Waverunner
6fc258a8f8
Waypoint color can be changed now, added missing starports to planet map, player flags now work
2013-12-15 13:14:36 -05:00
Treeku
05bb5808b0
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-15 02:16:31 +00:00
Treeku
3550c7ff4b
Lifeday gifts fix
2013-12-15 02:15:57 +00:00
Light2
f9a04c30ea
shutdown command fix
2013-12-15 02:51:59 +01:00
Treeku
b9a46acd98
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-15 01:43:01 +00:00
Treeku
b6184fb05a
Lifeday gifts and collections
2013-12-15 01:41:11 +00:00
Light2
8f1c15102c
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-15 02:15:20 +01:00
Light2
60373502e1
Added shutdown command, added character limit
2013-12-15 02:15:08 +01:00
Waverunner
86c202f5db
Added player flags
2013-12-14 20:02:49 -05:00
Light2
1f4458997b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/objects/building/BuildingObject.java
2013-12-15 01:35:02 +01:00
Light2
1e68c71177
Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms
2013-12-15 01:31:15 +01:00
Levarrishawk
7525dbcd71
Corrected commenting on unneeded script.
2013-12-14 18:48:26 -05:00
Levarrishawk
a892eb3891
Commented out Unneeded Scripts
2013-12-14 18:31:17 -05:00
Light2
5fd06f87c1
added missing templates
2013-12-14 21:45:24 +01:00
Light2
9a67e1c7a3
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
.gitignore
2013-12-14 21:42:46 +01:00
Light2
5d824324c4
merge
2013-12-14 21:41:00 +01:00
Light2
896b342972
Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas
2013-12-14 21:25:31 +01:00
Waverunner
46ba2151b7
Added default quest object scripts, fixed waypoint system messages
2013-12-12 15:22:55 -05:00
Treeku
b6c9e74859
Merge branch 'master' of https://github.com/xbang21/NGECore2 into xbang21-master
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Conflicts:
src/services/combat/CombatCommands.java
2013-12-12 14:34:24 +00:00
xbang21
d54033a0c6
Finished Medic Buffs and Debuffs
...
Medic buff times with expertise tested and work properly in and out of a
group
2013-12-11 20:15:02 -05:00
Waverunner
26b7bbbff4
Merge pull request #139 from DAK-/master
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Bounty Hunter: Return Fire, Take Cover & Armor Sprint
2013-12-11 15:49:36 -08:00
Treeku
cfcd5206b7
Fixed /pvp
2013-12-11 17:23:15 +00:00
DAK-
5f88bab13b
Bounty Hunter: Take Cover & Armor Sprint
...
Registered commands, added buff and command scripts.
Buffs apply, needs further testing.
2013-12-11 04:48:45 -06:00
DAK-
251b159b13
Bounty Hunter: Return Fire
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Buff and command works, cools down and is modified by skill mods, (i.e.
from "Enforcer set")
2013-12-11 03:20:55 -06:00
Waverunner
5515618b0f
Merge pull request #130 from Ziggeh/master
...
Fixed stackable buffs, Bounty Hunter expertise and the healing potency for LSJ
2013-12-10 16:26:31 -08:00
Waverunner
685566857b
Fixed credits in setgodmode
2013-12-10 19:24:07 -05:00
Waverunner
d6eedfd2ce
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-10 18:53:47 -05:00
Waverunner
1065c70c55
friendAdd and friendRemove update PlayerObject FriendList now
2013-12-10 18:53:42 -05:00
Wefi
06d22cae9e
Added "Addability" to Setgodmode and experimenting with Mediate
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Use /Setgodmod addability <String format> IE bh_sh3
2013-12-10 17:33:56 -06:00
darkk1138
5f616ed5f0
fix wrong performance id check for dances
2013-12-10 23:14:14 +01:00
Ziggeh
ce31a0d95c
Bounty Hunter - Fixed Ambush CD reduction expertise
2013-12-10 20:13:32 +01:00
Ziggeh
9127cd7fc6
Bounty Hunter - Fixed Assault CD reduction expertise
2013-12-10 20:13:03 +01:00
Ziggeh
0500ffe803
Bounty Hunter - Fixed heal CD reduction expertise
2013-12-10 20:10:50 +01:00
Treeku
82a7bbaa9a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-10 05:45:49 +00:00
Treeku
95648bc262
Fixed setgodmode
2013-12-10 05:44:56 +00:00
Treeku
d83e8b1e1e
Merge pull request #123 from Ziggeh/master
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Added profession badges and changed healing CD reduction to be done through scripts
2013-12-09 15:26:29 -08:00
Ziggeh
e3d4fd8aaa
Added Profession Master Badges
2013-12-10 00:07:39 +01:00
Waverunner
124473472b
Static shuttle and transports no longer return null errors (ie ACLO Bunker)
2013-12-09 17:15:33 -05:00
darkk1138
c19e2e20ba
Merge branch 'master' of github.com:ProjectSWGCore/NGECore2
2013-12-09 22:54:57 +01:00
darkk1138
14f75cc1b4
dancers can now gain experience by performing flourishes
...
(calculations might still be off though. :p)
2013-12-09 22:54:21 +01:00
Light2
69642c0f60
Fixed loading of server templates and refactored child object spawns, update engine
2013-12-09 21:17:54 +01:00
darkk1138
760aea96f2
fix SWGList on audience, however, the old field needs removing.
...
depend inspire on watching
2013-12-09 18:09:40 +01:00
darkk1138
471fab10d8
refactored slightly.. wasted a lot of time with that. :p
2013-12-09 17:19:53 +01:00
darkk1138
a5b31ac5a5
add preliminary watch/stopwatching implementation
2013-12-09 16:04:33 +01:00
darkk1138
c0ba5ba1c0
add expertise stubs for entertainer
2013-12-09 13:52:01 +01:00
Treeku
3a66043f70
Collections can use radial_filename=collection
...
In an object that is always a collection that can be added to
collections, you can put this in setup():
object.setAttachment('radial_filename', 'collection')
Then define use(core, actor, object) and make it use addCollection().
2013-12-09 10:52:04 +00:00
Treeku
94bb6f9a66
Fixed use(), needs radial_filename to be 'usable'
...
If use() is broken in any of your object scripts, add the following to
setup():
object.setAttachment('radial_filename', 'usable')
2013-12-09 10:30:09 +00:00
darkk1138
93ba62cd4f
fix note bubbles for dance (both for starting and stopping)
2013-12-09 10:36:21 +01:00
Waverunner
64a01d4d88
getNearestTravelPoint takes into account more than 1 travel point now
2013-12-08 15:48:39 -05:00
Ziggeh
95b46419bc
Merge remote-tracking branch 'upstream/master'
2013-12-08 18:59:10 +01:00