Moved Loot objs out of baseline dir

This commit is contained in:
Treeku
2014-04-29 23:04:53 +01:00
parent 77515ecae4
commit fac4c7fe3b
8 changed files with 10 additions and 9 deletions
+1 -1
View File
@@ -32,10 +32,10 @@ import engine.resources.scene.Point3D;
import engine.resources.scene.Quaternion;
import main.NGECore;
import resources.datatables.Options;
import resources.loot.LootGroup;
import resources.objects.cell.CellObject;
import resources.objects.creature.CreatureObject;
import resources.objects.group.GroupObject;
import resources.objects.loot.LootGroup;
import resources.objects.tangible.TangibleObject;
import services.ai.AIActor;
@@ -19,7 +19,7 @@
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.loot;
package resources.loot;
import java.util.ArrayList;
import java.util.List;
@@ -19,7 +19,7 @@
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.loot;
package resources.loot;
import com.sleepycat.persist.model.Persistent;
@@ -19,7 +19,7 @@
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.loot;
package resources.loot;
/**
* @author Charon
@@ -19,7 +19,7 @@
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.loot;
package resources.loot;
import java.util.ArrayList;
import java.util.List;
@@ -40,8 +40,8 @@ import protocol.swg.objectControllerObjects.ShowFlyText;
import resources.common.OutOfBand;
import resources.common.RGB;
import resources.datatables.Options;
import resources.loot.LootGroup;
import resources.objects.creature.CreatureObject;
import resources.objects.loot.LootGroup;
import resources.visitors.IDManagerVisitor;
import com.sleepycat.persist.model.NotPersistent;
+3 -2
View File
@@ -35,11 +35,12 @@ import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Vector;
import protocol.swg.PlayClientEffectObjectTransformMessage;
import resources.loot.LootGroup;
import resources.loot.LootRollSession;
import resources.objects.creature.CreatureObject;
import resources.objects.group.GroupObject;
import resources.objects.loot.LootGroup;
import resources.objects.loot.LootRollSession;
import resources.objects.tangible.TangibleObject;
import resources.objects.weapon.WeaponObject;
import main.NGECore;
+1 -1
View File
@@ -46,9 +46,9 @@ import resources.common.FileUtilities;
import resources.common.ObjControllerOpcodes;
import resources.common.Opcodes;
import resources.common.RadialOptions;
import resources.loot.LootRollSession;
import resources.objects.creature.CreatureObject;
import resources.objects.harvester.HarvesterObject;
import resources.objects.loot.LootRollSession;
import services.sui.SUIWindow.SUICallback;
import services.sui.SUIWindow.Trigger;
import engine.clients.Client;