mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-14 00:02:07 -04:00
Armor loot fix, stat loot fix
fixed numeric errors Loot client command response coded
This commit is contained in:
+221
-225
@@ -1,225 +1,221 @@
|
||||
#################
|
||||
## Eclipse
|
||||
#################
|
||||
|
||||
*.pydevproject
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.pkc
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.settings/
|
||||
.loadpath
|
||||
*.ltn
|
||||
*.pln
|
||||
*.lsb
|
||||
pt_sword_glint
|
||||
*.lod
|
||||
*.msh
|
||||
*.mesh
|
||||
*.iff
|
||||
*.pob
|
||||
*.ws
|
||||
*.trn
|
||||
*.tga
|
||||
*.lmg
|
||||
*.sat
|
||||
*.lay
|
||||
*.flr
|
||||
*.apt
|
||||
*.prt
|
||||
*.cfg
|
||||
*.spr
|
||||
*.swh
|
||||
*.jdb
|
||||
*.lck
|
||||
*.mgn
|
||||
*.0
|
||||
cachedir/
|
||||
appearance/
|
||||
clientdata/
|
||||
*.class
|
||||
|
||||
# SWG Client Folders
|
||||
footprint/
|
||||
interiorlayout/
|
||||
clientdata/quest/
|
||||
|
||||
# PSWG Object Databases
|
||||
odb/building/je.info.*
|
||||
odb/creature/je.info.*
|
||||
odb/doids/je.info.*
|
||||
odb/guild/je.info.*
|
||||
odb/mails/je.info.*
|
||||
odb/oids/je.info.*
|
||||
odb/chatRooms/je.info.*
|
||||
odb/resourcehistory/je.info.*
|
||||
odb/resourceroots/je.info.*
|
||||
odb/resources/je.info.*
|
||||
<<<<<<< HEAD
|
||||
odb/auction/je.info.*
|
||||
odb/swgobjects/je.info.*
|
||||
=======
|
||||
odb/auction/je.info.*
|
||||
odb/bounties/je.info.*
|
||||
<<<<<<< HEAD
|
||||
odb/swgobjects/je.info.*
|
||||
=======
|
||||
>>>>>>> 12ca3ae66170fcfe09d848a7eea529041b9af5ad
|
||||
>>>>>>> origin/master
|
||||
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
*.launch
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
|
||||
|
||||
|
||||
#################
|
||||
## Visual Studio
|
||||
#################
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.vspscc
|
||||
.builds
|
||||
*.dotCover
|
||||
|
||||
## TODO: If you have NuGet Package Restore enabled, uncomment this
|
||||
#packages/
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish
|
||||
|
||||
# Others
|
||||
[Bb]in
|
||||
[Oo]bj
|
||||
sql
|
||||
TestResults
|
||||
*.Cache
|
||||
ClientBin
|
||||
stylecop.*
|
||||
~$*
|
||||
*.dbmdl
|
||||
Generated_Code #added for RIA/Silverlight projects
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
|
||||
|
||||
|
||||
############
|
||||
## Windows
|
||||
############
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
|
||||
#############
|
||||
## Python
|
||||
#############
|
||||
|
||||
*.py[co]
|
||||
|
||||
# Packages
|
||||
*.egg
|
||||
*.egg-info
|
||||
dist
|
||||
build
|
||||
eggs
|
||||
parts
|
||||
bin
|
||||
var
|
||||
sdist
|
||||
develop-eggs
|
||||
.installed.cfg
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
.coverage
|
||||
.tox
|
||||
|
||||
#Translations
|
||||
*.mo
|
||||
|
||||
#Mr Developer
|
||||
.mr.developer.cfg
|
||||
|
||||
# Mac crap
|
||||
.DS_Store
|
||||
|
||||
|
||||
#############
|
||||
## PyCharm
|
||||
#############
|
||||
.idea
|
||||
#################
|
||||
## Eclipse
|
||||
#################
|
||||
|
||||
*.pydevproject
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.pkc
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.settings/
|
||||
.loadpath
|
||||
*.ltn
|
||||
*.pln
|
||||
*.lsb
|
||||
pt_sword_glint
|
||||
*.lod
|
||||
*.msh
|
||||
*.mesh
|
||||
*.iff
|
||||
*.pob
|
||||
*.ws
|
||||
*.trn
|
||||
*.tga
|
||||
*.lmg
|
||||
*.sat
|
||||
*.lay
|
||||
*.flr
|
||||
*.apt
|
||||
*.prt
|
||||
*.cfg
|
||||
*.spr
|
||||
*.swh
|
||||
*.jdb
|
||||
*.lck
|
||||
*.mgn
|
||||
*.0
|
||||
cachedir/
|
||||
appearance/
|
||||
clientdata/
|
||||
*.class
|
||||
|
||||
# SWG Client Folders
|
||||
footprint/
|
||||
interiorlayout/
|
||||
clientdata/quest/
|
||||
|
||||
# PSWG Object Databases
|
||||
odb/building/je.info.*
|
||||
odb/creature/je.info.*
|
||||
odb/doids/je.info.*
|
||||
odb/guild/je.info.*
|
||||
odb/mails/je.info.*
|
||||
odb/oids/je.info.*
|
||||
odb/chatRooms/je.info.*
|
||||
odb/resourcehistory/je.info.*
|
||||
odb/resourceroots/je.info.*
|
||||
odb/resources/je.info.*
|
||||
<<<<<<< HEAD
|
||||
odb/auction/je.info.*
|
||||
odb/swgobjects/je.info.*
|
||||
=======
|
||||
odb/auction/je.info.*
|
||||
odb/bounties/je.info.*
|
||||
>>>>>>> 12ca3ae66170fcfe09d848a7eea529041b9af5ad
|
||||
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
*.launch
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
|
||||
|
||||
|
||||
#################
|
||||
## Visual Studio
|
||||
#################
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.vspscc
|
||||
.builds
|
||||
*.dotCover
|
||||
|
||||
## TODO: If you have NuGet Package Restore enabled, uncomment this
|
||||
#packages/
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish
|
||||
|
||||
# Others
|
||||
[Bb]in
|
||||
[Oo]bj
|
||||
sql
|
||||
TestResults
|
||||
*.Cache
|
||||
ClientBin
|
||||
stylecop.*
|
||||
~$*
|
||||
*.dbmdl
|
||||
Generated_Code #added for RIA/Silverlight projects
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
|
||||
|
||||
|
||||
############
|
||||
## Windows
|
||||
############
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
|
||||
#############
|
||||
## Python
|
||||
#############
|
||||
|
||||
*.py[co]
|
||||
|
||||
# Packages
|
||||
*.egg
|
||||
*.egg-info
|
||||
dist
|
||||
build
|
||||
eggs
|
||||
parts
|
||||
bin
|
||||
var
|
||||
sdist
|
||||
develop-eggs
|
||||
.installed.cfg
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
.coverage
|
||||
.tox
|
||||
|
||||
#Translations
|
||||
*.mo
|
||||
|
||||
#Mr Developer
|
||||
.mr.developer.cfg
|
||||
|
||||
# Mac crap
|
||||
.DS_Store
|
||||
|
||||
|
||||
#############
|
||||
## PyCharm
|
||||
#############
|
||||
.idea
|
||||
|
||||
@@ -7,6 +7,23 @@
|
||||
cls
|
||||
setlocal EnableDelayedExpansion
|
||||
|
||||
for %%* in (.) do set CurrDirName=%%~n*
|
||||
|
||||
if "%CurrDirName%" == "eclipse" (
|
||||
echo You are running this script from inside Eclipse ^^!
|
||||
echo You must execute it via windows in the odb folder ONLY ^^!
|
||||
echo Terminating for your own data safety.
|
||||
pause
|
||||
EXIT
|
||||
)
|
||||
|
||||
if NOT "%CurrDirName%" == "odb" (
|
||||
echo You are not executing this file from the odb folder^^!
|
||||
echo Terminating for your own data safety.
|
||||
pause
|
||||
EXIT
|
||||
)
|
||||
|
||||
set /a count=0
|
||||
|
||||
for /d %%d in (*) do (
|
||||
@@ -15,5 +32,4 @@ for /d %%d in (*) do (
|
||||
del "%%d\*.*" /s/q
|
||||
echo. 2>%%d\placeholder.txt
|
||||
)
|
||||
setlocal DisableDelayedExpansion
|
||||
|
||||
setlocal DisableDelayedExpansion
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup():
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
|
||||
if not target:
|
||||
return
|
||||
|
||||
#actor.sendSystemMessage('LOOT SCRIPT COMMAND', 0)
|
||||
core.lootService.handleLootRequest(actor,target)
|
||||
return
|
||||
|
||||
@@ -8,7 +8,7 @@ def addTemplate(core):
|
||||
|
||||
mobileTemplate.setCreatureName('stormtrooper')
|
||||
mobileTemplate.setLevel(90)
|
||||
mobileTemplate.setDifficulty(2)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(24)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(0)
|
||||
|
||||
@@ -17,11 +17,16 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['sithholocrons']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 1
|
||||
lootPoolNames_4 = ['armor_various','random_loot_rifles']
|
||||
lootPoolChances_4 = [80,20]
|
||||
lootGroupChance_4 = 35
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,31 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,6 +17,10 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -1,4 +1,26 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
return
|
||||
|
||||
lootPoolNames_1 = ['Junk']
|
||||
lootPoolChances_1 = [100]
|
||||
lootGroupChance_1 = 65
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['jedi_relic_1']
|
||||
lootPoolChances_2 = [100]
|
||||
lootGroupChance_2 = 85
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['powercrystals_hiq']
|
||||
lootPoolChances_3 = [100]
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 8
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
|
||||
return
|
||||
@@ -17,11 +17,16 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['jediholocrons']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 1
|
||||
lootPoolNames_4 = ['armor_various','random_loot_rifles']
|
||||
lootPoolChances_4 = [80,20]
|
||||
lootGroupChance_4 = 35
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['jediholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
|
||||
return
|
||||
@@ -17,11 +17,16 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['jediholocrons']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 1
|
||||
lootPoolNames_4 = ['armor_various','random_loot_rifles']
|
||||
lootPoolChances_4 = [80,20]
|
||||
lootGroupChance_4 = 35
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['jediholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
|
||||
return
|
||||
@@ -17,11 +17,16 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['jediholocrons']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 1
|
||||
lootPoolNames_4 = ['armor_various','random_loot_rifles']
|
||||
lootPoolChances_4 = [80,20]
|
||||
lootGroupChance_4 = 35
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['jediholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
|
||||
return
|
||||
@@ -8,8 +8,8 @@ def setup(core, object):
|
||||
object.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
|
||||
|
||||
lootPoolNames_2 = ['armor_various','random_loot_rifles']
|
||||
lootPoolChances_2 = [50,50]
|
||||
lootGroupChance_2 = 20
|
||||
lootPoolChances_2 = [99,1]
|
||||
lootGroupChance_2 = 100
|
||||
object.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
|
||||
|
||||
lootPoolNames_3 = ['Colorcrystals']
|
||||
@@ -20,7 +20,7 @@ def setup(core, object):
|
||||
# just to test
|
||||
lootPoolNames_4 = ['random_stat_jewelry']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 100
|
||||
lootGroupChance_4 = 10
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
return
|
||||
@@ -17,11 +17,16 @@ def setup(core, object):
|
||||
lootGroupChance_3 = 12
|
||||
object.addToLootGroups(lootPoolNames_3,lootPoolChances_3,lootGroupChance_3)
|
||||
|
||||
lootPoolNames_4 = ['sithholocrons']
|
||||
lootPoolChances_4 = [100]
|
||||
lootGroupChance_4 = 1
|
||||
lootPoolNames_4 = ['armor_various','random_loot_rifles']
|
||||
lootPoolChances_4 = [80,20]
|
||||
lootGroupChance_4 = 35
|
||||
object.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
|
||||
|
||||
lootPoolNames_5 = ['sithholocrons']
|
||||
lootPoolChances_5 = [100]
|
||||
lootGroupChance_5 = 1
|
||||
object.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
|
||||
|
||||
|
||||
|
||||
return
|
||||
@@ -2,12 +2,14 @@ from resources.common import RadialOptions
|
||||
import sys
|
||||
|
||||
def createRadial(core, owner, target, radials):
|
||||
#owner.sendSystemMessage('Correct Loot Radial created', 0)
|
||||
radials.clear()
|
||||
radials.add(RadialOptions(0, 36, 0, 'Loot'))
|
||||
|
||||
return
|
||||
|
||||
def handleSelection(core, owner, target, option):
|
||||
#owner.sendSystemMessage('Correct Loot Radial called', 0)
|
||||
if option == 36 and target:
|
||||
#core.lootService.handleLootRequest(owner,target)
|
||||
core.lootService.handleLootRequest(owner,target)
|
||||
|
||||
@@ -25,9 +25,14 @@ import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.DirectoryStream;
|
||||
import java.nio.file.DirectoryStream.Filter;
|
||||
import java.nio.file.attribute.BasicFileAttributes;
|
||||
import java.nio.file.FileSystems;
|
||||
import java.nio.file.FileVisitResult;
|
||||
import java.nio.file.FileVisitor;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.nio.file.SimpleFileVisitor;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedHashMap;
|
||||
@@ -36,6 +41,8 @@ import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Vector;
|
||||
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import protocol.swg.PlayClientEffectObjectTransformMessage;
|
||||
import resources.loot.LootGroup;
|
||||
import resources.loot.LootRollSession;
|
||||
@@ -87,12 +94,8 @@ public class LootService implements INetworkDispatch {
|
||||
}
|
||||
SWGObject lootedObjectInventory = lootedObject.getSlottedObject("inventory");
|
||||
core.simulationService.openContainer(requester, lootedObjectInventory);
|
||||
System.err.println("core.simulationService.openContainer " + lootedObject.getTemplate() );
|
||||
System.err.println("core.simulationService.openContainer " + lootedObjectInventory.getTemplate());
|
||||
setLooted(requester,lootedObject);
|
||||
}
|
||||
System.err.println("NO ACCESS lootedObject.isLooted(): " + lootedObject.isLooted());
|
||||
System.err.println("NO ACCESS hasAccess(requester,lootedObject): " + hasAccess(requester,lootedObject));
|
||||
}
|
||||
|
||||
private boolean hasAccess(CreatureObject requester, TangibleObject lootedObject){
|
||||
@@ -101,7 +104,6 @@ public class LootService implements INetworkDispatch {
|
||||
System.err.println("LootSession null: " + lootRollSession);
|
||||
if (lootRollSession!=null){
|
||||
if (lootRollSession.getRequester()==requester){
|
||||
System.err.println("lootRollSession.getRequester()==requester: " + (lootRollSession.getRequester()==requester));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -151,7 +153,9 @@ public class LootService implements INetworkDispatch {
|
||||
System.out.println("this lootGroup will drop something");
|
||||
handleLootGroup(lootGroup,lootRollSession); //this lootGroup will drop something e.g. {kraytpearl_range,krayt_tissue_rare}
|
||||
}
|
||||
System.out.println("While Loop Stuck check");
|
||||
}
|
||||
System.out.println("Past while ");
|
||||
|
||||
// Rare Loot System Stage (Is in place for all looted creatures)
|
||||
//if (lootRollSession.isAllowRareLoot()){
|
||||
@@ -256,9 +260,9 @@ public class LootService implements INetworkDispatch {
|
||||
Vector<Double> itemChances = (Vector<Double>)core.scriptService.fetchDoubleVector(path,"itemChances");
|
||||
|
||||
double randomItemFromPool = new Random().nextDouble()*100;
|
||||
int remainder = 0; // [10,20,30,34,5,1]
|
||||
double span = 100/itemNames.size();
|
||||
|
||||
double remainder = 0.0; // [10,20,30,34,5,1]
|
||||
double span = 100.0/(double)itemNames.size();
|
||||
|
||||
for (int i=0;i<itemNames.size();i++){
|
||||
if (itemChances.get(0)!=-1.0)
|
||||
remainder += itemChances.get(i);
|
||||
@@ -267,8 +271,9 @@ public class LootService implements INetworkDispatch {
|
||||
if (randomItemFromPool<=remainder){
|
||||
// this element has been chosen e.g. kraytpearl_flawless
|
||||
//System.err.println("CHOSEN ITEM " + itemNames.get(i));
|
||||
handleLootPoolItems(itemNames.get(i), lootRollSession);
|
||||
break;
|
||||
handleLootPoolItems(itemNames.get(i), lootRollSession);
|
||||
//break;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -282,34 +287,34 @@ public class LootService implements INetworkDispatch {
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private void handleLootPoolItems(String itemName,LootRollSession lootRollSession){
|
||||
|
||||
List<String> subfolders = new ArrayList<String>(); // Consider all sub-folders
|
||||
try (DirectoryStream<Path> ds = Files.newDirectoryStream(FileSystems.getDefault().getPath("scripts/loot/lootItems/"), new DirectoriesFilter())) {
|
||||
for (Path p : ds) {
|
||||
subfolders.add(p.getFileName().toString());
|
||||
}
|
||||
} catch (IOException e) {
|
||||
lootRollSession.addErrorMessage("File system check caused an error. Please contact Charon about this issue.");
|
||||
return;
|
||||
}
|
||||
|
||||
String itemPath = "scripts/loot/lootItems/"+itemName.toLowerCase()+".py";
|
||||
File file = new File(itemPath);
|
||||
if (!file.isFile()){
|
||||
for (String subfolderName : subfolders){
|
||||
itemPath = "scripts/loot/lootItems/"+ subfolderName +"/"+itemName.toLowerCase()+".py";
|
||||
File subfile = new File(itemPath);
|
||||
if (subfile.isFile())
|
||||
break;
|
||||
}
|
||||
|
||||
final Vector<String> foundPath = new Vector<String>();
|
||||
Path p = Paths.get("scripts/loot/lootItems/");
|
||||
FileVisitor<Path> fv = new SimpleFileVisitor<Path>() {
|
||||
@Override
|
||||
public FileVisitResult visitFile(Path file, BasicFileAttributes attrs) throws IOException {
|
||||
String actualFileName = file.getFileName().toString();
|
||||
actualFileName = actualFileName.substring(0, actualFileName.length()-3);
|
||||
if (actualFileName.equals(itemName.toLowerCase())){
|
||||
foundPath.add(file.toString());
|
||||
}
|
||||
return FileVisitResult.CONTINUE;
|
||||
}
|
||||
};
|
||||
try {
|
||||
Files.walkFileTree(p, fv);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
File checkfile = new File(itemPath);
|
||||
if (!checkfile.isFile()){
|
||||
|
||||
|
||||
if (foundPath.size()==0){
|
||||
String errorMessage = "Loot item '" + itemName + "' not found in file system. Please contact Charon about this issue.";
|
||||
lootRollSession.addErrorMessage(errorMessage);
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
String itemPath = foundPath.get(0);
|
||||
|
||||
itemPath = itemPath.substring(0, itemPath.length()-3); // remove the file type
|
||||
|
||||
@@ -358,7 +363,7 @@ public class LootService implements INetworkDispatch {
|
||||
if(core.scriptService.getMethod(itemPath,"","itemStats")!=null)
|
||||
itemStats = (Vector<String>)core.scriptService.fetchStringVector(itemPath,"itemStats");
|
||||
|
||||
if(core.scriptService.getMethod(itemPath,"","itemStats")!=null)
|
||||
if(core.scriptService.getMethod(itemPath,"","itemSkillMods")!=null)
|
||||
itemSkillMods = (Vector<String>)core.scriptService.fetchStringVector(itemPath,"itemSkillMods");
|
||||
|
||||
if(core.scriptService.getMethod(itemPath,"","biolink")!=null)
|
||||
@@ -448,7 +453,7 @@ public class LootService implements INetworkDispatch {
|
||||
|
||||
|
||||
lootRollSession.addDroppedItem(droppedItem);
|
||||
System.err.println("END REACHED");
|
||||
System.out.println("END REACHED");
|
||||
}
|
||||
|
||||
private void handleCustomDropName(TangibleObject droppedItem,String customName) {
|
||||
@@ -954,7 +959,7 @@ public class LootService implements INetworkDispatch {
|
||||
statNumber++;
|
||||
|
||||
|
||||
int primaryAttribute = new Random().nextInt(6); // 0-6
|
||||
int primaryAttribute = new Random().nextInt(7); // 0-6
|
||||
int maxValue = (int) (levelOfDrop*25/90);
|
||||
int minValue = (int) (0.75*maxValue);
|
||||
minValue = Math.max(1, minValue);
|
||||
@@ -972,15 +977,27 @@ public class LootService implements INetworkDispatch {
|
||||
int attribute = primaryAttribute;
|
||||
|
||||
|
||||
// for (int i=0;i<statNumber-1;i++){
|
||||
// while (alreadyUsedStats.contains(attribute)) {
|
||||
// attribute = new Random().nextInt(6);
|
||||
// if (! alreadyUsedStats.contains(attribute)){
|
||||
// droppedItem.setIntAttribute(getAttributeSTF(attribute), getStatValue(minValue,maxValue));
|
||||
// alreadyUsedStats.add(attribute);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
List<Integer> statList = new ArrayList<Integer>();
|
||||
for (int i=0;i<7;i++)
|
||||
statList.add(i);
|
||||
statList.remove(primaryAttribute);
|
||||
|
||||
for (int i=0;i<statNumber-1;i++){
|
||||
while (alreadyUsedStats.contains(attribute)) {
|
||||
attribute = new Random().nextInt(6);
|
||||
if (! alreadyUsedStats.contains(attribute)){
|
||||
droppedItem.setIntAttribute(getAttributeSTF(attribute), getStatValue(minValue,maxValue));
|
||||
alreadyUsedStats.add(attribute);
|
||||
}
|
||||
}
|
||||
int attributeIndex = new Random().nextInt(statList.size());
|
||||
droppedItem.setIntAttribute(getAttributeSTF(statList.get(attributeIndex)), getStatValue(minValue,maxValue));
|
||||
statList.remove(attributeIndex);
|
||||
}
|
||||
|
||||
return itemName;
|
||||
}
|
||||
|
||||
|
||||
@@ -923,16 +923,10 @@ public class SimulationService implements INetworkDispatch {
|
||||
|
||||
if(container.getPermissions().canView(requester, container)) {
|
||||
OpenedContainerMessage opm = new OpenedContainerMessage(container.getObjectID());
|
||||
if (!(container instanceof CreatureObject))
|
||||
System.out.println("(!(container instanceof CreatureObject)");
|
||||
|
||||
|
||||
if(requester.getClient() != null && requester.getClient().getSession() != null && !(container instanceof CreatureObject))
|
||||
if(requester.getClient() != null && requester.getClient().getSession() != null && !(container instanceof CreatureObject)){
|
||||
requester.getClient().getSession().write(opm.serialize());
|
||||
else
|
||||
System.out.println("NOT SENT");
|
||||
} else {System.out.println("NO VIEW PERMISSION");}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void transform(TangibleObject obj, Point3D position)
|
||||
|
||||
@@ -264,8 +264,7 @@ public class AIActor {
|
||||
}
|
||||
|
||||
public void doStateAction(byte result) {
|
||||
CreatureObject creature = this.getCreature();
|
||||
System.out.println("AI creature.getPosture() " + creature.getPosture() + " result " + result + " getCurrentState " + getCurrentState().getClass().getName());
|
||||
|
||||
switch(result) {
|
||||
|
||||
case StateResult.DEAD:
|
||||
|
||||
@@ -21,7 +21,10 @@
|
||||
******************************************************************************/
|
||||
package services.ai.states;
|
||||
|
||||
import java.util.Vector;
|
||||
|
||||
import main.NGECore;
|
||||
import resources.common.RadialOptions;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import services.ai.AIActor;
|
||||
@@ -32,8 +35,8 @@ public class DeathState extends AIState {
|
||||
public byte onEnter(AIActor actor) {
|
||||
NGECore.getInstance().aiService.awardExperience(actor);
|
||||
actor.getCreature().setAttachment("radial_filename", "npc/corpse");
|
||||
System.out.println("DEATH STATE!!!!");
|
||||
NGECore.getInstance().lootService.DropLoot((CreatureObject)(actor.getCreature().getKiller()),(TangibleObject)(actor.getCreature()));
|
||||
//NGECore.getInstance().scriptService.callScript("scripts/radial/npc/corpse", "", "createRadial", NGECore.getInstance(), actor.getCreature().getKiller(), actor.getCreature(), new Vector<RadialOptions>());
|
||||
NGECore.getInstance().lootService.DropLoot((CreatureObject)(actor.getCreature().getKiller()),(TangibleObject)(actor.getCreature()));
|
||||
actor.scheduleDespawn();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ public class SUIService implements INetworkDispatch {
|
||||
|
||||
ObjectMenuRequest request = new ObjectMenuRequest();
|
||||
request.deserialize(data);
|
||||
|
||||
|
||||
SWGObject target = core.objectService.getObject(request.getTargetId());
|
||||
SWGObject owner = core.objectService.getObject(request.getCharacterId());
|
||||
|
||||
@@ -107,6 +107,7 @@ public class SUIService implements INetworkDispatch {
|
||||
}
|
||||
|
||||
if (target instanceof CreatureObject){
|
||||
//System.out.println("SUI target is creatureobject");
|
||||
CreatureObject creature = (CreatureObject) target;
|
||||
if (!creature.isPlayer() && creature.isLootLock()){
|
||||
LootRollSession lootRollSession = (LootRollSession )creature.getAttachment("LootSession");
|
||||
@@ -114,12 +115,22 @@ public class SUIService implements INetworkDispatch {
|
||||
if (lootRollSession.getRequester()!=owner){
|
||||
|
||||
// ToDo: RADIALS MUST BE DISABLED HERE FOR THE CORPSE, BUT HOW?
|
||||
core.scriptService.callScript("scripts/radial/", "npc/noloot", "createRadial", core, owner, target, request.getRadialOptions());
|
||||
target.setAttachment("radial_filename", "npc/noloot");
|
||||
core.scriptService.callScript("scripts/radial/npc/noloot", "", "createRadial", core, owner, target, request.getRadialOptions());
|
||||
sendRadial(owner, target, request.getRadialOptions(), request.getRadialCount());
|
||||
return;
|
||||
} else {
|
||||
// Note: Bugged NPC corpses never make it through here, they are not sent from client at all it seems
|
||||
target.setAttachment("radial_filename", "npc/corpse");
|
||||
core.scriptService.callScript("scripts/radial/npc/corpse", "", "createRadial", core, owner, target, request.getRadialOptions());
|
||||
sendRadial(owner, target, request.getRadialOptions(), request.getRadialCount());
|
||||
//((CreatureObject)owner).sendSystemMessage("Radial set from suiservice", (byte)0);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
//System.out.println("SUI target is NOT creatureobject " + target.getTemplate());
|
||||
}
|
||||
|
||||
if(target.getGrandparent() != null && target.getGrandparent().getAttachment("structureAdmins") != null)
|
||||
|
||||
Reference in New Issue
Block a user