Added missing creature mobile to Endor

This commit is contained in:
Bronco69
2014-07-10 04:12:40 +02:00
parent 3d22b64e10
commit dca8d26fe9
@@ -0,0 +1,47 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('young_hanadak_rock_crusher')
mobileTemplate.setLevel(60)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setHideType("Bristley Hide")
mobileTemplate.setHideAmount(35)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(35)
mobileTemplate.setSocialGroup("bageraset")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_young_hanadak_rock_crusher.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
attacks.add('bm_dampen_pain_4')
attacks.add('bm_shaken_2')
attacks.add('bm_stomp_4')
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('young_hanadak_rock_crusher', mobileTemplate)
return