Treeku
a2f74f550d
Deleted unneeded file
2013-12-09 20:26:18 +00:00
darkk1138
93ba62cd4f
fix note bubbles for dance (both for starting and stopping)
2013-12-09 10:36:21 +01:00
Treeku
9453b85477
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-09 08:45:41 +00:00
Treeku
09beefe817
FactionService fixes
2013-12-09 08:43:06 +00:00
darkk1138
3ec7223773
Merge branch 'darkk_login'
...
Conflicts:
src/main/NGECore.java
2013-12-08 18:51:22 +01:00
Light2
f2200711cf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2
93195f7d5f
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
2013-12-08 18:17:01 +01:00
darkk1138
6471d7e118
add /groupdance command
2013-12-08 17:25:04 +01:00
Waverunner
576c03db14
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-07 17:59:03 -05:00
Waverunner
ae0b06f917
Fixed MissionObject Delta's, Synchronized MissionObject, Fixed MissionListRequest Opcode
2013-12-07 17:58:49 -05:00
darkk1138
9cefd424ce
need object version change
2013-12-07 16:45:12 +01:00
darkk1138
131092de60
Merge branch 'master' into darkk_ent
...
Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
src/resources/objects/creature/CreatureObject.java
2013-12-07 16:37:52 +01:00
darkk1138
9683f4c164
add startdance, stopdance, flourish and bandflourish commands
2013-12-07 16:34:19 +01:00
Treeku
23731091c8
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-06 12:15:32 +00:00
Treeku
e94fc930ce
FactionService, helper funcs, factionResponseMsg
2013-12-06 12:14:13 +00:00
Waverunner
ff772a1f79
MissionObject Delta's added, Debug print to try and fix Travel Points showing on other planets
2013-12-05 18:48:58 -05:00
Treeku
3bb0d0534c
setDifficulty(Difficulty.NORMAL/ELITE/BOSS)
2013-12-05 12:53:34 +00:00
Treeku
82e513363e
Fixed use() in object scripts. It should work now
2013-12-05 04:17:06 +00:00
Waverunner
ca807ae5ae
Added MissionObject Baselines, Waypoints can be added via Planetary Map now
2013-12-04 19:10:15 -05:00
darkk1138
c4dc69fd92
Merge branch 'master' into darkk_ent
2013-12-04 22:43:41 +01:00
darkk1138
6bd1c7b02c
temp commit before merge
2013-12-04 22:43:34 +01:00
Light2
470215c05d
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2
b22b1d818d
More work on AI and spawns
2013-12-04 19:05:02 +01:00
Treeku
2bb9d4e42e
Fixed minor PlayerObject persistent error
2013-12-04 03:43:07 +00:00
Treeku
befd10c98f
Condition attribute updates when condition is set
2013-12-03 22:47:18 +00:00
Treeku
8bfad21de1
Add buff callbacks (buff effcts can be removed)
...
If the buff as a callback field, define it as a function in the buff
script and do whatever it's supposed to do. It uses the same params as
the other functions in there do. For example:
def handleClearBuffEffect(core, actor, buff):
2013-12-03 22:32:38 +00:00
Treeku
9cbbc71e84
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku
0edf9610df
Start of FactionStanding, Custom Object Scripts
2013-12-03 16:43:01 +00:00
Treeku
0809361349
PvP & OptionsBitmask refactor
...
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
Light2
30e1e1c8ec
Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine
2013-12-02 23:58:22 +01:00
Waverunner
f61b2f761a
Added Ignore List & cleaned up code in TravelService
2013-11-27 10:28:02 -05:00
Light2
f2b156cb61
Added group buffs
2013-11-27 00:11:48 +01:00
Light2
3ee31a9825
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/static_travel_points.py
2013-11-26 22:31:08 +01:00
Light2
0a040424f6
Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Waverunner
4f94664584
Added ent skillmods, fixed attribute points in buff workshop
2013-11-25 17:00:32 -05:00
Light2
bb085477c4
Added Heal Over Time buffs, finished most of commando except kill meter and some abilities
2013-11-25 22:10:33 +01:00
Treeku
a68e679ebb
Weapon Objects now have "Volume: 1" attribute
2013-11-25 19:44:24 +00:00
Treeku
831ec2bced
Tangible Objects now have "Volume: 1" attribute
2013-11-25 19:14:38 +00:00
Treeku
de3d5f0ecf
ShowFlyText has customText (ie. for ent ticks)
2013-11-25 19:11:29 +00:00
Treeku
ab75312e47
Added Collections
2013-11-25 16:20:33 +00:00
Light2
23aeb02249
Updated engine, added bank terminals to bank buildings
2013-11-25 16:29:01 +01:00
Waverunner
4d66b33344
Inspire Buff applies to Buff Recipient now
...
Don't know how to resolve these issues:
Stat's aren't updating in character sheet correctly
Time is not showing for buff.
2013-11-21 18:54:01 -05:00
Light2
a6ecdcd225
Combat fixes, radial bug fix, tatooine shuttleport travel terminal is no longer stuck in wall
2013-11-22 00:02:46 +01:00
Waverunner
b6921a7dc9
BuffRecipient window now updates properly
2013-11-17 13:21:09 -05:00
Waverunner
a5385ce4da
Skills now grant appropriate title
...
Added a title list to PlayerObject as well for server purposes (mainly
for /setcurrentskilltitle)
2013-11-15 17:03:42 -05:00
Waverunner
330c06c93c
Fixed animation & buff window shows for recipient
2013-11-11 18:46:59 -05:00
Waverunner
34d0ce25b6
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/objects/creature/CreatureObject.java
2013-11-10 08:39:54 -05:00
Waverunner
b05e106a50
Added Animation ObjectController
2013-11-10 08:30:18 -05:00
Treeku
43923c9878
currentAnimation now notifies observers
2013-11-10 10:29:27 +00:00
Treeku
7addf47a99
Added setCustomName2() to creatures (for lifeday)
2013-11-10 08:51:42 +00:00