Treeku
2ff1a8e803
Minor profession resource adjustment
2013-12-12 13:17:10 +00:00
Treeku
e190bc78f6
Added ChangeRoleIcon (gold icons), fixed titles
2013-12-12 11:54:52 +00:00
darkk1138
c0ba5ba1c0
add expertise stubs for entertainer
2013-12-09 13:52:01 +01:00
Treeku
ae1aa9a425
Moved enumerations somewhere tidier
2013-12-09 09:45:21 +00:00
Treeku
9453b85477
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-09 08:45:41 +00:00
Treeku
09beefe817
FactionService fixes
2013-12-09 08:43:06 +00:00
darkk1138
a564f8c7d9
Merge branch 'master' into darkk_login
...
Conflicts:
src/main/NGECore.java
src/services/object/ObjectService.java
2013-12-08 17:50:55 +01:00
Waverunner
576c03db14
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-07 17:59:03 -05:00
Waverunner
ae0b06f917
Fixed MissionObject Delta's, Synchronized MissionObject, Fixed MissionListRequest Opcode
2013-12-07 17:58:49 -05:00
darkk1138
c4dc69fd92
Merge branch 'master' into darkk_ent
2013-12-04 22:43:41 +01:00
Treeku
9cbbc71e84
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku
0809361349
PvP & OptionsBitmask refactor
...
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
darkk1138
cde8e11be5
grant species_* skills
2013-11-30 16:54:25 +01:00
darkk1138
7e5a216c31
fix session handling
2013-11-25 22:12:34 +01:00
Light2
23aeb02249
Updated engine, added bank terminals to bank buildings
2013-11-25 16:29:01 +01:00
darkk1138
d3ff1188d8
temp commit including tempoary account reservation.
...
db dump needs testing.
2013-11-24 11:05:41 +01:00
Treeku
67e4333171
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/demo.py
src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku
90f2eec454
Added leveling/roadmap, skillService
2013-11-05 05:36:37 +00:00
Waverunner
0530934a2b
More work done on travel system
2013-10-27 12:55:35 -04:00
Light2
9bea529a1b
Merge
2013-09-21 19:04:46 +02:00
Light2
c7bfc890bd
Cloning works now, changed object list to hash map (significant performance increase)
2013-09-21 19:02:35 +02:00
zingzing175
e4b3ef2f0f
(Added) Starter clothing creation when choosing from client
2013-09-19 23:44:01 -07:00
Light2
ee43b34757
Fixed character creation script, more work on cloning, added java sui callbacks
2013-09-17 15:30:32 +02:00
Light2
7025811b9b
Groups are working now
2013-08-25 17:44:44 +02:00
Light2
aab87280d2
See extended.
...
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 21:45:50 +02:00
Light2
fa79a8b41c
Added buffs, added total play time to character sheet
2013-08-11 18:18:12 +02:00
Light2
8c6d56bef3
More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions
2013-08-03 23:23:35 +02:00
Light2
1078331b60
Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
...
Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
2013-07-30 21:29:35 +02:00
Treeku
8a22768942
Fixed warnings
2013-07-11 19:43:54 +01:00
Treeku
a62024e17e
More checks for duplicate names in char creation
2013-07-11 19:03:07 +01:00
Light2
7d66690c49
NGECore2 Code
2013-07-07 21:07:06 +02:00