CharonInferar
09e56d4e6e
Merge remote-tracking branch 'origin/master' into ObjectServiceFix
2014-10-11 20:48:09 +02:00
CharonInferar
453604afb3
Attempt to fix appearance flicker issue
2014-10-11 20:46:15 +02:00
Zing
fca1185e3f
Merge pull request #1247 from zingzing175/master
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Updated (re-added) appearance inventory container
2014-10-09 18:29:36 -07:00
Zing
4ac3c05005
Updated (re-added) appearance inventory container
2014-10-09 18:28:29 -07:00
CharonInferar
5ac4218898
Merge pull request #1243 from CharonInferar/ObjectServiceFix
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Object service fix
2014-10-09 21:45:17 +02:00
CharonInferar
e4bb10b9b8
Fixed database access problems in terrainservice
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Killed multi-threaded planet buildout loading because it caused some
objects not being loaded due to concurrency problems in the database ORM
binder. Sleepycat runs better when accessed with a single thread.
Fixed stream buffer overload error resulting in illegalstateexception in
playerservice check method.
2014-10-09 21:42:20 +02:00
Zing
dc8ee058a0
Fixed (removedd) buff adds in fs_force_run to stop bugging character (needs command revamp to fix totally)
2014-10-09 18:57:41 +02:00
Zing
4e09bbe905
Merge pull request #1242 from zingzing175/master
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merge
2014-10-08 22:40:06 -07:00
Zing
7254cfa8e4
Fixed (removedd) buff adds in fs_force_run to stop bugging character (needs command revamp to fix totally)
2014-10-08 22:37:31 -07:00
Zing
f5b9c1f331
Merge pull request #25 from ProjectSWGCore/master
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pull
2014-10-08 17:28:07 -07:00
CharonInferar
583d13226e
Merge pull request #1240 from CharonInferar/ObjectServiceFix
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Fixed static service bug, tweaked buildout loading
2014-10-08 23:54:18 +02:00
CharonInferar
2475675ccf
Fixed static service bug, tweaked buildout loading
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Plus fixed some static spawn script errors
2014-10-08 21:52:21 +02:00
CharonInferar
3758237246
Merge pull request #1239 from CharonInferar/ObjectServiceFix
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Fixed dancing bug due to class-cast error
2014-10-08 20:10:05 +02:00
CharonInferar
576ddbe93c
Fixed dancing bug due to class-cast error
2014-10-08 18:09:12 +02:00
Zing
8fca1296f8
Merge pull request #24 from ProjectSWGCore/master
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pull
2014-10-07 18:49:47 -07:00
CharonInferar
b16f9d41d6
Merge pull request #1237 from CharonInferar/ObjectServiceFix
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Hotfix for equipment-related crash issue
2014-10-06 21:32:42 +02:00
CharonInferar
7414209381
Hotfix for equipment-related crash issue
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Persisted player equipment objects were not managed at all by the
objectservice collection upon reload leading to inconsistencies.
2014-10-06 21:30:48 +02:00
CharonInferar
835e9f5fe4
Added the check in more places
2014-10-05 22:05:01 +02:00
CharonInferar
992f839f5d
Merge pull request #1236 from CharonInferar/ObjectServiceFix
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Added check to ObjectService
2014-10-05 21:47:59 +02:00
CharonInferar
df3d11779c
Added check to ObjectService
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Makes it easier to differentiate if an object is really missing from
objectList from the check in select character that checks for the object
in the list.
2014-10-05 21:47:08 +02:00
tacef
0552114a72
Merge pull request #1235 from CharonInferar/ErrorDiagnostic
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Fixed getBytes() exception
2014-10-05 19:10:06 +02:00
tacef
b52f15d592
Merge pull request #1234 from ilikenwf/master
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Proper error output for invalid cell id's in static service and error handling messages for invalid objects in objectservice
2014-10-05 19:09:58 +02:00
CharonInferar
e863548182
Fixed getBytes() exception
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Only objects that are in objectList are added to the Quadtree. Prevents
later errors where the quadtree objects would not be found in
objectList. After all such objects should not even be around, but well
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2014-10-05 18:48:34 +02:00
Matt Parnell
0670c84785
another potential fix
2014-10-05 03:23:01 -05:00
Matt Parnell
6e3fdb7304
longs when null equate to 0L
2014-10-05 02:22:30 -05:00
Matt Parnell
6e2e6beab3
more error handling for null creatures
2014-10-05 02:15:42 -05:00
Matt Parnell
a7d5e0d2fd
is the object null?
2014-10-05 01:59:48 -05:00
Matt Parnell
998b1d9e39
fix what appears to be a bug
2014-10-05 01:52:16 -05:00
Matt Parnell
a549bedd6b
avoid errors
2014-10-05 01:24:59 -05:00
Matt Parnell
23bdbcb0ef
had my logic reversed, need more coffee
2014-10-05 01:22:28 -05:00
Matt Parnell
ca1f3fd6b8
staticservice fix, hopefully
2014-10-05 01:21:10 -05:00
Matt Parnell
0a60cf3c7a
dump the stack
2014-10-05 01:13:27 -05:00
Matt Parnell
9fb4c11d29
debugging...
2014-10-05 01:07:23 -05:00
Matt Parnell
d2f81b7dc4
proper return val on null
2014-10-05 01:02:02 -05:00
Matt Parnell
572cb9c128
fix something stupid
2014-10-05 01:00:12 -05:00
Matt Parnell
d8f47c6236
this seems more logical...it's returned as an SWGObject, how can it be anything else?
2014-10-05 00:47:14 -05:00
Matt Parnell
02a9581ccf
attempt an equipment fix...may be able to remove the typecasting and just use object up top?
2014-10-05 00:42:16 -05:00
Matt Parnell
b44c1ab13b
fix my comparison
2014-10-05 00:37:03 -05:00
Matt Parnell
3c1480b891
try this then
2014-10-05 00:34:56 -05:00
Matt Parnell
e3d63a872e
attempt a sanity check
2014-10-05 00:29:52 -05:00
Zing
8520db18e2
Merge pull request #1231 from zingzing175/master
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Small test for crash
2014-10-02 18:34:33 -07:00
Zing
c2e26f40fd
Small test for crash
2014-10-02 18:32:22 -07:00
Zing
3cb8207d33
Merge pull request #1228 from zingzing175/master
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pull
2014-09-28 20:35:07 -07:00
Zing
1c8fc117a4
Removed modifier from movement till it works correctly
2014-09-28 20:34:30 -07:00
Zing
43a930f03a
Merge pull request #23 from ProjectSWGCore/master
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pull
2014-09-28 20:03:38 -07:00
CharonInferar
0ce1a0a4f6
Merge pull request #1226 from CharonInferar/FixFixFix
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Fixed buildouts loading order and assembly
2014-09-29 02:44:49 +02:00
Zing
773192f852
Merge pull request #1225 from zingzing175/master
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Cleanup of Officer commands/buffs pt1.
2014-09-28 17:43:19 -07:00
CharonInferar
50adba0575
Merge remote-tracking branch 'origin/master' into FixFixFix
2014-09-29 02:42:43 +02:00
CharonInferar
2627425bf8
Fixed buildouts loading order and assembly
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All Cells are first instantiated and then added to their parent
buildings
2014-09-29 02:41:07 +02:00
Zing
50eb8308cc
Cleanup of Officer commands/buffs pt 1
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Added expertise_dodge skillmod
Added combat_critical_hit_reduction skillmod
Moved commands to combat commands (seen by client)
Added Officer Insipred action 5PC configuration to CommandService.
2014-09-28 17:41:02 -07:00