Seefo
2dd4e986ca
Fixed #251
2014-03-27 16:29:57 -04:00
Waverunner
2af59e2212
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-27 14:43:14 -04:00
Waverunner
27759a53fd
Fixed Out of Bounds error for expertise, changed modifier on skillmods to float
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(BugFix) Fixed out of bounds error when assigning expertise points
(Code) Changed SkillMod's modifier variable to float value
(Code) Changed Charge! and Scatter! to use updated addBuffToCreature
2014-03-27 14:43:04 -04:00
Waverunner
a52eb7de1a
Merge pull request #259 from Ziggeh/master
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Duels - Fixed /endduel
2014-03-27 14:17:40 -04:00
Ziggeh
915a1319ac
Duels - Fixed /endduel
2014-03-27 18:45:11 +01:00
Waverunner
a3f7909e8d
Merge pull request #253 from Ziggeh/master
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Added armour bypass to some specials and fixed Saber Flurry
2014-03-27 12:04:05 -04:00
Ziggeh
c4f6ad360f
Combat - Added attack_rolls
2014-03-27 16:55:28 +01:00
Ziggeh
e6c2ba0a69
Merge remote-tracking branch 'upstream/master'
2014-03-27 16:50:11 +01:00
Waverunner
bb85682bd6
Bug Fixes: Issue #215 + #235 & Minor improvements.
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(BugFix) Officer group buff's will now check ranges
(BugFix) Group buffs applied when a player joins a group as long as they
are within range
(BugFix) /inspire will now take a command string for target
(BugFix) /imagedesign will now take a command string for target
2014-03-27 11:23:15 -04:00
Seefo
c63c602367
Fixed expertise and image design checks
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also added options.cfg to gitignore
2014-03-26 22:38:39 -04:00
Seefo
8f8364b58a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-26 22:02:31 -04:00
Seefo
7970be3656
Fixed #126 , updated git ignore list
2014-03-26 22:02:19 -04:00
Ziggeh
423c26199e
Jedi - Added Armor Bypass to Dark Lightning
2014-03-27 02:21:48 +01:00
Ziggeh
234c7d43dc
Abilities - Fixed abilities that send multiple attacks
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Such as Flurry for LSJ.
2014-03-27 02:20:43 +01:00
Waverunner
158a6b387f
ID Window closes when other player closes window now
2014-03-26 20:37:55 -04:00
Waverunner
c31c24d7ec
Remove print in stopPerformance
2014-03-26 20:16:33 -04:00
Waverunner
d15b0d83e9
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/EntertainmentService.java
2014-03-26 20:08:30 -04:00
Seefo
f8336c15c0
Updated file ignore list
2014-03-26 20:01:36 -04:00
Waverunner
66e29893ac
Added holoemotes, work on imagedesign, bug fixes, new visitor class
2014-03-26 19:53:04 -04:00
Seefo
e60ffb32c5
Fixed #245 , also uncommented skill mod deltas
2014-03-26 19:20:05 -04:00
Light2
a46847d0fd
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/commands/setgodmode.py
2014-03-26 23:51:14 +01:00
Light2
c3772e3246
Added xp gain on killing NPCs, fixed some bugs, added 2 new config options
2014-03-26 23:37:10 +01:00
Light2
6acea47f5e
Merge pull request #248 from Undercova/master
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Fixed BH + Commando armor upgrades
2014-03-26 23:22:13 +01:00
Bronco69
da33dba33e
Fixed BH + Commando armor upgrades
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- pinpoint shielding for commando expertise fixed
- energy + kinetic for BH expertise fixed
2014-03-26 22:34:43 +01:00
Bronco69
010797ac47
Fixed innate armor commando
2014-03-26 21:26:35 +01:00
Waverunner
37507a1c68
Update .classpath
2014-03-26 08:09:09 -04:00
Waverunner
d1630ae3c9
Fixed commit b9ed655f
2014-03-26 08:02:01 -04:00
Waverunner
39602755bb
Commented out createStarterClothing temporarily
2014-03-25 22:54:59 -04:00
Waverunner
9b60524b19
Fixed import error temporarily
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Will add in the class tomorrow, forgot to stage it :S
2014-03-25 22:51:46 -04:00
Waverunner
9e8bfb01de
Fixed my previous change to disconnecting (oops D:)
2014-03-25 22:09:58 -04:00
Waverunner
b9ed655f53
Refactored Starter Clothing, Added CustomizationDelta, basework for Image Design
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(Bug) Fixed hair and items on char create not being added to equip list
(Code) Minor change to BuffBuilderMessage
(Code) Added base work for Image Design
(Code) Refactored how starter clothing is assigned
(Code) Added delta for customization data on tangible objects
(Code) Created ProfessionTemplateVisitor for profession template iff's
2014-03-25 22:06:38 -04:00
Light2
d1a7f20177
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
src/resources/objects/creature/CreatureObject.java
src/services/PlayerService.java
2014-03-25 20:14:16 +01:00
Light2
3e265ed6c5
some bug fixes, updated engine with support for new .trn versions, refactored some code with new Java 8 syntax, changed compiler to java 8
2014-03-25 20:08:01 +01:00
Light2
cf51dcc2aa
Update README.md
2014-03-25 18:20:56 +01:00
Light2
1b54d76484
Update README.md
2014-03-25 18:16:51 +01:00
Light2
b55998824e
Update README.md
2014-03-25 18:03:19 +01:00
Light2
1a43b10d4e
Update README.md
2014-03-25 17:49:35 +01:00
Light2
b7c8737455
Update README.md
2014-03-25 17:48:48 +01:00
Waverunner
ac4645c04e
Merge pull request #243 from Ziggeh/master
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Combat - Fixed a problem with Critical Chance
2014-03-24 16:31:21 -04:00
Waverunner
c4093f215c
Created new SkillMod class for SWGList, minor fix to Inspiration buff applying to self
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Line 1181 in CreatureMessageBuilder needs to be uncommented. When it is,
after a couple skill mod delta's are sent, a crash occurs. I'm unsure on
how to fix it.
2014-03-24 16:25:37 -04:00
Treeku
78f8832fed
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-24 20:05:54 +00:00
Treeku
94ae856f6f
Made duplicate ID handling more efficient
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Shouldn't create a new objectId each server run, by using a duplicateId
database that takes other things (such as planetcrc, templatecrc,
building, container, cell, coordinates)
Currently best solution I can see that doesn't consume a brand new lot
of 20,000 objectids each bootup.
2014-03-24 19:20:06 +00:00
Treeku
e363b438ef
Check for vector norm of 0
2014-03-24 19:03:23 +00:00
Ziggeh
3284798862
Combat - Fixed a problem with Critical Chance
2014-03-24 19:49:45 +01:00
Waverunner
5a178e2920
Merge pull request #225 from Ziggeh/master
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Added ability specific armor bypass and fixed armor mitigation
2014-03-24 13:07:24 -04:00
Ziggeh
e94c32f092
Medic - Buffs now apply correctly when targeting non-players
2014-03-24 17:17:48 +01:00
Waverunner
9b3d822bc4
Added /covercharge, p. effect abilities use highest effect for your level, bug fixes
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(Added) Entertainers can now add Cover Charges for their performance
(Feature) Using a performance effect that has multiple effect levels
will use the highest effect for the entertainers level
(Code) Added 2 new methods (Jython and Java version) for Input Boxes
that automatically adds the input text to return list.
(Code) Moved essential spectating code from /watch script to
startSpectating
(BugFix) Fixed Null Error when trying to cancel Experience tick if
leveled with a cheat.
(BugFix) Fixed system messages error on performance abilities
2014-03-24 11:07:30 -04:00
Ziggeh
8abdca40c7
Blue Frog - Added protection to Composite Armor
2014-03-24 03:59:16 +01:00
Ziggeh
f6890fe481
Merge remote-tracking branch 'upstream/master'
2014-03-24 03:21:44 +01:00
Ziggeh
097d39291f
Misc - Cleaned up EquipmentService
2014-03-24 03:18:02 +01:00