Armor loot fix, stat loot fix

fixed numeric errors
Loot client command response coded
This commit is contained in:
CharonInferar
2014-05-04 23:06:27 +02:00
parent 41d6aa9db8
commit fabeaed919
68 changed files with 1523 additions and 347 deletions
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup():
return
def run(core, actor, target, commandString):
if not target:
return
#actor.sendSystemMessage('LOOT SCRIPT COMMAND', 0)
core.lootService.handleLootRequest(actor,target)
return
+1 -1
View File
@@ -8,7 +8,7 @@ def addTemplate(core):
mobileTemplate.setCreatureName('stormtrooper')
mobileTemplate.setLevel(90)
mobileTemplate.setDifficulty(2)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(24)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(0)
@@ -17,11 +17,16 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['sithholocrons']
lootPoolChances_4 = [100]
lootGroupChance_4 = 1
lootPoolNames_4 = ['armor_various','random_loot_rifles']
lootPoolChances_4 = [80,20]
lootGroupChance_4 = 35
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,6 +17,10 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -1,4 +1,26 @@
import sys
def setup(core, object):
return
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['powercrystals_hiq']
lootPoolChances_3 = [100]
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,11 +17,16 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['jediholocrons']
lootPoolChances_4 = [100]
lootGroupChance_4 = 1
lootPoolNames_4 = ['armor_various','random_loot_rifles']
lootPoolChances_4 = [80,20]
lootGroupChance_4 = 35
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['jediholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -17,11 +17,16 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['jediholocrons']
lootPoolChances_4 = [100]
lootGroupChance_4 = 1
lootPoolNames_4 = ['armor_various','random_loot_rifles']
lootPoolChances_4 = [80,20]
lootGroupChance_4 = 35
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['jediholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -17,11 +17,16 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['jediholocrons']
lootPoolChances_4 = [100]
lootGroupChance_4 = 1
lootPoolNames_4 = ['armor_various','random_loot_rifles']
lootPoolChances_4 = [80,20]
lootGroupChance_4 = 35
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['jediholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
@@ -8,8 +8,8 @@ def setup(core, object):
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['armor_various','random_loot_rifles']
lootPoolChances_2 = [50,50]
lootGroupChance_2 = 20
lootPoolChances_2 = [99,1]
lootGroupChance_2 = 100
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_3 = ['Colorcrystals']
@@ -20,7 +20,7 @@ def setup(core, object):
# just to test
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 100
lootGroupChance_4 = 10
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
return
@@ -17,11 +17,16 @@ def setup(core, object):
lootGroupChance_3 = 12
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
lootPoolNames_4 = ['sithholocrons']
lootPoolChances_4 = [100]
lootGroupChance_4 = 1
lootPoolNames_4 = ['armor_various','random_loot_rifles']
lootPoolChances_4 = [80,20]
lootGroupChance_4 = 35
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 1
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
return
+2
View File
@@ -2,12 +2,14 @@ from resources.common import RadialOptions
import sys
def createRadial(core, owner, target, radials):
#owner.sendSystemMessage('Correct Loot Radial created', 0)
radials.clear()
radials.add(RadialOptions(0, 36, 0, 'Loot'))
return
def handleSelection(core, owner, target, option):
#owner.sendSystemMessage('Correct Loot Radial called', 0)
if option == 36 and target:
#core.lootService.handleLootRequest(owner,target)
core.lootService.handleLootRequest(owner,target)