Commit Graph
1575 Commits
Author SHA1 Message Date
Light2 5d0bf76727 Fixed null pointer 2014-06-17 21:10:07 +02:00
Zing 05e405b2d5 Loot Collections!
Started. Working.
2014-06-15 19:06:42 -07:00
Light2 4871a071d6 Added city voting terminal radials and SUI windows, fixed lots of city bugs 2014-06-15 02:27:15 +02:00
Light2 9b5677420b Begin work on city elections 2014-06-14 20:55:17 +02:00
Light2 f59e42f940 Merge pull request #875 from zingzing175/master
Correct poweup templates
2014-06-14 20:49:37 +02:00
Zing f1205d5053 Correct poweup templates
http://www.projectswg.com/showthread.php?t=32203
https://www.youtube.com/watch?v=H2LqCrgmGoQ

templates according to these links. Good RE info shown in these also.
2014-06-14 11:44:51 -07:00
Light2 8b0bc0c9b0 Merge pull request #874 from zingzing175/master
Junk loot color naming and small template fix for Re ing.
2014-06-14 20:27:09 +02:00
Light2 a0cd4df053 Making a treasury deposit will now inform the mayor of the depositor name and amount by mail. 2014-06-14 20:24:06 +02:00
Light2 9fff30c9f2 Added revoke citizenship 2014-06-14 20:15:42 +02:00
Light2 8148f398b7 Added structure report, treasury report and manage militia to city management terminal 2014-06-14 18:57:55 +02:00
Zing 30a6e229dd small template fix for RE attachments 2014-06-14 09:16:12 -07:00
Waverunner fe00eb2230 forgot to delete debug line from prior commit 2014-06-14 08:27:24 -04:00
Waverunner 97d4f5b761 Fixed #872
Fixed missions not being displayed in the mission terminal listing
sometimes.
Fixed wrong locations being displayed for missions.
2014-06-14 08:22:47 -04:00
Ziggeh 89632f4259 Moved GCW officer collection scripts
Moved the scripts to the collections directory
2014-06-14 08:57:20 +02:00
Waverunner 9797a21a3b Refactored MissionObject to use Baseline class 2014-06-13 16:09:28 -04:00
Light2 6eea20bf36 More work on cities
Fixed some bugs, more work on city management terminal
2014-06-13 03:41:07 +02:00
Waverunner 7b7f1ed5bc Fixed #740 - Mission on wrong planets, Fixed delivery mission conversations 2014-06-12 19:03:05 -04:00
Light2 df82035f66 Added player city persistence, fixed city bugs, fixed mail string attachment error 2014-06-12 03:09:50 +02:00
Light2 c4b83a10cc fixed city bugs 2014-06-12 01:55:57 +02:00
Light2 9290ff2f13 fixed startup error 2014-06-12 01:15:39 +02:00
Light2 968438bbef Added city update process, added city fixup process, 2014-06-12 01:10:35 +02:00
Seefo 51a9239889 Fixed several housing issues, see extended
Fixed an issue where players who weren't admins could access the
structure management terminal

Fixed an issue a person requesting the housing status page would see
their own name as the owner even if they weren't

Fixed an issue where the object service would encounter an error when
attempting to view child objects via an attachment

Added getFirstName and getLastName methods to the CreatureObject class

Possibly fixed an issue where items that were moveable would be picked
up via double-clicking
2014-06-11 18:41:14 -04:00
Light2 6aa4229994 Refactored creation of player cities 2014-06-11 23:37:49 +02:00
Light2 2b885b7a0a More work on cities 2014-06-11 18:47:19 +02:00
Light2 165adda20d Added preliminary maintenance deduction to cities and civic structure decay 2014-06-11 17:57:53 +02:00
CharonInferar 5836699b41 merge conflict resolved 2014-06-11 16:50:29 +02:00
CharonInferar 755e9659fd master merge 2014-06-11 16:47:59 +02:00
CharonInferar 5e8180c5fd Advancement towards PUP Application
A few PUPS can now be applied.
Some effect names do not match the buff.iff table yet
2014-06-11 16:44:29 +02:00
Light2 6123505005 more work on residency 2014-06-11 15:44:35 +02:00
Light2 73b53ead09 some more fixes, optimised collidable circle 2014-06-11 02:46:45 +02:00
Light2 06a086508e more residency fixes 2014-06-11 01:54:11 +02:00
Light2 4b594c574f fixed declare residency bugs 2014-06-11 01:54:10 +02:00
CharonInferar 66b180970b Fix for #861 2014-06-11 01:54:07 +02:00
Light2 408e6f8f71 Randomised Powerup formula 2014-06-11 01:54:05 +02:00
CharonInferar 3e6654cd30 Fix to #862 2014-06-11 01:54:04 +02:00
Light2 1580cc9bee more residency fixes 2014-06-10 23:39:35 +02:00
Light2 721634b406 fixed declare residency bugs 2014-06-10 23:34:17 +02:00
CharonInferar 18c09a7b7e Fix for #861 2014-06-10 23:07:17 +02:00
Light2 f4bc4a1360 Randomised Powerup formula 2014-06-10 22:28:58 +02:00
CharonInferar 0d38ad8c33 Fix to #862 2014-06-10 16:13:15 +02:00
CharonInferar 927cd9c6f0 Added prof restriction 2014-06-10 15:10:38 +02:00
CharonInferar be06751035 Merge remote-tracking branch 'origin/master' into ReverseEngineering 2014-06-10 14:40:44 +02:00
CharonInferar b4ef2e42d4 SEA stacking disabled
SEA modifiers can't be stacked.
2014-06-10 14:38:39 +02:00
CharonInferar 08e2ac69a3 RE Factory Crates, PUP procs, Multi-color junk
- Factory crate correctly implemented for REing
- PUPs proc initial steps, needs to be further developed
- Multi-colored junk items name handling added
2014-06-10 02:53:49 +02:00
Light2 f663fc952a Fixed quality string for ancient krayt pearls 2014-06-09 20:50:41 +02:00
Light2 60ff7e519f changed powercrystal loottable to live values, changed tune values to live values
Flawless power crystal was rare loot too according to official forums
guide, however no screenshot proof could be found.
2014-06-09 20:40:44 +02:00
Light2 e25ddf6cd9 fixed #812 2014-06-09 19:35:40 +02:00
Light2 bc370bb263 fixed #839 2014-06-09 19:32:38 +02:00
Light2 d315e359f1 fixed? #841 2014-06-09 19:28:47 +02:00
Light2 bd596c0fce Added building privacy toggle 2014-06-09 19:16:23 +02:00