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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-12 22:45:31 -04:00
Fixed server errors, removed loading of space instances to save memory
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+12
-10
@@ -321,16 +321,18 @@ public class NGECore {
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terrainService.addPlanet(11, "mustafar", "terrain/mustafar.trn", true);
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terrainService.addPlanet(12, "kashyyyk_main", "terrain/kashyyyk_main.trn", true);
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//Dungeon Terrains
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terrainService.addPlanet(13, "kashyyyk_dead_forest", "terrain/kashyyyk_dead_forest.trn", true);
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// TODO: Fix BufferUnderFlow Errors on loaded of dungeon instances.
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/*terrainService.addPlanet(13, "kashyyyk_dead_forest", "terrain/kashyyyk_dead_forest.trn", true);
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terrainService.addPlanet(14, "kashyyyk_hunting", "terrain/kashyyyk_hunting.trn", true);
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terrainService.addPlanet(15, "kashyyyk_north_dungeons", "terrain/kashyyyk_north_dungeons.trn", true);
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terrainService.addPlanet(16, "kashyyyk_rryatt_trail", "terrain/kashyyyk_rryatt_trail.trn", true);
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terrainService.addPlanet(17, "kashyyyk_south_dungeons", "terrain/kashyyyk_south_dungeons.trn", true);
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terrainService.addPlanet(18, "adventure1", "terrain/adventure1.trn", true);
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terrainService.addPlanet(19, "adventure2", "terrain/adventure2.trn", true);
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terrainService.addPlanet(20, "dungeon1", "terrain/dungeon1.trn", true);
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terrainService.addPlanet(20, "dungeon1", "terrain/dungeon1.trn", true);*/
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//Space Zones
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terrainService.addPlanet(21, "space_corellia", "terrain/space_corellia.trn", true);
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// NOTE: Commented out for now until space is implemented. No need to be loaded into memory when space is not implemented.
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/*terrainService.addPlanet(21, "space_corellia", "terrain/space_corellia.trn", true);
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terrainService.addPlanet(22, "space_corellia_2", "terrain/space_corellia_2.trn", true);
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terrainService.addPlanet(23, "space_dantooine", "terrain/space_dantooine.trn", true);
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terrainService.addPlanet(24, "space_dathomir", "terrain/space_dathomir.trn", true);
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@@ -343,9 +345,9 @@ public class NGECore {
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terrainService.addPlanet(31, "space_lok", "terrain/space_lok.trn", true);
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terrainService.addPlanet(32, "space_naboo", "terrain/space_naboo.trn", true);
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terrainService.addPlanet(33, "space_naboo_2", "terrain/space_naboo_2.trn", true);
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terrainService.addPlanet(34, "space_nova_orion", "terrain/space_nova_orion.trn", true);
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terrainService.addPlanet(35, "space_npe_falcon", "terrain/space_npe_falcon.trn", true);
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terrainService.addPlanet(36, "space_npe_falcon_2", "terrain/space_npe_falcon_2.trn", true);
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terrainService.addPlanet(34, "space_nova_orion", "terrain/space_nova_orion.trn", true);
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terrainService.addPlanet(35, "space_npe_falcon", "terrain/space_npe_falcon.trn", true); // TODO: New Player Tutorial
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terrainService.addPlanet(36, "space_npe_falcon_2", "terrain/space_npe_falcon_2.trn", true); // TODO: New Player Tutorial
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terrainService.addPlanet(37, "space_ord_mantell", "terrain/space_ord_mantell.trn", true);
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terrainService.addPlanet(38, "space_ord_mantell_2", "terrain/space_ord_mantell_2.trn", true);
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terrainService.addPlanet(39, "space_ord_mantell_3", "terrain/space_ord_mantell_3.trn", true);
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@@ -354,11 +356,11 @@ public class NGECore {
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terrainService.addPlanet(42, "space_ord_mantell_6", "terrain/space_ord_mantell_6.trn", true);
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terrainService.addPlanet(43, "space_tatooine", "terrain/space_tatooine.trn", true);
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terrainService.addPlanet(44, "space_tatooine_2", "terrain/space_tatooine_2.trn", true);
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terrainService.addPlanet(45, "space_yavin4", "terrain/space_yavin4.trn", true);
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terrainService.addPlanet(45, "space_yavin4", "terrain/space_yavin4.trn", true);*/
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//PSWG New Content Terrains (WARNING Keep commented out unless you have the current build of kaas!)
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/*
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terrainService.addPlanet(46, "kaas", "terrain/kaas.trn", true);
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*/
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//terrainService.addPlanet(46, "kaas", "terrain/kaas.trn", true);
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//end terrainList
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spawnService = new SpawnService(this);
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terrainService.loadClientPois();
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@@ -210,7 +210,7 @@ public class ConnectionService implements INetworkDispatch {
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if(ghost == null)
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return;
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if ()
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//if ()
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Point3D objectPos = object.getWorldPosition();
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