Commit Graph
1127 Commits
Author SHA1 Message Date
Treeku 87da836146 Fixed tangibles in weapon-slot issue 2014-05-03 06:17:34 +01:00
Treeku e7dcca5c14 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-05-02 22:08:54 +01:00
Treeku ff827a2902 Fixed null error 2014-05-02 22:08:13 +01:00
Mesagoppinmypants 8b1f20cdce Removed Reset Expertise From Frog
This is no longer needed now that you can respec expertise properly from NPC.
2014-05-02 16:50:09 -04:00
Treeku 57dcb72718 Additional null checks 2014-05-02 21:24:37 +01:00
Treeku 78569244b8 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-05-02 21:15:57 +01:00
Treeku cdbf244b27 Reset pvp bitmask on disconnect 2014-05-02 21:14:49 +01:00
Treeku 5e522cf03b Added getObjectByFirstName null checks 2014-05-02 21:12:45 +01:00
Treeku f7fc2dbb2e Add gmflag bypass, fix char delete on wiped odb
Put in nge.cfg: ADMIN=1
2014-05-02 21:04:52 +01:00
Light2 5d4bf6a0a2 odb fix 2014-05-02 20:51:44 +02:00
Treeku 70d63139e6 Temp patchfix for creating chars issue
Will fix it properly soon, atm everyone needs to be able to create
chars.
2014-05-02 18:19:39 +01:00
Treeku 48ec7c46ed Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-05-02 16:30:46 +01:00
Treeku da93a05b96 Characters faction no longer "neutral" 2014-05-02 16:30:30 +01:00
Light2 2ab32b376c Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-05-02 00:35:39 +02:00
Light2 d5f9adc7b2 more odb fixes 2014-05-02 00:34:01 +02:00
Waverunner 5d0444ca7c Disable bounty missions for now
They'll be enabled again once the probe droids are finished.
2014-05-01 16:32:57 -04:00
Waverunner 3f049e615b Merge 2014-05-01 16:29:05 -04:00
Waverunner 7a6360e235 Comm message when accepting bounties, basework for probe droids 2014-05-01 16:14:20 -04:00
Light2 ce55d15e97 merge fixes 2014-05-01 21:27:16 +02:00
Light2 536b51d953 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	.gitignore
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/resources/objects/mission/MissionObject.java
	src/resources/objects/tangible/TangibleObject.java
	src/services/chat/Mail.java
	src/services/mission/MissionObjective.java
	src/services/object/ObjectService.java
	src/services/playercities/PlayerCity.java
2014-05-01 21:08:20 +02:00
Light2 7d457101f3 Refactored odb system (read extended), added implementation of Dynamic World Spawns
ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Treeku 44f9c4bce5 Added stealth detection/camo consideration 2014-05-01 14:45:48 +01:00
Treeku a1a4c40b30 Reduced initial time delay
The sky always takes 45 seconds to sync after logging in, after which
you visibly see the sky change from light to dark and vice versa.
2014-05-01 12:42:57 +01:00
Treeku 4b6a7e3667 Added TEFs 2014-05-01 12:33:34 +01:00
Waverunner 2ce98833ea Null error fix for Mails 2014-04-30 19:30:12 -04:00
Treeku 5b5ebaf11c Vehicles now have ranged gb buffs 2014-04-30 23:49:55 +01:00
Waverunner 66002081ea Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/common/BountyListItem.java
2014-04-30 15:57:30 -04:00
Waverunner 6e9be7e610 Setting bounties now accounts for all of your available funds 2014-04-30 15:54:44 -04:00
CharonInferar 717f1951f0 Reconstruction of classes 2014-04-30 21:48:07 +02:00
CharonInferar a3d4bb326c merge conflict 2014-04-30 20:30:25 +02:00
CharonInferar 4f2b50fa97 merge conflict 2014-04-30 19:58:18 +02:00
CharonInferar 2a23dd8076 merge conflict resolve 2014-04-30 19:45:12 +02:00
CharonInferar ee5be99699 Disabled automatic shuttleport placement in sandbox city 2014-04-30 18:44:30 +02:00
Treeku 6d88bcb90a Static building criteria fixes 2014-04-30 10:44:42 +01:00
Treeku 1663091d95 Static buildings also spawn cells 2014-04-30 01:01:14 +01:00
Treeku 086ab7cd02 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-29 23:37:05 +01:00
Treeku fac4c7fe3b Moved Loot objs out of baseline dir 2014-04-29 23:04:53 +01:00
Waverunner d2c77d8906 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-29 17:49:19 -04:00
Waverunner ea9a1fdd82 Added setting of player bounties
Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku 77515ecae4 Added all collection messages 2014-04-29 22:36:28 +01:00
Treeku f343c9814f Fixed collection messages 2014-04-29 21:20:37 +01:00
Treeku 6530fb8cbd Minor static object change 2014-04-29 21:01:47 +01:00
Treeku 2de5cbe362 Static object and doid fixes 2014-04-29 19:41:05 +01:00
Treeku 8fa9be6030 Revert "Temp Fix to Static Spawns"
This reverts commit bfa32b533f.
2014-04-29 18:33:00 +01:00
Levarrishawk bfa32b533f Temp Fix to Static Spawns
Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Treeku 3368682443 Static objects now use doids 2014-04-29 08:36:44 +01:00
Treeku 29e78e1d0d Made doids more precise 2014-04-29 08:35:18 +01:00
Treeku af64aae9f1 Fixed merge clashes 2014-04-29 05:33:16 +01:00
Treeku 02ff93312e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku 73f8ad85bc useObject adds the UseTarget 2014-04-29 04:49:42 +01:00