Treeku
87da836146
Fixed tangibles in weapon-slot issue
2014-05-03 06:17:34 +01:00
Treeku
e7dcca5c14
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-02 22:08:54 +01:00
Treeku
ff827a2902
Fixed null error
2014-05-02 22:08:13 +01:00
Mesagoppinmypants
8b1f20cdce
Removed Reset Expertise From Frog
...
This is no longer needed now that you can respec expertise properly from NPC.
2014-05-02 16:50:09 -04:00
Treeku
57dcb72718
Additional null checks
2014-05-02 21:24:37 +01:00
Treeku
78569244b8
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-02 21:15:57 +01:00
Treeku
cdbf244b27
Reset pvp bitmask on disconnect
2014-05-02 21:14:49 +01:00
Treeku
5e522cf03b
Added getObjectByFirstName null checks
2014-05-02 21:12:45 +01:00
Treeku
f7fc2dbb2e
Add gmflag bypass, fix char delete on wiped odb
...
Put in nge.cfg: ADMIN=1
2014-05-02 21:04:52 +01:00
Light2
5d4bf6a0a2
odb fix
2014-05-02 20:51:44 +02:00
Treeku
70d63139e6
Temp patchfix for creating chars issue
...
Will fix it properly soon, atm everyone needs to be able to create
chars.
2014-05-02 18:19:39 +01:00
Treeku
48ec7c46ed
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-02 16:30:46 +01:00
Treeku
da93a05b96
Characters faction no longer "neutral"
2014-05-02 16:30:30 +01:00
Light2
2ab32b376c
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-02 00:35:39 +02:00
Light2
d5f9adc7b2
more odb fixes
2014-05-02 00:34:01 +02:00
Waverunner
5d0444ca7c
Disable bounty missions for now
...
They'll be enabled again once the probe droids are finished.
2014-05-01 16:32:57 -04:00
Waverunner
3f049e615b
Merge
2014-05-01 16:29:05 -04:00
Waverunner
7a6360e235
Comm message when accepting bounties, basework for probe droids
2014-05-01 16:14:20 -04:00
Light2
ce55d15e97
merge fixes
2014-05-01 21:27:16 +02:00
Light2
536b51d953
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
.gitignore
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/resources/objects/mission/MissionObject.java
src/resources/objects/tangible/TangibleObject.java
src/services/chat/Mail.java
src/services/mission/MissionObjective.java
src/services/object/ObjectService.java
src/services/playercities/PlayerCity.java
2014-05-01 21:08:20 +02:00
Light2
7d457101f3
Refactored odb system (read extended), added implementation of Dynamic World Spawns
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ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Treeku
44f9c4bce5
Added stealth detection/camo consideration
2014-05-01 14:45:48 +01:00
Treeku
a1a4c40b30
Reduced initial time delay
...
The sky always takes 45 seconds to sync after logging in, after which
you visibly see the sky change from light to dark and vice versa.
2014-05-01 12:42:57 +01:00
Treeku
4b6a7e3667
Added TEFs
2014-05-01 12:33:34 +01:00
Waverunner
2ce98833ea
Null error fix for Mails
2014-04-30 19:30:12 -04:00
Treeku
5b5ebaf11c
Vehicles now have ranged gb buffs
2014-04-30 23:49:55 +01:00
Waverunner
66002081ea
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/common/BountyListItem.java
2014-04-30 15:57:30 -04:00
Waverunner
6e9be7e610
Setting bounties now accounts for all of your available funds
2014-04-30 15:54:44 -04:00
CharonInferar
717f1951f0
Reconstruction of classes
2014-04-30 21:48:07 +02:00
CharonInferar
a3d4bb326c
merge conflict
2014-04-30 20:30:25 +02:00
CharonInferar
4f2b50fa97
merge conflict
2014-04-30 19:58:18 +02:00
CharonInferar
2a23dd8076
merge conflict resolve
2014-04-30 19:45:12 +02:00
CharonInferar
ee5be99699
Disabled automatic shuttleport placement in sandbox city
2014-04-30 18:44:30 +02:00
Treeku
6d88bcb90a
Static building criteria fixes
2014-04-30 10:44:42 +01:00
Treeku
1663091d95
Static buildings also spawn cells
2014-04-30 01:01:14 +01:00
Treeku
086ab7cd02
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-29 23:37:05 +01:00
Treeku
fac4c7fe3b
Moved Loot objs out of baseline dir
2014-04-29 23:04:53 +01:00
Waverunner
d2c77d8906
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-29 17:49:19 -04:00
Waverunner
ea9a1fdd82
Added setting of player bounties
...
Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku
77515ecae4
Added all collection messages
2014-04-29 22:36:28 +01:00
Treeku
f343c9814f
Fixed collection messages
2014-04-29 21:20:37 +01:00
Treeku
6530fb8cbd
Minor static object change
2014-04-29 21:01:47 +01:00
Treeku
2de5cbe362
Static object and doid fixes
2014-04-29 19:41:05 +01:00
Treeku
8fa9be6030
Revert "Temp Fix to Static Spawns"
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This reverts commit bfa32b533f .
2014-04-29 18:33:00 +01:00
Levarrishawk
bfa32b533f
Temp Fix to Static Spawns
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Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Treeku
3368682443
Static objects now use doids
2014-04-29 08:36:44 +01:00
Treeku
29e78e1d0d
Made doids more precise
2014-04-29 08:35:18 +01:00
Treeku
af64aae9f1
Fixed merge clashes
2014-04-29 05:33:16 +01:00
Treeku
02ff93312e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/houses/player_house_corellia_large_style_01.py
scripts/houses/player_house_corellia_large_style_02.py
src/resources/objects/tangible/Deed.java
src/resources/objects/tangible/Harvester_Deed.java
src/resources/objects/tangible/Player_House_Deed.java
src/services/PlayerService.java
src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku
73f8ad85bc
useObject adds the UseTarget
2014-04-29 04:49:42 +01:00