Commit Graph
444 Commits
Author SHA1 Message Date
Viaron 01406dbce0 Changed Teleport Command(s) System Messages 2014-08-09 01:22:49 -04:00
Viaron 79ab866a69 Changed /server System Messages 2014-08-09 01:13:47 -04:00
Zing dff394c077 Configured /server admin command for server related needs.
Added initiateStop to NGECore.
2014-08-07 23:49:20 -07:00
Viaron 8ae66375da Added Transfer of Several Admin Commands by Zing 2014-08-07 23:27:21 -04:00
Waverunner 544b8194fe Merge pull request #1087 from voronius/master
Fix for 139 - bug of inspiration buff stacking
2014-08-07 10:29:57 -04:00
CharonInferar 79d56ca4ef Fixed a few bugs
- Fixed KBT90
- Added simulationService method for nearby players
- Fixed an AI State issue
2014-08-06 22:26:24 +02:00
voronius 3b1568339d Fix for issue 136
Fix for issue 136. Inspiration buffs should no longer stack.
2014-08-06 20:05:04 +03:00
tacef 2e99c287e9 Fixed Setgodmode str error(temp)
Added TicketPurchaseModeMessageItv for Itv's
Changed Travel_terminal_itv to use the new Purchasemode
2014-08-05 07:58:58 +02:00
Waverunner cb91738fd1 Merge pull request #1077 from voronius/master
2 Small fixes, one for a query and the other for the inspiration buffs
2014-08-04 15:35:42 -04:00
CharonInferar 1b6f522480 Added Sui functionality for GCW Objects 2014-08-04 17:23:24 +02:00
CharonInferar c2342c0d7b Added GCW tokens and rank progression
- GCW tokens are now granted for invasions
- GCW points correctly translate to GCW rank progression
- Temp fixed GCW next update timer
- Ensured thread termination of spawners
- Prepared InvasionService in terms of timing for TestServer-deployment
2014-08-02 23:25:23 +02:00
voronius 48a1014fb0 Fix for inspiration and group buffs
Fix for inspiration and group buffs, they used distance check with
different coordinate systems. Now watching and inspiration buff is
possible.
2014-08-02 10:45:03 +03:00
CharonInferar 5981efda9f Added more content, tweaked AI resources and buffs
- Added invasion-specific buffs
- Added factional handling
- Added AI switches
- Added construction/repairing
- Fixed enemy TANO color when changing status
- Fixed notification baselines to consider GCW-specific circumstances
- Optimized AI algorithmic complexity by eliminating expensive
arithmetic operations
- Fixed reposition state to avoid locations in water
- Considered tower defense buff for NPCs in combat service
- Compacted 3 AI threads into one
- Dynamic allocation of AI resources depending on patrol point index and
same faction AI density
- Added Withdrawal state for more realistic post-battle behaviour
- Positioned all pylons, camps, officers, terminals, barricades,
turrets, towers, cloners in the appropriate coordinates
2014-08-02 00:06:22 +02:00
tacef 071408ae6d Merge pull request #1072 from tacef/master
Added Captain Panaka Script
2014-08-01 19:42:19 +02:00
tacef 517ab4468f Added Captain Panaka Script
Added Captain Panaka to Kaadara,
Altered Showpos to use the more accurate Spawnobject constructor
2014-08-01 19:14:17 +02:00
Waverunner ad1e996fbb Merge pull request #1064 from zingzing175/master
Changed Character builder to use Script instead of a service. (Can now be modified while server is running)
2014-07-26 17:34:52 -04:00
Zing aaac3ee452 Changed giveitem will now allow to generate custom templates. 2014-07-26 13:03:49 -07:00
CharonInferar 4fe9270a69 Added invasion NPCs, debugged AI lockups and more
- Added barrier and tower plus the according buffs
- Added defender NPCs
- Fixed enemy NPCs not showing hostile after faction change
- Added ally function implementation to rebel and imperial scripts
- AI does not lock up in a state anymore
- AI seeks better position if LOS is blocked
- AI resumes previous states better now
2014-07-22 23:46:17 +02:00
Viaron 04d08dc613 Changed Successful Teleport System Message 2014-07-21 19:21:49 -04:00
tacef 8012f2c449 Changed Showpos command
Changed Showpos command to add different strings to clipboard depending
if you are inside a building or not
2014-07-19 21:26:00 +02:00
tacef 8e461b40f9 Fixed Showpos
Showpos now returns proper cell id and buildingid
2014-07-19 20:56:26 +02:00
Waverunner b0d16f92cd Added teleport admin/GM commands
Commands added:
/teleport
/teleporttarget
/telportto
2014-07-16 15:11:37 -04:00
Waverunner 91bca3a6b4 Fixed KBT#82: Creating waypoints using the map creates a waypoint at current location only
http://www.projectswg.com/sites/kreetle/view.php?id=82
2014-07-15 14:58:58 -04:00
CharonInferar cc28f80394 master merge 2014-07-14 15:32:28 +02:00
Waverunner 02d03e2caa Added a frog building outside of Mos Espa near West Shuttleport - spawns on server startup with 1 frog
Removed frog from Mos Eisley
Added "New Frog" option for GMs on CBT
Added addToFrogAdminList argument for setGodMode for GMs - allows GMs to
put down items inside the frog building (ie more frogs!)
2014-07-13 14:21:17 -04:00
Treeku 60d3328eaf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/commands/transferitemmisc.py
	src/services/command/CommandService.java
2014-07-13 11:23:48 +01:00
Waverunner 6ad0d69600 Fixed /waypoint command so it properly accepts all forms of /waypoint 2014-07-12 11:21:58 -04:00
Ziggeh e7dc937dab Changed ServerStatus to GalaxyStatus
In-game "servers" are refered to as galaxies - not servers. The
datatable has been renamed to reflect that.
2014-07-10 09:22:24 +02:00
Ziggeh 6fef20b356 Added a datatable of galaxy statuses 2014-07-10 09:16:47 +02:00
Bronco69 5851270c4a Added some more ITVs
Terminals (ship) + command
2014-07-09 03:35:07 +02:00
Waverunner 2f60c960c0 Merge pull request #976 from tacef/master
[Changed] Tweaked Despawn code.
2014-07-04 23:58:34 -04:00
tacef 1ee196ee44 Changed Only one ITV can be called at a time now 2014-07-03 21:11:50 +02:00
tacef 077d252d89 Changed ITV Despawn code to just despawn after 30 seconds
Removed distance despawn
2014-07-03 19:49:13 +02:00
Waverunner 09db42757d Merge pull request #971 from tacef/master
[FIXED] Despawn on ITV's
2014-06-30 14:19:07 -04:00
CharonInferar a85ea0f4e8 Merge remote-tracking branch 'origin/master' into NPCUpdate 2014-06-30 00:17:52 +02:00
CharonInferar 5e94fd024c Fix for #952
- Weapons, armor and clothing are now correctly equipped again
serverside.
This also re-ensures armor buffs etc
- Vehicles spawn correctly again
2014-06-30 00:15:43 +02:00
Ziggeh 0025e2787c Changed Kneel command script
Now uses the Posture datatable
2014-06-29 23:58:50 +02:00
tacef 682b08e666 [Fixed] Despawn code for ITV's
ITV's will now properly despawn after 60 seconds or with a distance
higher then 50 m.
2014-06-29 21:33:14 +02:00
CharonInferar b563e67186 Master Merge 2014-06-29 17:04:56 +02:00
CharonInferar 0e33ad7c22 Added 2 Pets for AI Tests
- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
Treeku 459f83f8a8 Merge pull request #951 from tacef/master
Preliminary Work for ITV's
2014-06-29 15:21:22 +01:00
Zing 9d0bf56efe Rebel rank reward system 2014-06-28 20:23:39 -07:00
tacef 99adba7402 Preliminary work for ITV's
Added collision detection for buildings in set proximity
Added callforrattletrappickup command
Added Despawn threads so the ITV despawns after 60 seconds or when you
are out more then 50 meter(needs tweeking)
Added Radial for ITV
Altered Ticketpurchasemodemessage so the ITV Window would popup(not
fully working yet)
Fixed more Level problems with NPC's
Added Wayfar camp manually until buildouts are fixed
2014-06-28 22:15:47 +02:00
CharonInferar e363a316a2 Nightsister Stronghold NPCs added
Patrols done
NS Quest NPCs added
Mobile template alternate naming option considered
Tool functions for easier static spawn creation written
Client POI nobuild error fixed
Client POI custom radius datatable added
2014-06-28 04:08:33 +02:00
Seefo dd39f1617c Fixed several equipment bugs where stats wouldn't be properly removed or added
Updated engine must be committed for this fix to work - please wait
2014-06-21 03:35:28 -04:00
Light2 058edfad4f Added city maintenance report, added zoning rights 2014-06-20 02:29:27 +02:00
Treeku 676da223e2 Fixed transferitemmisc error 2014-06-18 19:44:30 +01:00
Treeku e5f78de757 Fixed issue where you could ID non-players 2014-06-17 18:27:01 +01:00
Treeku 2e363e720f Fixed import error with Position Secured 2014-06-17 17:02:22 +01:00
Treeku 90e762bc6e Added some getPermissions null checks
This needs fixing properly, it's been throwing a null error for a long
time in transferitemmisc.
2014-06-16 20:28:09 +01:00