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https://github.com/ProjectSWGCore/NGECore2.git
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Jedi - Fixed Force Throw and Spark
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@@ -0,0 +1,11 @@
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import sys
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def setup(core, actor, target, command):
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command.setBuffNameTarget('')
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return
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def run(core, actor, target, commandString):
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return
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@@ -197,7 +197,9 @@ public class CombatCommands {
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core.commandService.registerCommand("forcerun"); // Force Run
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core.commandService.registerCommand("fs_buff_invis_1"); // Force Cloak
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core.commandService.registerCombatCommand("fs_force_throw_1");
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core.commandService.registerCommand("forceThrow");
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core.commandService.registerCombatCommand("forceThrow");
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core.commandService.registerCombatCommand("fs_set_heroic_taunt_1"); // Guardian Strike
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core.commandService.registerCombatCommand("fs_force_spark");
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// Commando
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