Waverunner
544b8194fe
Merge pull request #1087 from voronius/master
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Fix for 139 - bug of inspiration buff stacking
2014-08-07 10:29:57 -04:00
voronius
3b1568339d
Fix for issue 136
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Fix for issue 136. Inspiration buffs should no longer stack.
2014-08-06 20:05:04 +03:00
tacef
2e99c287e9
Fixed Setgodmode str error(temp)
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Added TicketPurchaseModeMessageItv for Itv's
Changed Travel_terminal_itv to use the new Purchasemode
2014-08-05 07:58:58 +02:00
Waverunner
cb91738fd1
Merge pull request #1077 from voronius/master
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2 Small fixes, one for a query and the other for the inspiration buffs
2014-08-04 15:35:42 -04:00
voronius
48a1014fb0
Fix for inspiration and group buffs
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Fix for inspiration and group buffs, they used distance check with
different coordinate systems. Now watching and inspiration buff is
possible.
2014-08-02 10:45:03 +03:00
tacef
071408ae6d
Merge pull request #1072 from tacef/master
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Added Captain Panaka Script
2014-08-01 19:42:19 +02:00
tacef
517ab4468f
Added Captain Panaka Script
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Added Captain Panaka to Kaadara,
Altered Showpos to use the more accurate Spawnobject constructor
2014-08-01 19:14:17 +02:00
Waverunner
ad1e996fbb
Merge pull request #1064 from zingzing175/master
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Changed Character builder to use Script instead of a service. (Can now be modified while server is running)
2014-07-26 17:34:52 -04:00
Zing
aaac3ee452
Changed giveitem will now allow to generate custom templates.
2014-07-26 13:03:49 -07:00
Viaron
04d08dc613
Changed Successful Teleport System Message
2014-07-21 19:21:49 -04:00
tacef
8012f2c449
Changed Showpos command
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Changed Showpos command to add different strings to clipboard depending
if you are inside a building or not
2014-07-19 21:26:00 +02:00
tacef
8e461b40f9
Fixed Showpos
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Showpos now returns proper cell id and buildingid
2014-07-19 20:56:26 +02:00
Waverunner
b0d16f92cd
Added teleport admin/GM commands
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Commands added:
/teleport
/teleporttarget
/telportto
2014-07-16 15:11:37 -04:00
Waverunner
91bca3a6b4
Fixed KBT#82: Creating waypoints using the map creates a waypoint at current location only
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http://www.projectswg.com/sites/kreetle/view.php?id=82
2014-07-15 14:58:58 -04:00
Waverunner
02d03e2caa
Added a frog building outside of Mos Espa near West Shuttleport - spawns on server startup with 1 frog
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Removed frog from Mos Eisley
Added "New Frog" option for GMs on CBT
Added addToFrogAdminList argument for setGodMode for GMs - allows GMs to
put down items inside the frog building (ie more frogs!)
2014-07-13 14:21:17 -04:00
Treeku
60d3328eaf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/commands/transferitemmisc.py
src/services/command/CommandService.java
2014-07-13 11:23:48 +01:00
Waverunner
6ad0d69600
Fixed /waypoint command so it properly accepts all forms of /waypoint
2014-07-12 11:21:58 -04:00
Ziggeh
e7dc937dab
Changed ServerStatus to GalaxyStatus
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In-game "servers" are refered to as galaxies - not servers. The
datatable has been renamed to reflect that.
2014-07-10 09:22:24 +02:00
Ziggeh
6fef20b356
Added a datatable of galaxy statuses
2014-07-10 09:16:47 +02:00
Bronco69
5851270c4a
Added some more ITVs
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Terminals (ship) + command
2014-07-09 03:35:07 +02:00
Waverunner
2f60c960c0
Merge pull request #976 from tacef/master
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[Changed] Tweaked Despawn code.
2014-07-04 23:58:34 -04:00
tacef
1ee196ee44
Changed Only one ITV can be called at a time now
2014-07-03 21:11:50 +02:00
tacef
077d252d89
Changed ITV Despawn code to just despawn after 30 seconds
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Removed distance despawn
2014-07-03 19:49:13 +02:00
Waverunner
09db42757d
Merge pull request #971 from tacef/master
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[FIXED] Despawn on ITV's
2014-06-30 14:19:07 -04:00
CharonInferar
a85ea0f4e8
Merge remote-tracking branch 'origin/master' into NPCUpdate
2014-06-30 00:17:52 +02:00
CharonInferar
5e94fd024c
Fix for #952
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- Weapons, armor and clothing are now correctly equipped again
serverside.
This also re-ensures armor buffs etc
- Vehicles spawn correctly again
2014-06-30 00:15:43 +02:00
Ziggeh
0025e2787c
Changed Kneel command script
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Now uses the Posture datatable
2014-06-29 23:58:50 +02:00
tacef
682b08e666
[Fixed] Despawn code for ITV's
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ITV's will now properly despawn after 60 seconds or with a distance
higher then 50 m.
2014-06-29 21:33:14 +02:00
CharonInferar
b563e67186
Master Merge
2014-06-29 17:04:56 +02:00
CharonInferar
0e33ad7c22
Added 2 Pets for AI Tests
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- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
Treeku
459f83f8a8
Merge pull request #951 from tacef/master
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Preliminary Work for ITV's
2014-06-29 15:21:22 +01:00
Zing
9d0bf56efe
Rebel rank reward system
2014-06-28 20:23:39 -07:00
tacef
99adba7402
Preliminary work for ITV's
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Added collision detection for buildings in set proximity
Added callforrattletrappickup command
Added Despawn threads so the ITV despawns after 60 seconds or when you
are out more then 50 meter(needs tweeking)
Added Radial for ITV
Altered Ticketpurchasemodemessage so the ITV Window would popup(not
fully working yet)
Fixed more Level problems with NPC's
Added Wayfar camp manually until buildouts are fixed
2014-06-28 22:15:47 +02:00
CharonInferar
e363a316a2
Nightsister Stronghold NPCs added
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Patrols done
NS Quest NPCs added
Mobile template alternate naming option considered
Tool functions for easier static spawn creation written
Client POI nobuild error fixed
Client POI custom radius datatable added
2014-06-28 04:08:33 +02:00
Seefo
dd39f1617c
Fixed several equipment bugs where stats wouldn't be properly removed or added
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Updated engine must be committed for this fix to work - please wait
2014-06-21 03:35:28 -04:00
Light2
058edfad4f
Added city maintenance report, added zoning rights
2014-06-20 02:29:27 +02:00
Treeku
676da223e2
Fixed transferitemmisc error
2014-06-18 19:44:30 +01:00
Treeku
e5f78de757
Fixed issue where you could ID non-players
2014-06-17 18:27:01 +01:00
Treeku
2e363e720f
Fixed import error with Position Secured
2014-06-17 17:02:22 +01:00
Treeku
90e762bc6e
Added some getPermissions null checks
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This needs fixing properly, it's been throwing a null error for a long
time in transferitemmisc.
2014-06-16 20:28:09 +01:00
Light2
6aa4229994
Refactored creation of player cities
2014-06-11 23:37:49 +02:00
CharonInferar
5e8180c5fd
Advancement towards PUP Application
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A few PUPS can now be applied.
Some effect names do not match the buff.iff table yet
2014-06-11 16:44:29 +02:00
CharonInferar
fdcf8a1058
fix
2014-06-10 15:14:22 +02:00
CharonInferar
be06751035
Merge remote-tracking branch 'origin/master' into ReverseEngineering
2014-06-10 14:40:44 +02:00
CharonInferar
08e2ac69a3
RE Factory Crates, PUP procs, Multi-color junk
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- Factory crate correctly implemented for REing
- PUPs proc initial steps, needs to be further developed
- Multi-colored junk items name handling added
2014-06-10 02:53:49 +02:00
Light2
dd48daaca1
Refactored Building and Harvester Permission Lists, fixed AI pathing into cells
2014-06-09 19:05:58 +02:00
Light
6245de711d
/move and /rotate fixes
2014-06-07 20:58:36 +02:00
Treeku
e67fc1235f
Added attack script
2014-06-06 09:55:36 +01:00
CharonInferar
2d8836e1b6
Loot icon disappears now after all items have been looted
2014-06-06 00:28:49 +02:00
Seefo
0fe051021e
RLS light beam now shows on the corpse instead of yourself like it did on Live
2014-06-05 14:17:50 -04:00