Commit Graph
61 Commits
Author SHA1 Message Date
Waverunner 6fc258a8f8 Waypoint color can be changed now, added missing starports to planet map, player flags now work 2013-12-15 13:14:36 -05:00
Waverunner 86c202f5db Added player flags 2013-12-14 20:02:49 -05:00
Treeku b0e0431437 Baseline work from a few months ago for reference 2013-12-13 13:43:00 +00:00
Treeku 001bf1b390 Renamed ListObject -> Delta. Guild null fix
Delete your ODB for this
2013-12-12 14:17:50 +00:00
Treeku e190bc78f6 Added ChangeRoleIcon (gold icons), fixed titles 2013-12-12 11:54:52 +00:00
Treeku 53871fcbb6 Cut warnings down 2013-12-09 11:11:18 +00:00
Treeku ae1aa9a425 Moved enumerations somewhere tidier 2013-12-09 09:45:21 +00:00
Treeku 9453b85477 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-09 08:45:41 +00:00
Treeku 09beefe817 FactionService fixes 2013-12-09 08:43:06 +00:00
Waverunner 576c03db14 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-07 17:59:03 -05:00
Waverunner ae0b06f917 Fixed MissionObject Delta's, Synchronized MissionObject, Fixed MissionListRequest Opcode 2013-12-07 17:58:49 -05:00
darkk1138 131092de60 Merge branch 'master' into darkk_ent
Conflicts:
	src/resources/objects/creature/CreatureMessageBuilder.java
	src/resources/objects/creature/CreatureObject.java
2013-12-07 16:37:52 +01:00
Treeku 23731091c8 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-06 12:15:32 +00:00
Treeku e94fc930ce FactionService, helper funcs, factionResponseMsg 2013-12-06 12:14:13 +00:00
Waverunner ff772a1f79 MissionObject Delta's added, Debug print to try and fix Travel Points showing on other planets 2013-12-05 18:48:58 -05:00
Light2 7af18344bc Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-05 17:33:43 +01:00
Light2 2c66ab67d8 More work on lairs 2013-12-05 17:33:26 +01:00
Treeku 3bb0d0534c setDifficulty(Difficulty.NORMAL/ELITE/BOSS) 2013-12-05 12:53:34 +00:00
Treeku 82e513363e Fixed use() in object scripts. It should work now 2013-12-05 04:17:06 +00:00
Waverunner ca807ae5ae Added MissionObject Baselines, Waypoints can be added via Planetary Map now 2013-12-04 19:10:15 -05:00
darkk1138 c4dc69fd92 Merge branch 'master' into darkk_ent 2013-12-04 22:43:41 +01:00
darkk1138 6bd1c7b02c temp commit before merge 2013-12-04 22:43:34 +01:00
Light2 470215c05d Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2 b22b1d818d More work on AI and spawns 2013-12-04 19:05:02 +01:00
Treeku 9cbbc71e84 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku 0edf9610df Start of FactionStanding, Custom Object Scripts 2013-12-03 16:43:01 +00:00
Treeku 0809361349 PvP & OptionsBitmask refactor
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
Light2 30e1e1c8ec Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine 2013-12-02 23:58:22 +01:00
darkk1138 2e3879321b temp commit for ent stuff 2013-11-30 12:32:19 +01:00
Waverunner 4f94664584 Added ent skillmods, fixed attribute points in buff workshop 2013-11-25 17:00:32 -05:00
Waverunner 4d66b33344 Inspire Buff applies to Buff Recipient now
Don't know how to resolve these issues:
Stat's aren't updating in character sheet correctly
Time is not showing for buff.
2013-11-21 18:54:01 -05:00
Light2 f3db0818a8 Added option to spawn child objects outside cells, added all travel terminal, ticket collector and shuttle spawns 2013-11-21 21:54:43 +01:00
Waverunner b6921a7dc9 BuffRecipient window now updates properly 2013-11-17 13:21:09 -05:00
Treeku 138491fd0d Static Service can use 4 Quaternions instead of 2
~needed for some things
~other minor changes
2013-11-16 23:49:08 +00:00
Treeku b6fc2edfe3 obj: use(core, actor, obj) & destroy(core, obj)
Object scripts can now define:

use(core, actor, object)

destroy(core, object)

This will be useful for, for example, making a pcd vehicle spawn in the
datapad upon the use of a deed before destroying itself, or making a
lifeday tree spawn another tree upon its destruction.
2013-11-16 23:15:26 +00:00
Waverunner cc24adeea6 Added BuildABuff Packet 2013-11-10 16:33:41 -05:00
Waverunner 34d0ce25b6 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/creature/CreatureObject.java
2013-11-10 08:39:54 -05:00
Waverunner b05e106a50 Added Animation ObjectController 2013-11-10 08:30:18 -05:00
Treeku 4a2de02212 useStaticObject(core,actor) usable in obj scripts 2013-11-10 09:59:09 +00:00
Waverunner 1c9e068f2e Added travel fares, landing sequence for shuttles
Also added Console resource for time stamped messages
2013-11-08 20:35:25 -05:00
Waverunner a5eb18ab2b Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku 67e4333171 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/demo.py
	src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku 90f2eec454 Added leveling/roadmap, skillService 2013-11-05 05:36:37 +00:00
Light2 d67b8bdc46 Added deadlock detection 2013-11-04 13:12:54 +01:00
Waverunner b43eb93772 Most of Travel service finished 2013-10-23 16:22:25 -04:00
Light2 58b3a0490f Added cloning spawn points to all cloning facilities, minor update to engine 2013-09-16 17:40:12 +02:00
Light2 cfa5ea5a43 Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts 2013-08-28 17:56:35 +02:00
Treeku 27294b5a41 GCWZones work fully, completely in their entirety
- Correct deltas are sent
- Math is now correct
- Zone History is recorded
2013-08-23 23:29:15 +01:00
Treeku 5ac1393a30 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-08-14 17:25:37 +01:00
Treeku cdb3823286 Refactored GCW & SWGMap, added factional presence
Might not work until next commit; I need to pull and commit due to an
outdated engine so I can test.

Fixed SWGList
Improved SWGMap
Added SWGMultiMap
Refactored GCWZones to be more flexible and scriptable.
Added Factional Presence.
~will have no effect in water.
Added minutely GCWZone updates.
Added 15-minutely other server GCWZone updates.
The GCWZone history should now work correctly.
Added two-daily weak GCW Zone resets.
Added a few datatables for PvpStatus and Factions.
Moved list objects to their own relevent resource folders.
2013-08-14 17:02:35 +01:00