Commit Graph
27 Commits
Author SHA1 Message Date
Zing 585469571a example of world collection setup 2014-06-22 11:23:39 -07:00
Seefo 0b17a0b26e Fixed container limits and added wearable coloring for admins 2014-06-22 03:25:53 -04:00
Seefo e40ea9a8b8 Merge remote-tracking branch 'origin/master' 2014-06-21 23:11:24 -04:00
Zing 8d1cc17220 More Loot Collections
Moved loot collection radial into collection radial (can be used for
other consume item collections.
added: Nightsister Valuables, Gem, Prototype IG-88, and StormTrooper
collections.
2014-06-21 15:18:17 -07:00
Zing 213a068c28 Loot collection will auto delete if successfully added. 2014-06-21 00:49:31 -07:00
Zing dd08a2fb61 Adjusted loot collection radial. Added more Loot Collections. 2014-06-16 19:05:49 -07:00
Zing 05e405b2d5 Loot Collections!
Started. Working.
2014-06-15 19:06:42 -07:00
CharonInferar 927cd9c6f0 Added prof restriction 2014-06-10 15:10:38 +02:00
CharonInferar 08e2ac69a3 RE Factory Crates, PUP procs, Multi-color junk
- Factory crate correctly implemented for REing
- PUPs proc initial steps, needs to be further developed
- Multi-colored junk items name handling added
2014-06-10 02:53:49 +02:00
CharonInferar b9a7ae085b master merge 2014-06-08 16:57:04 +02:00
CharonInferar 63c34eaf60 Reing bits
- Power bits and modifier bits can be created
- Powerups and SEAs can be made
2014-06-07 15:16:26 +02:00
Treeku 8c53699da4 Fixed collection script error 2014-06-07 06:21:44 +01:00
Treeku e9fe6effda item/collection radials adds to collection auto 2014-06-07 05:37:02 +01:00
CharonInferar 81494ab71e Armor piece added 2014-06-06 11:18:38 +02:00
CharonInferar 1886b6ca93 Fixed animal hide rack, added Bio-Linking for all objects
Dropping schematics is prevented by :
https://github.com/projectswg/engine/blob/master/src/engine/resources/objects/Baseline.java#L446

All objects can be bio-linked now
2014-06-03 20:48:53 +02:00
CharonInferar b768272ef2 Biolinking and buff item procs added
Rare buff items now have a working proc
2014-06-01 20:29:36 +02:00
CharonInferar b19cb4c6db rare loot chest contents added 2014-05-30 03:12:57 +02:00
CharonInferar 343d7060b3 First steps 2014-05-29 23:40:13 +02:00
CharonInferar 9146576061 Loot chest filling attempts 2014-05-29 22:28:36 +02:00
Treeku bf472ae6b6 Fixed minor issue with previous engine binary 2014-05-12 14:15:02 +01:00
Treeku 4fe246975c Fixed various bugs 2014-05-12 04:56:29 +01:00
Seefo cfe65a9613 Fixed crystal name after tuning 2014-05-06 14:04:20 -04:00
Seefo 16a05bd73c Fixed tuning of color crystals 2014-05-06 13:30:31 -04:00
CharonInferar 76b2f81ee0 Tuning process continued
messages added
Tre file specs added
attributes corrected
2014-05-06 16:12:27 +02:00
CharonInferar 112194be87 Tuning process implemented
According to swgwikia, the stats have been considered
2014-05-06 04:37:44 +02:00
Seefo 8dd5f5d053 Initial commit of lightsaber customization - see extended
The majority of lightsaber customization now works.

All that I can think of that needs to be done is:

* Rare/Unique color crystals names/palette index to
resources.datatables.LightsaberColors
* Weapon element types and damage bonus based on color crystal
* Random stats when tuning power crystals/krayt dragon pearls
* Checks to see if lightsaber is full - container size is in IFFs, we
should implement it for all containers
2014-05-05 20:19:07 -04:00
Treeku 6d38e2badc Tidied radials 2014-04-13 21:46:51 +01:00