Commit Graph
34 Commits
Author SHA1 Message Date
Seefo 0fe051021e RLS light beam now shows on the corpse instead of yourself like it did on Live 2014-06-05 14:17:50 -04:00
Waverunner 45c91104e0 Added more guild features, fixed re-joining chat channels on relog
Changed guilds to be saved to a TreeMap instead of solely the SWGSet.
Fixed uses string
Added UnknownAbilityPacket (was sent for every new ability, doesnt seem
to do anything)
Lots of guild improvement/features added.
2014-05-29 13:51:40 -04:00
Waverunner 6d28ac9cd5 Fixed mission strings, fixed multiple bounty hunting bugs, added stacks for tracking droids from CBT
Fixed bugs for BHing include:
Bounty not being removed from bountyMap (they were still removed from
the db though)
Bounty success/defeat messages were wrong
Seeker not being destroyed from world
Completing bounty mission would not remove it from log (Allowing you to
keep on killing the player and potentially collecting the reward)
Fixed conversation messages on Arakyd Droid to use new ProsePackage
format
2014-05-26 18:58:16 -04:00
Seefo d182fea6eb Loot System changes, see extended
* Added /setgodmode genloot <lootTemplate> command
* Added the option to have a 'custom setup' of a looted object template
(see scripts/loot/lootItems/veryrareloot/rare_ankarres_sapphire.py),
procedure is same as object scripts
* Looted items no longer need custom names in order to not have an empty
name (most scripts containing a custom name can now have that method
removed)
2014-05-07 22:11:18 -04:00
Waverunner 6e9be7e610 Setting bounties now accounts for all of your available funds 2014-04-30 15:54:44 -04:00
Waverunner ea9a1fdd82 Added setting of player bounties
Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Waverunner b0e2a490f6 Changes to MissionObjective, started working on player bounties 2014-04-28 17:37:23 -04:00
Seefo 77bea7604e Fixed an error in the setgodmode command 2014-04-16 13:35:00 -04:00
Treeku b436353904 godLevel is now set and used 2014-04-13 13:17:23 +01:00
Waverunner 9e80b5eeae Added basis for server-side cooldown checks, added warmup checks, closed #273
Note that cooldown check is currently used only for the holoemote
command. To add a cooldown to any command, all you have to do is
CreatureObject.addCooldown(name). In this commit I also moved some
cooldown variables from CombatCommand to BaseSWGCommand since many
non-combat commands had cooldowns (Wookie Roar, Holo-Emotes). I also put
in a warmup cooldown (time before command is called) for non-combat
commands.
2014-04-03 19:23:31 -04:00
Seefo c3e784f76f Buffs now fallback on ... read extended
Buffs now fallback onto buffs.iff if no script currently exists for the
buff.
2014-03-31 12:26:03 -04:00
Light2 dc03c31276 fixed #337 and removed some lock contention 2014-03-31 01:18:52 +02:00
Seefo 86fd82c5a8 Added command to change customization of objs 2014-03-30 16:23:29 -04:00
Waverunner f6bf134bad Fixed #266 and added stealth for GM 2014-03-29 20:08:21 -04:00
Seefo 6af78d3438 Fixed grantLevel some more, read extended
There seems to be a slight difference between the stats from using
giveExperience to get level 90 and grantLevel to get to 90.
2014-03-28 10:19:14 -04:00
Seefo 7970be3656 Fixed #126, updated git ignore list 2014-03-26 22:02:19 -04:00
Seefo e60ffb32c5 Fixed #245, also uncommented skill mod deltas 2014-03-26 19:20:05 -04:00
Light2 a46847d0fd Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/commands/setgodmode.py
2014-03-26 23:51:14 +01:00
Light2 c3772e3246 Added xp gain on killing NPCs, fixed some bugs, added 2 new config options 2014-03-26 23:37:10 +01:00
Waverunner b9ed655f53 Refactored Starter Clothing, Added CustomizationDelta, basework for Image Design
(Bug) Fixed hair and items on char create not being added to equip list
(Code) Minor change to BuffBuilderMessage
(Code) Added base work for Image Design
(Code) Refactored how starter clothing is assigned
(Code) Added delta for customization data on tangible objects
(Code) Created ProfessionTemplateVisitor for profession template iff's
2014-03-25 22:06:38 -04:00
Waverunner b0172a87d6 Fixed method 2014-03-08 14:00:21 -05:00
Waverunner ef1f1ffc41 Created giveItems method, changed ShowLootBox constructor
Method used for giving a player items and will also display the "New
Items" message.
2014-03-08 12:27:48 -05:00
Waverunner ba705d3285 Added "New Items" reward packet (ShowLootBox) 2014-03-07 17:21:25 -05:00
Waverunner cae91b7317 Added CreateClientPathMessage for noob paths, caught GetSpecificMapLocationsMessage 2014-03-05 14:43:21 -05:00
Waverunner 596f14303d Added PlayerMoneyResponse/Request, started work on CommPlayerMessage 2014-03-03 18:54:54 -05:00
Waverunner a2c361d612 Added biographies, fixed title commands error 2014-02-19 14:45:02 -05:00
Waverunner 786451b3af Fixed Animation packet buffer error, GM command added for testing animations 2014-02-15 15:03:25 -05:00
Waverunner 6fc258a8f8 Waypoint color can be changed now, added missing starports to planet map, player flags now work 2013-12-15 13:14:36 -05:00
Waverunner 685566857b Fixed credits in setgodmode 2013-12-10 19:24:07 -05:00
Wefi 06d22cae9e Added "Addability" to Setgodmode and experimenting with Mediate
Use /Setgodmod addability <String format> IE bh_sh3
2013-12-10 17:33:56 -06:00
Treeku 82a7bbaa9a Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2013-12-10 05:45:49 +00:00
Treeku 95648bc262 Fixed setgodmode 2013-12-10 05:44:56 +00:00
Waverunner 124473472b Static shuttle and transports no longer return null errors (ie ACLO Bunker) 2013-12-09 17:15:33 -05:00
Treeku bbf1c7c99d Added quick GM commands for QA
We can put permissions on these or whatever is needed later
2013-12-04 08:22:37 +00:00