Changed Anchorhead static spawns to use mobiletemplates

Added Various NPC's for Anchorhead static spawns
This commit is contained in:
tacef
2014-07-20 10:22:09 +02:00
parent 8012f2c449
commit e4705ff248
10 changed files with 286 additions and 30 deletions
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('junk_dealer')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.CONVERSABLE)
mobileTemplate.setConversationFileName('junk_dealer')
templates = Vector()
templates.add('object/mobile/shared_junk_dealer_m_01.iff')
templates.add('object/mobile/shared_junk_dealer_f_01.iff')
templates.add('object/mobile/shared_junk_dealer_m_02.iff')
templates.add('object/mobile/shared_junk_dealer_f_02.iff')
templates.add('object/mobile/shared_junk_dealer_m_03.iff')
templates.add('object/mobile/shared_junk_dealer_f_03.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('junkdealer', mobileTemplate)
return
@@ -0,0 +1,33 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('Aaph Koden')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_aaph_koden.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('aaphkoden', mobileTemplate)
return
@@ -0,0 +1,33 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('Alger')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
templates = Vector()
templates.add('object/mobile/shared_smuggler_fence_alger.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('alger', mobileTemplate)
return
@@ -0,0 +1,33 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('Borra Setas')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_commoner_tatooine_rodian_female_03.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('borrasetas', mobileTemplate)
return
@@ -0,0 +1,33 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('Carh\'la Bastra')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_legacy_bastra.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('carlhabastra', mobileTemplate)
return
@@ -0,0 +1,33 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('Cuan Talon')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_legacy_cuan.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('cuantalon', mobileTemplate)
return
@@ -0,0 +1,33 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('Droma Ordo')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_anchorjobs_ordo.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('dromaordo', mobileTemplate)
return
@@ -0,0 +1,33 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('Sorna')
mobileTemplate.setLevel(1)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setSocialGroup("township")
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_tosche_sorna.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('sorna', mobileTemplate)
return
+14 -28
View File
@@ -14,39 +14,25 @@ def addPlanetSpawns(core, planet):
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
cantina = core.objectService.getObject(long(1213343))
# Cantina Interior
borraSetas = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_rodian_female_03.iff', 'tatooine', long(1213345), float(9.8), float(0.4), float(-1.2), float(-0.65), float(0.75))
#borraSetas.setCustomName2('Borra Setas')
#borraSetas.setOptionsBitmask(256)
borraSetas = stcSvc.spawnObject('borrasetas', 'tatooine', cantina.getCellByCellNumber(2), float(9.8), float(0.4), float(-1.2), float(0.75), float(0), float(-0.65), float(0))
# Outside
aaphKoden = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_aaph_koden.iff', 'tatooine', long(0), float(129), float(5.0), float(-5399), float(-0.67), float(0.73))
aaphKoden.setCustomName2('Aaph Koden')
aaphKoden.setOptionsBitmask(256)
aaphKoden = stcSvc.spawnObject('aaphkoden', 'tatooine', long(0), float(129), float(5.0), float(-5399), float(-0.67), float(0.73))
Alger = stcSvc.spawnObject('object/mobile/shared_smuggler_fence_alger.iff', 'tatooine', long(0), float(107), float(5.0), float(-5315), float(0.96), float(0.26))
Alger.setCustomName2('Alger')
Alger.setOptionsBitmask(256)
Alger = stcSvc.spawnObject('alger', 'tatooine', long(0), float(107), float(5.0), float(-5315), float(0.96), float(0.26))
carhlaBastra = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_bastra.iff', 'tatooine', long(0), float(128), float(5.0), float(-5428), float(-0.26), float(0.96))
carhlaBastra.setCustomName2('Carh\'la Bastra')
carhlaBastra.setOptionsBitmask(256)
carhlaBastra = stcSvc.spawnObject('carlhabastra', 'tatooine', long(0), float(128), float(5.0), float(-5428), float(-0.26), float(0.96))
cuanTalon = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_cuan.iff', 'tatooine', long(0), float(-161.7), float(65.0), float(-5322.8), float(0), float(0))
cuanTalon.setCustomName2('Cuan Talon')
cuanTalon.setOptionsBitmask(256)
cuanTalon = stcSvc.spawnObject('cuantalon', 'tatooine', long(0), float(-161.7), float(65.0), float(-5322.8), float(0), float(0))
dromaOrdo = stcSvc.spawnObject('object/mobile/shared_dressed_anchorjobs_ordo.iff', 'tatooine', long(0), float(110), float(52.0), float(-5431), float(0.36), float(0.93))
dromaOrdo.setCustomName2('Droma Ordo')
dromaOrdo.setOptionsBitmask(256)
Sorna = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_tosche_sorna.iff', 'tatooine', long(0), float(-135), float(52.0), float(-5331), float(0.36), float(0.93))
Sorna.setCustomName2('Sorna')
Sorna.setOptionsBitmask(256)
#Junk Dealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(110), float(52), float(-5428), float(0.71), float(0.71))
dromaOrdo = stcSvc.spawnObject('dromaordo', 'tatooine', long(0), float(110), float(52.0), float(-5431), float(0.36), float(0.93))
return
Sorna = stcSvc.spawnObject('sorna', 'tatooine', long(0), float(-135), float(52.0), float(-5331), float(0.36), float(0.93))
#Junk Dealer
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(110), float(52), float(-5428), float(0.71), float(0.71))
return
+2 -2
View File
@@ -550,8 +550,8 @@ public class SimulationService implements INetworkDispatch {
object.getContainer()._remove(object);
if (object.getClient() == null)
System.err.println("Client is null! This is a very strange error.");
//if (object.getClient() != null && object.getClient().isGM() && parent != null && parent instanceof CellObject && parent.getContainer() != null)
//object.sendSystemMessage("BuildingId - Dec: " + parent.getContainer().getObjectID() + " Hex: " + Long.toHexString(parent.getContainer().getObjectID()) + " CellNumber: " + ((CellObject) parent).getCellNumber(), DisplayType.Broadcast);
if (object.getClient() != null && object.getClient().isGM() && parent != null && parent instanceof CellObject && parent.getContainer() != null)
object.sendSystemMessage("BuildingId - Dec: " + parent.getContainer().getObjectID() + " Hex: " + Long.toHexString(parent.getContainer().getObjectID()) + " CellNumber: " + ((CellObject) parent).getCellNumber(), DisplayType.Broadcast);
parent._add(object);
}
object.setPosition(newPos);