillMod(actor, 'movement', 10)
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return
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def removeBuff(core, actor, buff):
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core.skillModService.deductSkillMod(actor, 'movement', 10)
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core.skillModService.addSkillMod(actor, 'movement', 10)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
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def removeBuff(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
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core.skillModService.deductSkillMod(actor, 'movement', 5)
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return
|
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|
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def removeBuff(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
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|
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def setup(core, actor, buff):
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actor.setSpeedMultiplierBase(1)
|
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core.skillModService.deductSkillMod(actor, 'movement', 5)
|
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return
|
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|
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def removeBuff(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
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core.skillModService.addSkillMod(actor, 'movement', 5)
|
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return
|
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@@ -1,9 +1,9 @@
|
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import sys
|
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|
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def setup(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
|
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core.skillModService.deductSkillMod(actor, 'movement', 5)
|
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return
|
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|
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def removeBuff(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
|
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core.skillModService.addSkillMod(actor, 'movement', 5)
|
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return
|
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@@ -1,9 +1,9 @@
|
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import sys
|
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|
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def setup(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
|
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core.skillModService.deductSkillMod(actor, 'movement', 5)
|
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return
|
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|
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def removeBuff(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -1,9 +1,9 @@
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import sys
|
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|
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def setup(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
|
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core.skillModService.deductSkillMod(actor, 'movement', 5)
|
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return
|
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|
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def removeBuff(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
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core.skillModService.addSkillMod(actor, 'movement', 5)
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return
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@@ -4,6 +4,5 @@ def setup():
|
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return
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def run(core, actor, target, commandString):
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core.buffService.addBuffToCreature(actor, 'co_first_aid_training')
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return
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@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
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core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
|
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return
|
||||
|
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def preRun(core, actor, target, command):
|
||||
return
|
||||
|
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def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_spiral_kick_snare')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_debuff_thrill')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_debuff_thrill_1')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_debuff_thrill_1')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_debuff_thrill_2')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_unhealthy_fixation_debuff')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_void_dance_buff')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_void_dance_buff_1')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_void_dance_buff_2')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'en_void_dance_buff_3')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
import sys
|
||||
|
||||
def setup():
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
core.buffService.addBuffToCreature(actor, 'en_action_regen')
|
||||
return
|
||||
@@ -0,0 +1,8 @@
|
||||
import sys
|
||||
|
||||
def setup():
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
core.buffService.addBuffToCreature(actor, 'en_sprint')
|
||||
return
|
||||
@@ -4,21 +4,5 @@ def setup():
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
|
||||
if actor.getClient() and actor.getClient().isGM() == False:
|
||||
return
|
||||
|
||||
if not commandString.startswith('object/tangible') and not commandString.startswith('object/weapon'):
|
||||
return
|
||||
|
||||
object = core.objectService.createObject(commandString, actor.getPlanet())
|
||||
|
||||
if not object:
|
||||
return
|
||||
|
||||
inventory = actor.getSlottedObject('inventory')
|
||||
|
||||
if inventory:
|
||||
inventory.add(object)
|
||||
|
||||
core.playerService.giveExperience(actor, 25000)
|
||||
return
|
||||
@@ -1,5 +1,10 @@
|
||||
import sys
|
||||
from engine.resources.scene import Point3D
|
||||
from protocol.swg import CommPlayerMessage
|
||||
from protocol.swg.objectControllerObjects import ShowLootBox
|
||||
from protocol.swg import ObjControllerMessage
|
||||
from engine.resources.objects import SWGObject
|
||||
from jarray import array
|
||||
|
||||
def setup():
|
||||
return
|
||||
@@ -48,4 +53,24 @@ def run(core, actor, target, commandString):
|
||||
actor.addAbility(str(arg1))
|
||||
actor.sendSystemMessage('You have learned ' + arg1 + '')
|
||||
|
||||
elif command == 'anim' and arg1:
|
||||
actor.doSkillAnimation(arg1)
|
||||
actor.sendSystemMessage('Performed ' + arg1 ,0)
|
||||
|
||||
elif command == 'changeBio' and arg1:
|
||||
actor.getSlottedObject('ghost').setBiography(arg1)
|
||||
|
||||
elif command == 'rewardMe':
|
||||
testObject = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_t21.iff', actor.getPlanet())
|
||||
testObject.setCustomName('Crush4r')
|
||||
testObject.setStringAttribute('crafter', 'Wavescrub')
|
||||
dGun = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_tc22_blaster.iff', actor.getPlanet())
|
||||
dGun.setCustomName('Supertoms Gun')
|
||||
dGun.setStringAttribute('crafter', 'Wavescrub')
|
||||
core.playerService.giveItems(actor, testObject, dGun)
|
||||
return
|
||||
|
||||
elif command == 'comm':
|
||||
comm = CommPlayerMessage(actor.getObjectId())
|
||||
actor.getClient().getSession().write(comm.serialize())
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user