Lots of fixes and updates to Jedi expertise. Everything included in this
update should now work properly, changing the characters stats correctly
based off of expertise choices. Added a line in CombatService that
factors in melee damage increases from expertise when determining raw
damage.
added force run with particle effects, saber intercept, saber block,
added particle effects for stance and focus, moved the marker for Dee'ja
Peak to its correct location on the map.
Created missing expertise scripts and filled them with data from the
game. Leaving Commando out for now as my version have a different
approach which I want to discuss with devs first.
Also added PyCharm project directory to the .gitignore file.