Commit Graph
12 Commits
Author SHA1 Message Date
CharonInferar 1886b6ca93 Fixed animal hide rack, added Bio-Linking for all objects
Dropping schematics is prevented by :
https://github.com/projectswg/engine/blob/master/src/engine/resources/objects/Baseline.java#L446

All objects can be bio-linked now
2014-06-03 20:48:53 +02:00
CharonInferar b768272ef2 Biolinking and buff item procs added
Rare buff items now have a working proc
2014-06-01 20:29:36 +02:00
CharonInferar b19cb4c6db rare loot chest contents added 2014-05-30 03:12:57 +02:00
CharonInferar 9146576061 Loot chest filling attempts 2014-05-29 22:28:36 +02:00
Treeku bf472ae6b6 Fixed minor issue with previous engine binary 2014-05-12 14:15:02 +01:00
Treeku 4fe246975c Fixed various bugs 2014-05-12 04:56:29 +01:00
Seefo cfe65a9613 Fixed crystal name after tuning 2014-05-06 14:04:20 -04:00
Seefo 16a05bd73c Fixed tuning of color crystals 2014-05-06 13:30:31 -04:00
CharonInferar 76b2f81ee0 Tuning process continued
messages added
Tre file specs added
attributes corrected
2014-05-06 16:12:27 +02:00
CharonInferar 112194be87 Tuning process implemented
According to swgwikia, the stats have been considered
2014-05-06 04:37:44 +02:00
Seefo 8dd5f5d053 Initial commit of lightsaber customization - see extended
The majority of lightsaber customization now works.

All that I can think of that needs to be done is:

* Rare/Unique color crystals names/palette index to
resources.datatables.LightsaberColors
* Weapon element types and damage bonus based on color crystal
* Random stats when tuning power crystals/krayt dragon pearls
* Checks to see if lightsaber is full - container size is in IFFs, we
should implement it for all containers
2014-05-05 20:19:07 -04:00
Treeku 6d38e2badc Tidied radials 2014-04-13 21:46:51 +01:00