Commit Graph
22 Commits
Author SHA1 Message Date
Bronco69 22d7fdadbf Removed wrong mobile template file name 2014-08-17 00:24:22 +02:00
Bronco69 fe90f8a21b Fixed KBT #165 and #185
Fixed
2014-08-17 00:23:06 +02:00
tacef 92cf013629 Added Dantooine Lairs
Added Baby Bol NPC's
Changed Several Lairs to be more acurate to Live
2014-08-06 19:52:58 +02:00
Bronco69 80588f7d55 Added BM attacks to creatures (Dantooine) 2014-07-29 05:31:28 +02:00
Zing 4882ceb829 Merge pull request #2 from ProjectSWGCore/master
pull
2014-06-19 18:53:28 -07:00
Zing cabce06589 Loot fixes 2014-06-19 18:51:45 -07:00
tacef cf2ea989b2 Fixed Typo in NPC scipts 2014-06-19 05:50:16 +02:00
tacef a6b4d0b4ca Revert "Fixed Typo in npc scripts"
This reverts commit d7dd287bbb.
2014-06-19 05:48:33 +02:00
tacef d7dd287bbb Fixed Typo in npc scripts 2014-06-19 05:46:07 +02:00
tacef 6ebfa085cb Changes to NPC Scripts
Changed Mammal to Animal Bones(Mammal is pre NGE, was changed to Animal
Bone)
Added some NPC Scripts for Dathomir again
2014-06-08 11:21:31 +02:00
tacef 106c73341f Update NPCS to fit recent changes to mobiletemplate and weapontemplate 2014-06-07 07:52:32 +02:00
tacef 9a71de3a41 Fixed Creaturenames and Level error in NPC scripts 2014-05-24 21:51:47 +02:00
CharonInferar 164ed38fc4 Added imperial outpost, fixed visibility issue
- Added force crystal hunter's cave
- Added imperial outpost NPCs
- Fixed creature visibility while mounted
- Tweaked some spawn areas
- Debugged some spawn issues
2014-05-21 18:50:02 +02:00
CharonInferar 4a402abfc9 Conflict resolve 2014-05-20 19:45:58 +02:00
CharonInferar 9b0986521e Edits to some mobiles
Corrections
2014-05-20 18:40:57 +02:00
CharonInferar ac1128b00d Merge remote-tracking branch 'origin/master' into DantooineSpawns 2014-05-19 15:57:26 +02:00
CharonInferar 16f82b50a6 Dantooine-wide spawns added with Planetary Spawn Tool
Considering the combat level ranges from live, the planet's surface has
been covered with spawn areas for various mobs and NPCs. A small as
possible count of collidables was used to save server resources while
still being able to realize the spawns.
2014-05-19 15:52:57 +02:00
Light f1096094d0 fixed some mobile bugs 2014-05-17 19:56:00 +02:00
CharonInferar 2997e3eb24 Added respawn timers
A possibility to set respawn timer on a per spawn basis would be more
desirable in the long run.
2014-05-13 02:48:16 +02:00
CharonInferar 22d0699db9 Social groups and assist ranges added to FS
Social groups added
FS NPCs' Weapons changed to how they were on live
2014-05-04 04:14:31 +02:00
CharonInferar 05034b4d83 group spawn distances added
Force sensitive groups now spawn at a distance to each other in random
group member numbers.
Loot added to FSs
2014-05-03 16:31:04 +02:00
CharonInferar 488e669290 More work on parameters of group members 2014-05-03 04:52:52 +02:00