Treeku
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0809361349
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PvP & OptionsBitmask refactor
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
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2013-12-03 16:29:17 +00:00 |
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Treeku
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831ec2bced
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Tangible Objects now have "Volume: 1" attribute
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2013-11-25 19:14:38 +00:00 |
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Treeku
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de3d5f0ecf
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ShowFlyText has customText (ie. for ent ticks)
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2013-11-25 19:11:29 +00:00 |
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Treeku
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6b47d8d0b2
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Added respawning (ie. for lifeday trees)
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2013-11-10 08:43:25 +00:00 |
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Treeku
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90f2eec454
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Added leveling/roadmap, skillService
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2013-11-05 05:36:37 +00:00 |
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Treeku
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c4b6b1b0c3
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Minor fixes to previous commit and warning fixes
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2013-08-14 22:01:41 +01:00 |
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Treeku
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5ac1393a30
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Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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2013-08-14 17:25:37 +01:00 |
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Treeku
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c765ac87a1
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Committing these changes temporarily
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2013-08-14 17:20:30 +01:00 |
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Light2
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a8c61f8e50
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Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs
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2013-08-04 21:15:12 +02:00 |
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Light2
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1078331b60
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Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
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2013-07-30 21:29:35 +02:00 |
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Treeku
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a0afc196f4
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Update SWGList, add gild deltas, play title delta
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2013-07-24 01:50:51 +01:00 |
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Treeku
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f048f7ba13
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Addded SWGList system for baselines
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2013-07-16 15:40:52 +01:00 |
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Light2
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9e8eea30a1
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Fixed some bugs and update engine
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2013-07-08 12:53:42 +02:00 |
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Light2
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0560010189
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Added Item Attributes, fixed all scripts, fixed engine compile error
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2013-07-08 01:52:02 +02:00 |
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Light2
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7d66690c49
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NGECore2 Code
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2013-07-07 21:07:06 +02:00 |
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