Commit Graph
808 Commits
Author SHA1 Message Date
Seefo 2dd4e986ca Fixed #251 2014-03-27 16:29:57 -04:00
Waverunner 2af59e2212 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-27 14:43:14 -04:00
Waverunner 27759a53fd Fixed Out of Bounds error for expertise, changed modifier on skillmods to float
(BugFix) Fixed out of bounds error when assigning expertise points
(Code) Changed SkillMod's modifier variable to float value
(Code) Changed Charge! and Scatter! to use updated addBuffToCreature
2014-03-27 14:43:04 -04:00
Waverunner a52eb7de1a Merge pull request #259 from Ziggeh/master
Duels - Fixed /endduel
2014-03-27 14:17:40 -04:00
Ziggeh 915a1319ac Duels - Fixed /endduel 2014-03-27 18:45:11 +01:00
Waverunner a3f7909e8d Merge pull request #253 from Ziggeh/master
Added armour bypass to some specials and fixed Saber Flurry
2014-03-27 12:04:05 -04:00
Ziggeh c4f6ad360f Combat - Added attack_rolls 2014-03-27 16:55:28 +01:00
Ziggeh e6c2ba0a69 Merge remote-tracking branch 'upstream/master' 2014-03-27 16:50:11 +01:00
Waverunner bb85682bd6 Bug Fixes: Issue #215 + #235 & Minor improvements.
(BugFix) Officer group buff's will now check ranges
(BugFix) Group buffs applied when a player joins a group as long as they
are within range
(BugFix) /inspire will now take a command string for target
(BugFix) /imagedesign will now take a command string for target
2014-03-27 11:23:15 -04:00
Seefo c63c602367 Fixed expertise and image design checks
also added options.cfg to gitignore
2014-03-26 22:38:39 -04:00
Seefo 8f8364b58a Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-26 22:02:31 -04:00
Seefo 7970be3656 Fixed #126, updated git ignore list 2014-03-26 22:02:19 -04:00
Ziggeh 423c26199e Jedi - Added Armor Bypass to Dark Lightning 2014-03-27 02:21:48 +01:00
Ziggeh 234c7d43dc Abilities - Fixed abilities that send multiple attacks
Such as Flurry for LSJ.
2014-03-27 02:20:43 +01:00
Waverunner 158a6b387f ID Window closes when other player closes window now 2014-03-26 20:37:55 -04:00
Waverunner c31c24d7ec Remove print in stopPerformance 2014-03-26 20:16:33 -04:00
Waverunner d15b0d83e9 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/EntertainmentService.java
2014-03-26 20:08:30 -04:00
Seefo f8336c15c0 Updated file ignore list 2014-03-26 20:01:36 -04:00
Waverunner 66e29893ac Added holoemotes, work on imagedesign, bug fixes, new visitor class 2014-03-26 19:53:04 -04:00
Seefo e60ffb32c5 Fixed #245, also uncommented skill mod deltas 2014-03-26 19:20:05 -04:00
Light2 a46847d0fd Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/commands/setgodmode.py
2014-03-26 23:51:14 +01:00
Light2 c3772e3246 Added xp gain on killing NPCs, fixed some bugs, added 2 new config options 2014-03-26 23:37:10 +01:00
Light2 6acea47f5e Merge pull request #248 from Undercova/master
Fixed BH + Commando armor upgrades
2014-03-26 23:22:13 +01:00
Bronco69 da33dba33e Fixed BH + Commando armor upgrades
- pinpoint shielding for commando expertise fixed
- energy + kinetic for BH expertise fixed
2014-03-26 22:34:43 +01:00
Bronco69 010797ac47 Fixed innate armor commando 2014-03-26 21:26:35 +01:00
Waverunner 37507a1c68 Update .classpath 2014-03-26 08:09:09 -04:00
Waverunner d1630ae3c9 Fixed commit b9ed655f 2014-03-26 08:02:01 -04:00
Waverunner 39602755bb Commented out createStarterClothing temporarily 2014-03-25 22:54:59 -04:00
Waverunner 9b60524b19 Fixed import error temporarily
Will add in the class tomorrow, forgot to stage it :S
2014-03-25 22:51:46 -04:00
Waverunner 9e8bfb01de Fixed my previous change to disconnecting (oops D:) 2014-03-25 22:09:58 -04:00
Waverunner b9ed655f53 Refactored Starter Clothing, Added CustomizationDelta, basework for Image Design
(Bug) Fixed hair and items on char create not being added to equip list
(Code) Minor change to BuffBuilderMessage
(Code) Added base work for Image Design
(Code) Refactored how starter clothing is assigned
(Code) Added delta for customization data on tangible objects
(Code) Created ProfessionTemplateVisitor for profession template iff's
2014-03-25 22:06:38 -04:00
Light2 d1a7f20177 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/creature/CreatureMessageBuilder.java
	src/resources/objects/creature/CreatureObject.java
	src/services/PlayerService.java
2014-03-25 20:14:16 +01:00
Light2 3e265ed6c5 some bug fixes, updated engine with support for new .trn versions, refactored some code with new Java 8 syntax, changed compiler to java 8 2014-03-25 20:08:01 +01:00
Light2 cf51dcc2aa Update README.md 2014-03-25 18:20:56 +01:00
Light2 1b54d76484 Update README.md 2014-03-25 18:16:51 +01:00
Light2 b55998824e Update README.md 2014-03-25 18:03:19 +01:00
Light2 1a43b10d4e Update README.md 2014-03-25 17:49:35 +01:00
Light2 b7c8737455 Update README.md 2014-03-25 17:48:48 +01:00
Waverunner ac4645c04e Merge pull request #243 from Ziggeh/master
Combat - Fixed a problem with Critical Chance
2014-03-24 16:31:21 -04:00
Waverunner c4093f215c Created new SkillMod class for SWGList, minor fix to Inspiration buff applying to self
Line 1181 in CreatureMessageBuilder needs to be uncommented. When it is,
after a couple skill mod delta's are sent, a crash occurs. I'm unsure on
how to fix it.
2014-03-24 16:25:37 -04:00
Treeku 78f8832fed Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-24 20:05:54 +00:00
Treeku 94ae856f6f Made duplicate ID handling more efficient
Shouldn't create a new objectId each server run, by using a duplicateId
database that takes other things (such as planetcrc, templatecrc,
building, container, cell, coordinates)

Currently best solution I can see that doesn't consume a brand new lot
of 20,000 objectids each bootup.
2014-03-24 19:20:06 +00:00
Treeku e363b438ef Check for vector norm of 0 2014-03-24 19:03:23 +00:00
Ziggeh 3284798862 Combat - Fixed a problem with Critical Chance 2014-03-24 19:49:45 +01:00
Waverunner 5a178e2920 Merge pull request #225 from Ziggeh/master
Added ability specific armor bypass and fixed armor mitigation
2014-03-24 13:07:24 -04:00
Ziggeh e94c32f092 Medic - Buffs now apply correctly when targeting non-players 2014-03-24 17:17:48 +01:00
Waverunner 9b3d822bc4 Added /covercharge, p. effect abilities use highest effect for your level, bug fixes
(Added) Entertainers can now add Cover Charges for their performance
(Feature) Using a performance effect that has multiple effect levels
will use the highest effect for the entertainers level
(Code) Added 2 new methods (Jython and Java version) for Input Boxes
that automatically adds the input text to return list.
(Code) Moved essential spectating code from /watch script to
startSpectating
(BugFix) Fixed Null Error when trying to cancel Experience tick if
leveled with a cheat.
(BugFix) Fixed system messages error on performance abilities
2014-03-24 11:07:30 -04:00
Ziggeh 8abdca40c7 Blue Frog - Added protection to Composite Armor 2014-03-24 03:59:16 +01:00
Ziggeh f6890fe481 Merge remote-tracking branch 'upstream/master' 2014-03-24 03:21:44 +01:00
Ziggeh 097d39291f Misc - Cleaned up EquipmentService 2014-03-24 03:18:02 +01:00