Merge remote-tracking branch 'origin/master' into LootDrops

This commit is contained in:
CharonInferar
2014-04-24 14:11:29 +02:00
24 changed files with 1578 additions and 79 deletions
@@ -3,11 +3,7 @@ from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
<<<<<<< HEAD
houseTemplate = HouseTemplate("object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff", "object/building/player/city/shared_cityhall_tatooine.iff", 5)
=======
houseTemplate = HouseTemplate("object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff", "object/building/player/city/shared_cityhall_tatooine.iff", 0)
>>>>>>> upstream/master
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_corellia_guild_deed.iff", "object/building/player/shared_player_guildhall_corellia_style_01.iff", 5)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(18.4)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(400)
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_generic_guild_deed.iff", "object/building/player/shared_player_guildhall_generic_style_01.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(18.4)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_naboo_guild_deed.iff", "object/building/player/shared_player_guildhall_naboo_style_01.iff", 5)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(18.4)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_01.iff", 5)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(18.4)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_style_02_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_02.iff", 5)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(5.5), float(4), float(12.7)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff", "object/building/player/shared_player_house_corellia_large_style_01.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(13.4)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(500)
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff", "object/building/player/shared_player_house_generic_large_style_02.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-13.4), float(3), float(9.1)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(500)
@@ -5,12 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_medium_deed.iff", "object/building/player/shared_player_house_corellia_medium_style_01.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("corellia")
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(5.3),float(2.26),float(7.7)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(200)
core.housingService.addHousingTemplate(houseTemplate)
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff", "object/building/player/shared_player_house_corellia_medium_style_02.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(5.3), float(2.26), float(7.7)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(200)
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_style_02_deed.iff", "object/building/player/shared_player_house_generic_large_style_02.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(13.4)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_deed.iff", "object/building/player/shared_player_house_generic_large_style_01.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-13.4), float(3), float(9.1)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_window_s01_deed.iff", "object/building/player/shared_player_house_generic_large_window_s01.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-13.7), float(3), float(9.1)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
@@ -5,11 +5,7 @@ from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_window_s02_deed.iff", "object/building/player/shared_player_house_generic_large_window_s02.iff", 2)
<<<<<<< HEAD
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
=======
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(10.4), float(3), float(-11)))
>>>>>>> upstream/master
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
@@ -3,14 +3,6 @@ from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
<<<<<<< HEAD
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(1.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(0), float(2.6), float(0)), Quaternion(float(1), float(1), float(1), float(0)),3)
=======
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
@@ -23,7 +15,6 @@ def setup(core, object):
#cityterminal.setAttachment('housing_parentstruct', object)
city_vote_terminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city_vote.iff', Point3D(float(0), float(1.85), float(-8.5)), Quaternion(float(1), float(1), float(1), float(0)),3)
>>>>>>> upstream/master
#cityterminal.setAttachment('housing_parentstruct', object)
return
@@ -5,11 +5,7 @@ def setup(core, object):
object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
object.setStructureTemplate('object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff')
#object.setLotRequirement(5)
<<<<<<< HEAD
#object.setBMR(100)
=======
object.setBMR(308)
>>>>>>> upstream/master
return
def use(core, actor, object):
@@ -1,4 +1,5 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'terminal/city_maintenance_terminal')
return
@@ -0,0 +1,685 @@
from resources.common import RadialOptions
from protocol.swg import ResourceListForSurveyMessage
from services.sui.SUIService import MessageBoxType
from services.sui.SUIWindow import Trigger
from java.util import Vector
import main.NGECore
import sys
def createRadial(core, owner, target, radials):
#(byte parentId, short optionId, byte optionType, String description)
radials.clear()
radials.add(RadialOptions(0, 7, 0, 'Examine'))
radials.add(RadialOptions(0, 216, 0, '@city/city:city_management'))
radials.add(RadialOptions(0, 226, 0, '@city/city:city_info'))
radials.add(RadialOptions(0, 227, 0, '@city/city:remove_trainers'))
radials.add(RadialOptions(2, 217, 0, '@city/city:city_name_new_t'))
radials.add(RadialOptions(2, 222, 0, '@city/city:city_register'))
radials.add(RadialOptions(2, 224, 0, '@city/city:unzone'))
radials.add(RadialOptions(2, 218, 0, '@city/city:city_militia'))
radials.add(RadialOptions(2, 219, 0, '@city/city:treasury_taxes'))
radials.add(RadialOptions(2, 221, 0, '@city/city:treasury_withdraw'))
radials.add(RadialOptions(2, 225, 0, '@city/city:city_specializations'))
radials.add(RadialOptions(2, 228, 0, '@city/city:align'))
radials.add(RadialOptions(3, 121, 0, '@city/city:non_citizen_city_status'))
radials.add(RadialOptions(3, 122, 0, '@city/city:rank_info_t'))
radials.add(RadialOptions(3, 123, 0, '@city/city:citizen_list_t'))
return
def handleSelection(core, owner, target, option):
playerCity = core.playerCityService.getPlayerCity(owner)
if playerCity==None:
return
if option == 217:
if owner is not None:
handleSetCityName(core, owner, target, option)
return
if option == 124:
if owner is not None:
core.housingService.createStatusSUIPage(owner,target)
return
if option == 129:
if owner is not None:
core.housingService.createPayMaintenanceSUIPage(owner,target)
return
if option == 50:
if owner is not None:
core.housingService.createRenameSUIPage(owner,target)
return
if option == 222:
if owner is not None:
handleRegisterMap(core, owner, target, option)
return
if option == 171:
if owner is not None:
core.housingService.handleListAllItems(owner,target)
return
if option == 219:
if owner is not None:
handleAdjustTaxes(core, owner, target, option)
return
if option == 225:
if owner is not None:
handleSpecialization(core, owner, target, option)
return
if option == 221:
if owner is not None:
handleWithdrawal(core, owner, target, option)
return
if option == 121:
if owner is not None:
handleCityRankInfo(core, owner, target, option)
return
if option == 122:
if owner is not None:
handleCityRankInfo(core, owner, target, option)
return
if option == 123:
if owner is not None:
handleCitizenList(core, owner, target, option)
return
def handleSetCityName(core, owner, target, option):
window = core.suiService.createInputBox(2,'@city/city:city_name_new_t','@city/city:city_name_new_d', owner, target, 0)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, setnameCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setnameCallBack)
core.suiService.openSUIWindow(window);
return
def setnameCallBack(owner, window, eventType, returnList):
if returnList.size()==0:
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setCityName(returnList.get(0))
owner.sendSystemMessage('@city/city:name_changed', 0)
return
def handleAdjustTaxes(core, owner, target, option):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
if playerCity.getRank()<2:
owner.sendSystemMessage('@city/city:no_rank_taxes', 0)
return
window = core.suiService.createSUIWindow('Script.listBox', owner, target, 0);
window.setProperty('bg.caption.lblTitle:Text', '@city/city:adjust_taxes_t')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:adjust_taxes_d')
window.addListBoxMenuItem('@city/city:set_tax_t_income',0)
window.addListBoxMenuItem('@city/city:set_tax_t_property',1)
window.addListBoxMenuItem('@city/city:set_tax_t_sales',2)
window.addListBoxMenuItem('@city/city:set_tax_t_travel',3)
window.addListBoxMenuItem('@city/city:set_tax_t_garage',4)
window.setProperty('btnOk:visible', 'True')
window.setProperty('btnCancel:visible', 'True')
window.setProperty('btnOk:Text', '@ok')
window.setProperty('btnCancel:Text', '@cancel')
returnList = Vector()
returnList.add('List.lstList:SelectedRow')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, setAdjustTaxesCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
core.suiService.openSUIWindow(window);
return
def setAdjustTaxesCallBack(owner, window, eventType, returnList):
if returnList.size()==0:
owner.sendSystemMessage('NULL', 0)
return
if returnList.get(0)=='0':
handleSetIncomeTax(owner)
return
if returnList.get(0)=='1':
handleSetPropertyTax(owner)
return
if returnList.get(0)=='2':
handleSetSalesTax(owner)
return
if returnList.get(0)=='3':
handleSetTravelTax(owner)
return
if returnList.get(0)=='4':
handleSetGarageTax(owner)
return
return
def handleSetIncomeTax(owner):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
window = main.NGECore.getInstance().suiService.createInputBox(2,'@city/city:set_tax_t_income','@city/city:set_tax_d_income \n \n @city/city:income_tax_prompt : %s' % playerCity.getIncomeTax(), owner, owner, 0)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleSetIncomeTaxCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleSetIncomeTaxCallBack(owner, window, eventType, returnList):
if int(returnList.get(0))>2000 or int(returnList.get(0))<0:
owner.sendSystemMessage('Income tax value is out of range of accepteable values.', 0)
handleSetIncomeTax(owner)
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setIncomeTax(int(returnList.get(0)))
owner.sendSystemMessage('@city/city:set_income_tax', 0)
return
def handleSetSalesTax(owner):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
window = main.NGECore.getInstance().suiService.createInputBox(2,'@city/city:set_tax_t_sales','@city/city:set_tax_d_sales \n \n @city/city:sales_tax_prompt : %s' % playerCity.getSalesTax(), owner, owner, 0)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleSetSalesTaxCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleSetSalesTaxCallBack(owner, window, eventType, returnList):
if int(returnList.get(0))>20 or int(returnList.get(0))<0:
owner.sendSystemMessage('Sales tax value is out of range of accepteable values.', 0)
handleSetSalesTax(owner)
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setIncomeTax(int(returnList.get(0)))
owner.sendSystemMessage('@city/city:set_sales_tax', 0)
return
def handleSetPropertyTax(owner):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
window = main.NGECore.getInstance().suiService.createInputBox(2,'@city/city:set_tax_t_property','@city/city:set_tax_d_property \n \n @city/city:property_tax_prompt : %s' % playerCity.getPropertyTax(), owner, owner, 0)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleSetPropertyTaxCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleSetPropertyTaxCallBack(owner, window, eventType, returnList):
if int(returnList.get(0))>50 or int(returnList.get(0))<0:
owner.sendSystemMessage('Property tax value is out of range of accepteable values.', 0)
handleSetPropertyTax(owner)
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setIncomeTax(int(returnList.get(0)))
owner.sendSystemMessage('@city/city:set_property_tax', 0)
return
def handleSetTravelTax(owner):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
if playerCity.hasShuttlePort()==0:
owner.sendSystemMessage('@city/city:no_shuttleport', 0)
return
window = main.NGECore.getInstance().suiService.createInputBox(2,'@city/city:set_tax_t_travel','@city/city:set_tax_d_travel \n \n @city/city:travel_tax_prompt : %s' % playerCity.getTravelTax(), owner, owner, 0)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleSetTravelTaxCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleSetTravelTaxCallBack(owner, window, eventType, returnList):
if int(returnList.get(0))>500 or int(returnList.get(0))<1:
owner.sendSystemMessage('Travel tax value is out of range of accepteable values.', 0)
handleSetIncomeTax(owner)
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setTravelTax(int(returnList.get(0)))
owner.sendSystemMessage('@city/city:set_travel_fee', 0)
return
def handleSetGarageTax(owner):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
window = main.NGECore.getInstance().suiService.createInputBox(2,'@city/city:set_tax_t_garage','@city/city:set_tax_d_garage \n\n @city/city:garage_tax : %s' % playerCity.getGarageTax(), owner, owner, 0)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleSetGarageTaxCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleSetGarageTaxCallBack(owner, window, eventType, returnList):
if int(returnList.get(0))>500 or int(returnList.get(0))<1:
owner.sendSystemMessage('Garage tax value is out of range of accepteable values.', 0)
handleSetIncomeTax(owner)
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setGarageTax(int(returnList.get(0)))
owner.sendSystemMessage('@city/city:set_garage_tax', 0)
return
def handleWithdrawal(core, owner, target, option):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
window = core.suiService.createSUIWindow("Script.transfer", owner, target, 10)
window.setProperty("bg.caption.lblTitle:Text", "@city/city:treasury_withdraw_subject")
window.setProperty("Prompt.lblPrompt:Text", "@city/city:treasury_withdraw_prompt" + "\n \n @city/city:treasury_status : %s" % playerCity.getCityTreasury())
window.setProperty("msgPayMaintenance", "transaction.txtInputFrom");
window.setProperty("transaction.lblFrom:Text", "@city/city:treasury_balance_t");
window.setProperty("transaction.lblTo:Text", "@city/city:treasury_withdraw");
window.setProperty("transaction.lblFrom", "@city/city:treasury_balance_t");
window.setProperty("transaction.lblTo", "@city/city:treasury_withdraw");
window.setProperty("transaction.lblStartingFrom:Text", '%s' % playerCity.getCityTreasury());
window.setProperty("transaction.lblStartingTo:Text", '0');
window.setProperty("transaction:InputFrom", "555555");
window.setProperty("transaction:InputTo", "666666");
window.setProperty("transaction:txtInputFrom", '%s' % playerCity.getCityTreasury());
window.setProperty("transaction:txtInputTo", "1");
window.setProperty("transaction.txtInputFrom:Text", '%s' % playerCity.getCityTreasury());
window.setProperty("transaction.txtInputTo:Text", "" + "0");
window.setProperty("transaction.ConversionRatioFrom", "1");
window.setProperty("transaction.ConversionRatioTo", "0");
window.setProperty("btnOk:visible", "True");
window.setProperty("btnCancel:visible", "True");
window.setProperty("btnOk:Text", "@ok");
window.setProperty("btnCancel:Text", "@cancel");
returnList = Vector()
returnList.add('transaction.txtInputFrom:Text')
returnList.add('ransaction.txtInputTo:Text')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, setWithdrawalCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setWithdrawalCallBack)
core.suiService.openSUIWindow(window);
return
def setWithdrawalCallBack(owner, window, eventType, returnList):
if returnList.size()==0:
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setCityName(returnList.get(0))
owner.sendSystemMessage('@city/city:name_changed', 0)
return
def handleCitizenList(core, owner, target, option):
window = core.suiService.createSUIWindow('Script.listBox', owner, target, 0);
window.setProperty('bg.caption.lblTitle:Text', '@city/city:citizen_list_t')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:citizen_list_prompt')
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
index = 1;
for citizen in playerCity.getCitizens():
citizenObject = core.objectService.getObject(citizen)
window.addListBoxMenuItem(citizenObject.getCustomName(),index)
index += 1
window.setProperty('btnOk:visible', 'True')
window.setProperty('btnCancel:visible', 'True')
window.setProperty('btnOk:Text', '@ok')
window.setProperty('btnCancel:Text', '@cancel')
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, setCitizenListCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setCitizenListCallBack)
core.suiService.openSUIWindow(window);
return
def setCitizenListCallBack(owner, window, eventType, returnList):
#handle waypoint creation to citizen's house
return
def handleCityRankInfo(core, owner, target, option):
window = core.suiService.createSUIWindow('Script.listBox', owner, target, 0);
window.setProperty('bg.caption.lblTitle:Text', '@city/city:rank_info_t')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:rank_info_d')
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
window.addListBoxMenuItem('City : ' + playerCity.getCityName(),0)
window.addListBoxMenuItem('@city/city:radius_prompt : %s' % playerCity.getCityRadius(),1)
window.addListBoxMenuItem('@city/city:city_rank_prompt : @city/city:rank' + str(playerCity.getRank()),2)
window.addListBoxMenuItem('@city/city:reg_citizen_prompt : %s' % len(playerCity.getCitizens()),3)
if playerCity.getRank()>=3 and playerCity.getSpecialization()>-1:
window.addListBoxMenuItem('@city/city:specialization_prompt : @city/city:' + playerCity.getSpecializationSTFNamesAsList().get(playerCity.getSpecialization()),4)
window.setProperty('btnOk:visible', 'True')
window.setProperty('btnCancel:visible', 'True')
window.setProperty('btnOk:Text', '@ok')
window.setProperty('btnCancel:Text', '@cancel')
window.setProperty('btnCancel:Text', '@cancel')
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, setCityInfoCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setCitizenListCallBack)
core.suiService.openSUIWindow(window);
return
def setCityInfoCallBack(owner, window, eventType, returnList):
#handle waypoint creation to citizen's house
return
def handleRegisterMap(core, owner, target, option):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
if playerCity.getRank()<3:
owner.sendSystemMessage('@city/city:cant_register_rank', 0)
return
if owner.getObjectId()!=playerCity.getMayorID():
owner.sendSystemMessage('@city/city:cant_register', 0)
return
# now register it somehow
return
def setRegisterMapCallBack(owner, window, eventType, returnList):
if returnList.size()==0:
return
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
playerCity.setCityName(returnList.get(0))
owner.sendSystemMessage('@city/city:name_changed', 0)
return
def handleSpecialization(core, owner, target, option):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
if playerCity.getRank()<3:
owner.sendSystemMessage('@city/city:no_rank_spec', 0)
return
window = core.suiService.createSUIWindow('Script.listBox', owner, target, 0);
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_specs_t')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_specs_d')
window.addListBoxMenuItem('@city/city:city_spec_cloning',0)
window.addListBoxMenuItem('@city/city:city_spec_bm_incubator',1)
window.addListBoxMenuItem('@city/city:city_spec_storyteller',2)
window.addListBoxMenuItem('@city/city:city_spec_entertainer',3)
window.addListBoxMenuItem('@city/city:city_spec_missions',4)
window.addListBoxMenuItem('@city/city:city_spec_industry',5)
window.addListBoxMenuItem('@city/city:city_spec_doctor',6)
window.addListBoxMenuItem('@city/city:city_spec_research',7)
window.addListBoxMenuItem('@city/city:city_spec_sample_rich',8)
window.addListBoxMenuItem('@city/city:city_spec_master_manufacturing',9)
window.addListBoxMenuItem('@city/city:city_spec_master_healing',10)
window.addListBoxMenuItem('@city/city:city_spec_stronghold',11)
window.setProperty('btnOk:visible', 'True')
window.setProperty('btnCancel:visible', 'True')
window.setProperty('btnOk:Text', '@ok')
window.setProperty('btnCancel:Text', '@cancel')
returnList = Vector()
returnList.add('List.lstList:SelectedRow')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, setSpecializationCallBack)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
core.suiService.openSUIWindow(window);
return
def setSpecializationCancelCallBack(owner, window, eventType, returnList):
return
def setSpecializationCallBack(owner, window, eventType, returnList):
if returnList.size()==0:
owner.sendSystemMessage('NULL', 0)
return
if returnList.get(0)=='0':
showCloning(owner)
return
if returnList.get(0)=='1':
showDNA(owner)
return
if returnList.get(0)=='2':
showEncore(owner)
return
if returnList.get(0)=='3':
showEntertainment(owner)
return
if returnList.get(0)=='4':
showImproved(owner)
return
if returnList.get(0)=='5':
showManufacturing(owner)
return
if returnList.get(0)=='6':
showMedical(owner)
return
if returnList.get(0)=='7':
showResearch(owner)
return
if returnList.get(0)=='8':
showSample(owner)
return
return
def showCloning(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_cloning')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_cloning_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleCloningCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleCloningCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',1)
showSpecConfirmWindow(owner)
return
def showDNA(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_bm_incubator')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_bm_incubator_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleDNACallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleDNACallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',2)
showSpecConfirmWindow(owner)
return
def showEncore(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_storyteller')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_storyteller_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleEncoreCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleEncoreCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',3)
showSpecConfirmWindow(owner)
return
def showEntertainment(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_entertainer')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_entertainer_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleEntertainmentCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleEntertainmentCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',4)
showSpecConfirmWindow(owner)
return
def showImproved(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_missions')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_missions_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleImprovedCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleImprovedCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',5)
showSpecConfirmWindow(owner)
return
def showManufacturing(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_industry')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_industry_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleManufacturingCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleManufacturingCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',6)
showSpecConfirmWindow(owner)
return
def showMedical(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_doctor')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_doctor_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleMedicalCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleMedicalCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',7)
showSpecConfirmWindow(owner)
return
def showResearch(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_research')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_research_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleResearchCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleResearchCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',8)
showSpecConfirmWindow(owner)
return
def showSample(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:city_spec_sample_rich')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:city_spec_sample_rich_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Select")
window.setProperty("btnCancel:Text", "@cancel")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleSampleCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, setSpecializationCancelCallBack)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleSampleCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
owner.setAttachment('ChosenCitySpec',9)
showSpecConfirmWindow(owner)
return
def showSpecConfirmWindow(owner):
window = main.NGECore.getInstance().suiService.createSUIWindow('Script.messageBox', owner, owner, 0)
window.setProperty('bg.caption.lblTitle:Text', '@city/city:confirm_spec_t')
window.setProperty('Prompt.lblPrompt:Text', '@city/city:confirm_spec_d')
window.setProperty("btnOk:visible", "True")
window.setProperty("btnCancel:visible", "True")
window.setProperty("btnOk:Text", "Yes")
window.setProperty("btnCancel:Text", "No")
returnList = Vector()
returnList.add('txtInput:LocalText')
window.addHandler(0, '', Trigger.TRIGGER_OK, returnList, handleSpecConfirmCallback)
window.addHandler(1, '', Trigger.TRIGGER_CANCEL, returnList, handleSpecConfirmCallback)
main.NGECore.getInstance().suiService.openSUIWindow(window);
return
def handleSpecConfirmCallback(owner, window, eventType, returnList):
playerCity = main.NGECore.getInstance().playerCityService.getPlayerCity(owner)
chosenSpec = owner.getAttachment('ChosenCitySpec')
playerCity.setSpecialisation(chosenSpec)
return
+4
View File
@@ -86,6 +86,7 @@ import services.map.MapService;
import services.object.ObjectService;
import services.object.UpdateService;
import services.pet.MountService;
import services.playercities.PlayerCityService;
import services.resources.HarvesterService;
import services.resources.ResourceService;
import services.retro.RetroService;
@@ -183,6 +184,7 @@ public class NGECore {
public LootService lootService;
public HarvesterService harvesterService;
public MountService mountService;
public PlayerCityService playerCityService;
// Login Server
@@ -305,6 +307,7 @@ public class NGECore {
lootService = new LootService(this);
harvesterService = new HarvesterService(this);
mountService = new MountService(this);
playerCityService = new PlayerCityService(this);
if (config.keyExists("JYTHONCONSOLE.PORT")) {
int jythonPort = config.getInt("JYTHONCONSOLE.PORT");
@@ -360,6 +363,7 @@ public class NGECore {
zoneDispatch.addService(bazaarService);
zoneDispatch.addService(lootService);
zoneDispatch.addService(mountService);
zoneDispatch.addService(playerCityService);
if (optionsConfigLoaded && options.getInt("LOAD.RESOURCE.SYSTEM") == 1) {
zoneDispatch.addService(surveyService);
@@ -151,7 +151,9 @@ public class BuildingObject extends TangibleObject implements IPersistent {
public Vector<TangibleObject> getItemsList() {
Vector<TangibleObject> items = new Vector<TangibleObject>();
getCells().forEach(c -> c.viewChildren(c, true, false, (item) -> {
if(!(item instanceof CreatureObject) && item.getTemplate() != "object/tangible/terminal/shared_terminal_player_structure.iff")
if(!(item instanceof CreatureObject) && item.getTemplate() != "object/tangible/terminal/shared_terminal_player_structure.iff"
&& item.getTemplate() != "object/tangible/terminal/shared_terminal_city.iff"
&& item.getTemplate() != "object/tangible/terminal/shared_terminal_city_vote.iff")
items.add((TangibleObject) item);
}));
return items;
+8 -7
View File
@@ -1223,14 +1223,15 @@ public class DevService implements INetworkDispatch {
Player_House_Deed deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
<<<<<<< HEAD
inventory.add(deed);
break;
=======
inventory.add(deed);
return;
>>>>>>> upstream/master
templateString="object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
return;
case 125:
TangibleObject genericCraftingTool = (TangibleObject) core.objectService.createObject("object/tangible/crafting/station/shared_generic_tool.iff", planet);
genericCraftingTool.setCustomName("Generic Crafting Tool");
+27 -1
View File
@@ -42,6 +42,7 @@ import resources.objects.creature.CreatureObject;
import resources.objects.deed.Player_House_Deed;
import resources.objects.player.PlayerObject;
import resources.objects.tangible.TangibleObject;
import services.playercities.PlayerCity;
import services.sui.SUIWindow;
import services.sui.SUIWindow.SUICallback;
import services.sui.SUIWindow.Trigger;
@@ -118,7 +119,9 @@ public class HousingService implements INetworkDispatch {
// Name the sign
TangibleObject sign = (TangibleObject) building.getAttachment("structureSign");
String playerFirstName = actor.getCustomName().split(" ")[0];
sign.setCustomName2(playerFirstName + "'s House");
if (sign !=null)
sign.setCustomName2(playerFirstName + "'s House");
//building.add(sign);
core.objectService.destroyObject(deed);
@@ -133,6 +136,27 @@ public class HousingService implements INetworkDispatch {
building.setBMR(playerHourseDeed.getBMR());
building.setConditionDamage(100);
if (structureTemplate.contains("cityhall")){
PlayerCity newCity = core.playerCityService.addNewPlayerCity(actor);
building.setAttachment("structureCity", newCity.getCityID());
actor.setAttachment("residentCity", newCity.getCityID());
}
// Check for city founders joining a new city
PlayerCity cityActorIsIn = core.playerCityService.getCityObjectIsIn(actor);
actor.setAttachment("Has24HZoningFor",cityActorIsIn.getCityID()); // for testing
int cityActorHasZoning = (int)actor.getAttachment("Has24HZoningFor");
if (cityActorIsIn!=null && cityActorHasZoning==cityActorIsIn.getCityID()){
if (! cityActorIsIn.getCitizens().contains(actor.getObjectID())){
building.setAttachment("structureCity", cityActorIsIn.getCityID());
// actor.setAttachment("residentCity", cityActorIsIn.getCityID()); He must do it manually
cityActorIsIn.addCitizen(actor.getObjectID());
cityActorIsIn.addNewStructure(building.getObjectID());
}
}
// Save structure to DB
//building.createTransaction(core.getBuildingODB().getEnvironment());
//core.getBuildingODB().put(building, Long.class, BuildingObject.class, building.getTransaction());
@@ -428,6 +452,8 @@ public class HousingService implements INetworkDispatch {
public void declareResidency(SWGObject owner, TangibleObject target) {
final BuildingObject building = (BuildingObject) target.getAttachment("housing_parentstruct");
building.setResidency((CreatureObject)owner);
PlayerCity cityActorIsIn = core.playerCityService.getCityObjectIsIn(owner);
owner.setAttachment("residentCity", cityActorIsIn.getCityID());
//owner.setResidence();
}
+699
View File
@@ -0,0 +1,699 @@
/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package services.playercities;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Date;
import java.util.List;
import java.util.Vector;
import resources.objects.building.BuildingObject;
import resources.objects.creature.CreatureObject;
import resources.objects.waypoint.WaypointObject;
import services.chat.Mail;
import services.chat.WaypointAttachment;
import main.NGECore;
import engine.resources.objects.SWGObject;
import engine.resources.scene.Point3D;
/**
* @author Charon
*/
public class PlayerCity {
public static final int DESERTED = 0;
public static final int OUTPOST = 1;
public static final int VILLAGE = 2;
public static final int TOWNSHIP = 3;
public static final int CITY = 4;
public static final int METROPOLIS = 5;
public static final int CLONE_LAB = 1;
public static final int DNA_LABORATORY = 2;
public static final int ENCORE_PERFORMANCE = 3;
public static final int ENTERTAINMENT_DISTRICT = 4;
public static final int IMPROVED_JOB_MARKET = 5;
public static final int MANUFACTURING_CENTER = 6;
public static final int MEDICAL_CENTER = 7;
public static final int RESEARCH_CENTER = 8;
public static final int SAMPLE_RICH = 9;
public static final int INDUSTRIAL_SOCIETY = 10;
public static final int SCIENTIFIC_SOCIETY = 11;
public static final int STRONGHOLD = 12;
public static final String[] specialisationSTFNames = new String[]{"city_spec_cloning",
"city_spec_bm_incubator",
"city_spec_storyteller",
"city_spec_entertainer",
"city_spec_missions",
"city_spec_industry",
"city_spec_doctor",
"city_spec_research",
"city_spec_sample_rich",
"city_spec_master_manufacturing",
"city_spec_master_healing",
"city_spec_stronghold"};
public static final int BANK = 1;
public static final int CLONING_FACILITY = 2;
public static final int GARAGE = 3;
public static final int MEDIUM_GARDEN = 4;
public static final int LARGE_GARDEN = 5;
public static final int SHUTTLEPORT = 6;
private String cityName = "";
private int cityID = -1;
private Point3D cityCenterPosition = new Point3D(0,0,0);
private int cityRadius = 0;
private int cityRank = 0;
private int specialization = -1;
private long mayorID = 0L;
private int cityTreasury = 0;
private int maintenanceFee = 0;
private int GCW_Alignment = 0;
private long nextElectionDate = 0L;
private long nextCityUpdate = 0L;
private long foundationTime = 0L;
private int incomeTax = 0;
private int propertyTax = 0;
private int salesTax = 0;
private int travelTax = 0;
private int garageTax = 0;
private boolean founded = false;
private boolean shuttlePort = false;
private boolean registered = false;
private boolean zoningEnabled = false;
private final long cityUpdateSpan = 7*86400*1000;
private final long legislationPeriod = 21*86400*1000;
private Vector<Long> placedStructures = new Vector<Long>();
private Vector<Long> citizens = new Vector<Long>();
private Vector<Long> electionCandidates = new Vector<Long>();
private Vector<Byte> electionVotes = new Vector<Byte>();
private Vector<Long> cityBanList = new Vector<Long>();
private Vector<Long> militiaList = new Vector<Long>();
private Vector<Long> foundersList = new Vector<Long>();
public PlayerCity(){}
public PlayerCity(CreatureObject founder, int cityID){
setCityCenterPosition(founder.getPosition());
setCityRadius(150);
setFoundationTime(System.currentTimeMillis());
setMaintenanceFee(1);
setNextCityUpdate(foundationTime+cityUpdateSpan);
setNextElectionDate(foundationTime+legislationPeriod);
citizens.add(founder.getObjectID());
this.cityID = cityID;
}
public void handleGrantZoning() {
}
public void handleBuildRequest() {
}
public void checkPlacementPermission() {
}
public void processElection() {
// ToDo: handle everything
long winnerID = mayorID;
mayorID = winnerID;
electionVotes.clear();
electionCandidates.clear();
electionCandidates.add(mayorID);
setNextElectionDate(System.currentTimeMillis()+legislationPeriod);
}
public void processCityUpdate() {
// has something changed?
System.out.println("processCityUpdate");
int censusResult = citizens.size();
// ToDo: Consider 1 rank per update changes
if (censusResult<5){
setRank(DESERTED); // City is technically not a city anymore
setCityRadius(0);
}
if (censusResult>=5 && censusResult<10){
setRank(OUTPOST);
setCityRadius(150);
}
if (censusResult>=10 && censusResult<15){
setRank(VILLAGE);
setCityRadius(200);
}
if (censusResult>=15 && censusResult<30){
setRank(TOWNSHIP);
setCityRadius(300);
}
if (censusResult>=30 && censusResult<40){
setRank(CITY);
setCityRadius(400);
}
if (censusResult>=40){
setRank(METROPOLIS);
setCityRadius(450);
}
// collect taxes
for (long citizen : citizens){
CreatureObject citizenObject = (CreatureObject) NGECore.getInstance().objectService.getObject(citizen);
// ToDo: Handle tax evaders etc.
int incomeTax = getIncomeTax();
citizenObject.setBankCredits(citizenObject.getBankCredits()-incomeTax);
cityTreasury += incomeTax;
int propertyTaxRate = getPropertyTax()/100;
Vector<BuildingObject> allStructuresOfCitizen = new Vector<BuildingObject>(); // Collect the structures
int cumulatedPropertyTax = 0;
for (BuildingObject structure : allStructuresOfCitizen){
cumulatedPropertyTax += propertyTaxRate*structure.getBMR();
}
citizenObject.setBankCredits(citizenObject.getBankCredits()-cumulatedPropertyTax);
cityTreasury += cumulatedPropertyTax;
}
demolishHighRankStructures();
setNextCityUpdate(System.currentTimeMillis()+cityUpdateSpan);
}
public void demolishHighRankStructures() {
// Check if there are any structures in the city
// that require a higher rank than the current one
synchronized(placedStructures){
Vector<SWGObject> wreckingBall = new Vector<SWGObject>();
for (long structureID : placedStructures){
SWGObject structure = NGECore.getInstance().objectService.getObject(structureID);
int structureCode = (int) structure.getAttachment("CityStructureCode");
if (structureCode==BANK && cityRank<2){
wreckingBall.add(structure);
}
if (structureCode==CLONING_FACILITY && cityRank<3){
wreckingBall.add(structure);
}
if (structureCode==GARAGE && cityRank<2){
wreckingBall.add(structure);
}
if (structureCode==MEDIUM_GARDEN && cityRank<2){
wreckingBall.add(structure);
}
if (structureCode==LARGE_GARDEN && cityRank<3){
wreckingBall.add(structure);
}
if (structureCode==SHUTTLEPORT && cityRank<4){
wreckingBall.add(structure);
}
}
for (SWGObject wreck : wreckingBall){
placedStructures.remove(wreck.getObjectID());
NGECore.getInstance().objectService.destroyObject(wreck.getObjectID());
}
}
}
public boolean checkFoundationSuccess() {
Vector<Long> founders = getFoundersList();
Vector<Long> citizenList = getCitizens();
int founderCitizenCount = 0;
for (long founderId : founders){
CreatureObject citizenObject = (CreatureObject) NGECore.getInstance().objectService.getObject(founderId);
if (citizenList.contains(founderId) && (long)citizenObject.getAttachment("residentCity")==this.getCityID())
founderCitizenCount++;
}
if (founderCitizenCount==founders.size())
return true; // All founders are citizens now
return false;
}
public void calculateMaintenance() {
}
public void handleBanRequest() {
}
public void handlePardonRequest() {
}
public int getRank() {
return cityRank;
}
public void setRank(int cityRank) {
this.cityRank = cityRank;
}
public int getSpecialization() {
return specialization;
}
public void setSpecialization(int specialization) {
this.specialization = specialization;
sendSpecUpdateMail(specialization);
}
public long getMayorID() {
return mayorID;
}
public void setMayorID(long mayorID) {
this.mayorID = mayorID;
}
public int getCityTreasury() {
return cityTreasury;
}
public void setCityTreasury(int cityTreasury) {
this.cityTreasury = cityTreasury;
}
public int getMaintenanceFee() {
return maintenanceFee;
}
public void setMaintenanceFee(int maintenanceFee) {
this.maintenanceFee = maintenanceFee;
}
public int getGCW_Alignment() {
return GCW_Alignment;
}
public void setGCW_Alignment(int gCW_Alignment) {
GCW_Alignment = gCW_Alignment;
}
public Vector<Long> getPlacedStructures() {
synchronized(placedStructures){
return placedStructures;
}
}
public void setPlacedStructures(Vector<Long> placedStructures) {
synchronized(placedStructures){
this.placedStructures = placedStructures;
}
}
public void addNewStructure(long newStructure) {
synchronized(placedStructures){
this.placedStructures.add(newStructure);
}
}
public Vector<Long> getCitizens() {
synchronized(citizens){
return citizens;
}
}
public void setCitizens(Vector<Long> citizens) {
synchronized(citizens){
this.citizens = citizens;
}
}
public void addCitizen(long citizen) {
synchronized(citizens){
this.citizens.add(citizen);
}
CreatureObject citizenObject = (CreatureObject) NGECore.getInstance().objectService.getObject(citizen);
sendNewCitizenMailAll(citizenObject);
sendNewCitizenMail(citizenObject);
}
public void removeCitizen(long citizen) {
synchronized(citizens){
this.citizens.remove(citizen);
}
}
public long getNextElectionDate() {
return nextElectionDate;
}
public void setNextElectionDate(long nextElectionDate) {
this.nextElectionDate = nextElectionDate;
}
public Vector<Long> getElectionCandidates() {
return electionCandidates;
}
public void setElectionCandidates(Vector<Long> electionCandidates) {
this.electionCandidates = electionCandidates;
}
public long getNextCityUpdate() {
return nextCityUpdate;
}
public void setNextCityUpdate(long nextCityUpdate) {
this.nextCityUpdate = nextCityUpdate;
}
public Vector<Long> getCityBanList() {
return cityBanList;
}
public void setCityBanList(Vector<Long> cityBanList) {
this.cityBanList = cityBanList;
}
public Vector<Byte> getElectionVotes() {
return electionVotes;
}
public void addToElectionVotes(byte vote) {
electionVotes.add(vote);
}
// Stalinesque method :D
public void setElectionVotes(Vector<Byte> electionVotes) {
this.electionVotes = electionVotes;
}
public Point3D getCityCenterPosition() {
return cityCenterPosition;
}
public void setCityCenterPosition(Point3D cityCenterPosition) {
this.cityCenterPosition = cityCenterPosition;
}
public int getCityRadius() {
return cityRadius;
}
public void setCityRadius(int cityRadius) {
this.cityRadius = cityRadius;
}
public Vector<Long> getMilitiaList() {
return militiaList;
}
public void setMilitiaList(Vector<Long> militiaList) {
this.militiaList = militiaList;
}
public Vector<Long> getFoundersList() {
return foundersList;
}
public void setFoundersList(Vector<Long> foundersList) {
this.foundersList = foundersList;
}
public long getFoundationTime() {
return foundationTime;
}
public void setFoundationTime(long foundationTime) {
this.foundationTime = foundationTime;
}
public boolean isFounded() {
return founded;
}
public void setFounded(boolean founded) {
this.founded = founded;
}
public String getCityName() {
return cityName;
}
public void setCityName(String cityName) {
this.cityName = cityName;
sendNameChangeMail(cityName);
}
public int getCityID() {
return cityID;
}
public void setCityID(int cityID) {
this.cityID = cityID;
}
public int getIncomeTax() {
return incomeTax;
}
public void setIncomeTax(int incomeTax) {
this.incomeTax = incomeTax;
}
public int getPropertyTax() {
return propertyTax;
}
public void setPropertyTax(int propertyTax) {
this.propertyTax = propertyTax;
}
public int getSalesTax() {
return salesTax;
}
public void setSalesTax(int salesTax) {
this.salesTax = salesTax;
}
public int getTravelTax() {
return travelTax;
}
public void setTravelTax(int travelTax) {
this.travelTax = travelTax;
}
public int getGarageTax() {
return garageTax;
}
public void setGarageTax(int garageTax) {
this.garageTax = garageTax;
}
public boolean hasShuttlePort() {
return shuttlePort;
}
public void setShuttlePort(boolean shuttlePort) {
this.shuttlePort = shuttlePort;
}
public boolean isRegistered() {
return registered;
}
public void setRegistered(boolean registered) {
this.registered = registered;
}
public boolean isZoningEnabled() {
return zoningEnabled;
}
public void setZoningEnabled(boolean zoningEnabled) {
this.zoningEnabled = zoningEnabled;
}
public static String[] getSpecialisationSTFNames() {
return specialisationSTFNames;
}
public List<String> getSpecializationSTFNamesAsList() {
return Arrays.asList(specialisationSTFNames);
}
public void sendSpecUpdateMail(int cityID) {
// city_version_update_subject_4
// city_version_update_body_4
Vector<Long> citizenList = getCitizens();
for (long citizen : citizenList){
CreatureObject citizenObject = (CreatureObject) NGECore.getInstance().objectService.getObject(citizen);
Mail actorMail = new Mail();
actorMail.setMailId(NGECore.getInstance().chatService.generateMailId());
actorMail.setRecieverId(citizen);
actorMail.setStatus(Mail.NEW);
actorMail.setTimeStamp((int) (new Date().getTime() / 1000));
actorMail.setMessage("@city/city:city_version_update_body_4");
actorMail.setSubject("@city/city:city_version_update_subject_4");
actorMail.setSenderName("City " + this.cityName);
// List<WaypointAttachment> attachments = new ArrayList<WaypointAttachment>();
// WaypointAttachment attachment = new WaypointAttachment();
// attachment.active = false;
// attachments.add(attachment);
// attachment.cellID = constructionWaypoint.getCellId();
// attachment.color = (byte)1;
// attachment.name = "City";
// attachment.planetCRC = engine.resources.common.CRC.StringtoCRC(citizenObject.getPlanet().getName());
// attachment.positionX = object.getPosition().x;
// attachment.positionY = 0;
// attachment.positionZ = object.getPosition().z;
// actorMail.setAttachments(attachments);
NGECore.getInstance().chatService.storePersistentMessage(actorMail);
// if (newCitizen.getClient()!=null)
// NGECore.getInstance().chatService.sendPersistentMessageHeader(newCitizen.getClient(), actorMail);
}
}
public void sendNameChangeMail(String name) {
}
public void sendNewCitizenMailAll(CreatureObject newCitizen) {
Vector<Long> citizenList = getCitizens();
for (long citizen : citizenList){
CreatureObject citizenObject = (CreatureObject) NGECore.getInstance().objectService.getObject(citizen);
Mail actorMail = new Mail();
actorMail.setMailId(NGECore.getInstance().chatService.generateMailId());
actorMail.setRecieverId(citizen);
actorMail.setStatus(Mail.NEW);
actorMail.setTimeStamp((int) (new Date().getTime() / 1000));
actorMail.setMessage("@city/city:new_city_citizen_body");
actorMail.setSubject("@city/city:new_city_citizen_subject");
actorMail.setSenderName("City " + this.cityName);
List<WaypointAttachment> attachments = new ArrayList<WaypointAttachment>();
WaypointObject constructionWaypoint = (WaypointObject)NGECore.getInstance().objectService.createObject("object/waypoint/shared_world_waypoint_blue.iff", citizenObject.getPlanet(), citizenObject.getPosition().x, 0 ,citizenObject.getPosition().z);
WaypointAttachment attachment = new WaypointAttachment();
attachment.active = false;
attachment.cellID = constructionWaypoint.getCellId();
attachment.color = (byte)1;
attachment.name = "City";
attachment.planetCRC = engine.resources.common.CRC.StringtoCRC(citizenObject.getPlanet().getName());
attachment.positionX = citizenObject.getPosition().x;
attachment.positionY = 0;
attachment.positionZ = citizenObject.getPosition().z;
attachments.add(attachment);
actorMail.setAttachments(attachments);
NGECore.getInstance().chatService.storePersistentMessage(actorMail);
if (newCitizen.getClient()!=null)
NGECore.getInstance().chatService.sendPersistentMessageHeader(newCitizen.getClient(), actorMail);
}
}
public void sendNewCitizenMail(CreatureObject citizen) {
Mail actorMail = new Mail();
actorMail.setMailId(NGECore.getInstance().chatService.generateMailId());
actorMail.setRecieverId(citizen.getObjectID());
actorMail.setStatus(Mail.NEW);
actorMail.setTimeStamp((int) (new Date().getTime() / 1000));
actorMail.setMessage("@city/city:new_city_citizen_other_body");
actorMail.setSubject("@city/city:new_city_citizen_other_subject");
actorMail.setSenderName("City " + this.cityName);
List<WaypointAttachment> attachments = new ArrayList<WaypointAttachment>();
WaypointObject constructionWaypoint = (WaypointObject)NGECore.getInstance().objectService.createObject("object/waypoint/shared_world_waypoint_blue.iff", citizen.getPlanet(), citizen.getPosition().x, 0 ,citizen.getPosition().z);
WaypointAttachment attachment = new WaypointAttachment();
attachment.active = false;
attachment.cellID = constructionWaypoint.getCellId();
attachment.color = (byte)1;
attachment.name = "City";
attachment.planetCRC = engine.resources.common.CRC.StringtoCRC(citizen.getPlanet().getName());
attachment.positionX = citizen.getPosition().x;
attachment.positionY = 0;
attachment.positionZ = citizen.getPosition().z;
attachments.add(attachment);
actorMail.setAttachments(attachments);
NGECore.getInstance().chatService.storePersistentMessage(actorMail);
NGECore.getInstance().chatService.sendPersistentMessageHeader(citizen.getClient(), actorMail);
}
public void sendCitizenLeftMailAll(CreatureObject newCitizen) {
Vector<Long> citizenList = getCitizens();
for (long citizen : citizenList){
CreatureObject citizenObject = (CreatureObject) NGECore.getInstance().objectService.getObject(citizen);
Mail actorMail = new Mail();
actorMail.setMailId(NGECore.getInstance().chatService.generateMailId());
actorMail.setRecieverId(citizen);
actorMail.setStatus(Mail.NEW);
actorMail.setTimeStamp((int) (new Date().getTime() / 1000));
actorMail.setMessage("@city/city:lost_citizen_body");
actorMail.setSubject("@city/city:lost_citizen_subject");
actorMail.setSenderName("City " + this.cityName);
List<WaypointAttachment> attachments = new ArrayList<WaypointAttachment>();
WaypointObject constructionWaypoint = (WaypointObject)NGECore.getInstance().objectService.createObject("object/waypoint/shared_world_waypoint_blue.iff", citizenObject.getPlanet(), citizenObject.getPosition().x, 0 ,citizenObject.getPosition().z);
WaypointAttachment attachment = new WaypointAttachment();
attachment.active = false;
attachment.cellID = constructionWaypoint.getCellId();
attachment.color = (byte)1;
attachment.name = "City";
attachment.planetCRC = engine.resources.common.CRC.StringtoCRC(citizenObject.getPlanet().getName());
attachment.positionX = citizenObject.getPosition().x;
attachment.positionY = 0;
attachment.positionZ = citizenObject.getPosition().z;
attachments.add(attachment);
actorMail.setAttachments(attachments);
NGECore.getInstance().chatService.storePersistentMessage(actorMail);
if (newCitizen.getClient()!=null)
NGECore.getInstance().chatService.sendPersistentMessageHeader(newCitizen.getClient(), actorMail);
}
}
}
@@ -0,0 +1,151 @@
/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package services.playercities;
import java.util.Collections;
import java.util.Map;
import java.util.Vector;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import resources.common.OutOfBand;
import resources.common.RGB;
import resources.objects.building.BuildingObject;
import resources.objects.creature.CreatureObject;
import services.sui.SUIWindow;
import services.sui.SUIWindow.SUICallback;
import services.sui.SUIWindow.Trigger;
import engine.resources.objects.SWGObject;
import engine.resources.service.INetworkDispatch;
import engine.resources.service.INetworkRemoteEvent;
import main.NGECore;
public class PlayerCityService implements INetworkDispatch {
private NGECore core;
private final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
private Vector<PlayerCity> playerCities = new Vector<PlayerCity>();
private int cityID = 0; // This must be persisted or handled via objectservice somehow
public PlayerCityService(NGECore core) {
this.core = core;
scheduler.scheduleAtFixedRate(() -> {
administratePlayerCities();
}, 0, 1, TimeUnit.MINUTES);
}
public void administratePlayerCities() {
synchronized(playerCities){
Vector<PlayerCity> unfoundedCities = new Vector<PlayerCity>();
for (PlayerCity city : playerCities){
if (city.getNextCityUpdate()<=System.currentTimeMillis())
city.processCityUpdate();
if (city.getNextElectionDate()<=System.currentTimeMillis())
city.processElection();
if (! city.isFounded() && city.getFoundationTime()<=System.currentTimeMillis()-(60*60*24*1000)){
if (! city.checkFoundationSuccess())
unfoundedCities.add(city);
}
}
if (unfoundedCities.size()>0){
playerCities.removeAll(unfoundedCities);
}
playerCities.removeAll(Collections.singleton(null));
}
}
public PlayerCity addNewPlayerCity(CreatureObject founder) {
PlayerCity newCity = null;
synchronized(playerCities){
newCity = new PlayerCity(founder,cityID++);
playerCities.add(newCity);
}
newCitySUI1(founder,newCity);
return newCity;
}
public PlayerCity getCityObjectIsIn(SWGObject object) {
PlayerCity foundCity = null;
synchronized(playerCities){
for (PlayerCity city : playerCities){
int radius = city.getCityRadius();
if (object.getPosition().getDistance2D(city.getCityCenterPosition())<radius){
foundCity = city;
}
}
}
return foundCity;
}
public PlayerCity getPlayerCity(CreatureObject citizen) {
PlayerCity foundCity = null;
synchronized(playerCities){
for (PlayerCity city : playerCities){
int id = (int)citizen.getAttachment("residentCity");
if (city.getCityID()==id){
foundCity = city;
}
}
}
return foundCity;
}
public void newCitySUI1(CreatureObject citizen, final PlayerCity newCity) {
final SUIWindow window = core.suiService.createSUIWindow("Script.messageBox", citizen, citizen, 0);
window.setProperty("bg.caption.lblTitle:Text", "@city/city:rank0");
window.setProperty("Prompt.lblPrompt:Text", "@city/city:new_city_body");
window.setProperty("btnOk:visible", "True");
window.setProperty("btnCancel:visible", "True");
window.setProperty("btnOk:Text", "@ok");
window.setProperty("btnCancel:Text", "@cancel");
Vector<String> returnList = new Vector<String>();
window.addHandler(0, "", Trigger.TRIGGER_OK, returnList, new SUICallback() {
@Override
public void process(SWGObject owner, int eventType, Vector<String> returnList) {
core.suiService.closeSUIWindow(owner, 0);
}
});
core.suiService.openSUIWindow(window);
}
@Override
public void insertOpcodes(Map<Integer, INetworkRemoteEvent> arg0,
Map<Integer, INetworkRemoteEvent> arg1) {
// TODO Auto-generated method stub
}
@Override
public void shutdown() {
// TODO Auto-generated method stub
}
}