Light2
470215c05d
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2
b22b1d818d
More work on AI and spawns
2013-12-04 19:05:02 +01:00
Treeku
d3d9dcc461
Fixed factonService ordering
2013-12-04 09:59:33 +00:00
Treeku
9cbbc71e84
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku
0edf9610df
Start of FactionStanding, Custom Object Scripts
2013-12-03 16:43:01 +00:00
Waverunner
4245bb120a
Added Tactical Supply drops, fixed Ithorian clothing error, minor bug fixes and tweaks
2013-12-02 17:08:53 -05:00
darkk1138
b76a0562dd
make core visible for interactive jython server
2013-11-27 21:28:01 +01:00
darkk1138
75601031a7
add preliminary interactive jython server
2013-11-27 00:20:02 +01:00
Light2
3ee31a9825
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/static_travel_points.py
2013-11-26 22:31:08 +01:00
Light2
0a040424f6
Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Levarrishawk
9fd820b93d
Commented out Kaas Entries
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Commented out Dromund Kaas related entries for future use.
2013-11-26 07:34:18 -05:00
Levarrishawk
e4ca21ca06
Added foundation for New Planets
2013-11-26 01:00:42 -05:00
darkk1138
7e5a216c31
fix session handling
2013-11-25 22:12:34 +01:00
Treeku
ab75312e47
Added Collections
2013-11-25 16:20:33 +00:00
Light2
cf485b33b7
Fixed radials, refactored shuttle timer (works now), shuttleport can no longer travel to starports on other planets and vice versa...
...
...added almost all of the missing travel points
2013-11-25 00:09:41 +01:00
darkk1138
b178a96dfc
fix merge errors (i hope)
2013-11-24 11:24:12 +01:00
darkk1138
38374b496c
fix local login provider
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fix import typo
2013-11-24 11:05:40 +01:00
Light2
f3db0818a8
Added option to spawn child objects outside cells, added all travel terminal, ticket collector and shuttle spawns
2013-11-21 21:54:43 +01:00
Light2
e7350687db
Added weather
2013-11-21 15:17:32 +01:00
Waverunner
b6921a7dc9
BuffRecipient window now updates properly
2013-11-17 13:21:09 -05:00
Waverunner
cc24adeea6
Added BuildABuff Packet
2013-11-10 16:33:41 -05:00
Waverunner
8799c864b8
Changed shuttling, eisley transport ship fixed
2013-11-06 19:53:55 -05:00
Waverunner
a5eb18ab2b
Added shuttling system, can travel between points
...
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku
67e4333171
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/demo.py
src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku
90f2eec454
Added leveling/roadmap, skillService
2013-11-05 05:36:37 +00:00
Light2
d67b8bdc46
Added deadlock detection
2013-11-04 13:12:54 +01:00
Waverunner
668e93493b
Purchase tickets, TP's use Point3D for location
2013-10-29 18:54:47 -04:00
Light2
6e84f1dca4
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/main/NGECore.java
2013-10-29 15:51:01 +01:00
Light2
7ae910431d
some stuff I forgot to commit
2013-10-29 15:48:54 +01:00
Waverunner
aad1ec856c
Terminal now displays TravelPoints correctly
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Can only view the points from Mos Eisley starport travel terminal,
Purchase Ticket will not work as command not implemented.
2013-10-28 15:23:10 -04:00
Waverunner
0530934a2b
More work done on travel system
2013-10-27 12:55:35 -04:00
Light2
c7bfc890bd
Cloning works now, changed object list to hash map (significant performance increase)
2013-09-21 19:02:35 +02:00
Light2
73fa4ec5b2
Moved travel terminal spawns to starport template script, refactored loading of server templates
2013-09-14 23:58:35 +02:00
Light2
471852dc3c
Fixed static spawns, added travel terminal and collector spawns, fixed galaxy population status, added combat commands for every profession
2013-08-31 17:34:30 +02:00
Light2
cfa5ea5a43
Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts
2013-08-28 17:56:35 +02:00
Light2
6e9031d4d2
Added skill mods
2013-08-25 21:35:30 +02:00
Light2
7025811b9b
Groups are working now
2013-08-25 17:44:44 +02:00
Treeku
4ff5465a6a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-08-23 23:29:48 +01:00
Treeku
27294b5a41
GCWZones work fully, completely in their entirety
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- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Waverunner
62478233ca
Moved start order of StaticService
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Still disabled for now
2013-08-23 14:58:28 -04:00
Waverunner
db2a3736c1
Disable static spawn
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Cell needs to be fixed.
2013-08-17 16:43:16 -04:00
Waverunner
473d5ac87e
Added script for rori static spawns
2013-08-17 16:35:14 -04:00
Light2
aab87280d2
See extended.
...
[fixed] Characters could sometimes walk through buildings due to
unsigned object Ids
[fixed] Critical networking bugs
[fixed] Client crash whenever an object was destroyed
[added] Loading of client objects is now multithreaded.
[updated] Reworked awareness system(engine).
[fixed] lots of other small engine fixes.
2013-08-15 21:45:50 +02:00
Light2
fa79a8b41c
Added buffs, added total play time to character sheet
2013-08-11 18:18:12 +02:00
Light2
a8c61f8e50
Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs
2013-08-04 21:15:12 +02:00
Light2
8c6d56bef3
More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions
2013-08-03 23:23:35 +02:00
Light2
8f26517565
Added Combat Command class, fixed datatables (engine)
2013-07-30 01:03:41 +02:00
Waverunner
e7b01a4377
Trade Service added
2013-07-25 20:20:28 -04:00
Treeku
f646df0662
GCW Zone implementation, functions for guilds
2013-07-12 17:01:10 +01:00
Light2
1d8c8c0898
Added Planetary Map
2013-07-09 23:42:03 +02:00