Set a session variable for determining if the client is ready for updates

This commit is contained in:
Obique
2014-08-11 00:17:51 -05:00
parent f78a2672cd
commit dbfc89c160
+1 -1
View File
@@ -525,7 +525,7 @@ public class PlayerService implements INetworkDispatch {
});
swgOpcodes.put(Opcodes.CmdSceneReady, (session, data) -> {
session.setAttribute("CmdSceneReady", true);
});
/*swgOpcodes.put(Opcodes.ExpertiseRequestMessage, new INetworkRemoteEvent() {