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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-27 17:57:22 -04:00
Merge remote-tracking branch 'origin/master' into LootDrops
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@@ -3,14 +3,6 @@ from engine.resources.scene import Point3D
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from engine.resources.scene import Quaternion
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def setup(core, object):
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<<<<<<< HEAD
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structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(1.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
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#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
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structureterminal.setAttachment('housing_parentstruct', object)
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cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(0), float(2.6), float(0)), Quaternion(float(1), float(1), float(1), float(0)),3)
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=======
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sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
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print(sign)
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object.setAttachment("structureSign", sign)
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@@ -23,7 +15,6 @@ def setup(core, object):
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#cityterminal.setAttachment('housing_parentstruct', object)
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city_vote_terminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city_vote.iff', Point3D(float(0), float(1.85), float(-8.5)), Quaternion(float(1), float(1), float(1), float(0)),3)
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>>>>>>> upstream/master
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#cityterminal.setAttachment('housing_parentstruct', object)
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return
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@@ -5,11 +5,7 @@ def setup(core, object):
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object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
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object.setStructureTemplate('object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff')
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#object.setLotRequirement(5)
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<<<<<<< HEAD
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#object.setBMR(100)
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=======
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object.setBMR(308)
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>>>>>>> upstream/master
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return
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def use(core, actor, object):
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@@ -1,4 +1,5 @@
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import sys
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def setup(core, object):
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object.setAttachment('radial_filename', 'terminal/city_maintenance_terminal')
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return
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