More work on Jabba TP locations

Populated Valarian camp pt.1
This commit is contained in:
tacef
2014-06-18 21:56:27 +02:00
parent 6e9fd6cfe1
commit fa6ee120cf
2 changed files with 80 additions and 0 deletions
@@ -0,0 +1,46 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('tatooine_valarian_soldier')
mobileTemplate.setLevel(18)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("valarian")
mobileTemplate.setAssistRange(4)
mobileTemplate.setStalker(False)
#mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_valarian_thug.iff')
templates.add('object/mobile/shared_dressed_tatooine_valarian_scout.iff')
templates.add('object/mobile/shared_dressed_tatooine_valarian_swooper.iff')
templates.add('object/mobile/shared_dressed_tatooine_valarian_henchman.iff')
templates.add('object/mobile/shared_dressed_tatooine_valarian_enforcer.iff')
templates.add('object/mobile/shared_dressed_tatooine_valarian_compound_guard.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', WeaponType.PISTOL, 1.0, 15, 'energy')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedShotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('valarian_soldier', mobileTemplate)
return
@@ -0,0 +1,34 @@
import sys
# Project SWG: Jabba TP Valarian Camp: Static Spawns
# (C)2014 ProjectSWG
from resources.datatables import Options
from resources.datatables import State
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6229), float(37.8), float(-5947), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6238.7), float(37.3), float(-5915.2), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6251.7), float(36.4), float(-5956.1), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6266.4), float(35.5), float(-5955.4), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6273.8), float(34.9), float(-5945), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6272.7), float(35.4), float(-5930.8), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6276.1), float(38.3), float(-5919.7), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6268.5), float(40.6), float(-5908.7), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6255.9), float(40.6), float(-5907.1), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6242.6), float(39.9), float(-5912.2), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6233.6), float(37.3), float(-5925.8), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6230.9), float(38), float(-5949.3), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6235.2), float(40.2), float(-5964.1), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6250.1), float(38.1), float(-5969), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('valarian_soldier', 'tatooine', long(0), float(-6271.6), float(36.1), float(-5960.2), float(0), float(0), float(0), float(0), 45)
return