Commit Graph
25 Commits
Author SHA1 Message Date
Ziggeh c7930f8281 Implemented elemental particle effects, #434 2014-04-17 00:25:54 +02:00
Ziggeh d810b60c4a WeaponObject now uses the WeaponType datatable 2014-04-16 23:29:17 +02:00
Ziggeh a385b87e3b Weapons - Fixed #446 2014-04-15 02:35:30 +02:00
Ziggeh 6898380330 Weapons - getDamageType() now returns a cleaner string 2014-04-15 01:19:30 +02:00
Ziggeh cbefc25121 Refactored WeaponObject
The scripting of weapons should be much, much easier now. See the
included examples in DevService.

Attributes such as attack speed and range are now being read/written to
the actual items attributes.
2014-04-13 19:15:17 +02:00
Ziggeh b5e5916bb9 Weapons - Fixed incorrect DPS calculation 2014-03-03 17:17:12 +01:00
Ziggeh 463e27fb65 Weapons - Fixed a problem with DPS calculation
It wasn't checking if the weapon actually had elemental damage.
2014-03-03 17:04:45 +01:00
Treeku 79e8b2507a Removed BaseObject (delete ODB again) 2013-12-14 23:25:15 +00:00
Light2 896b342972 Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas 2013-12-14 21:25:31 +01:00
Light2 4ffc7138c9 Updated engine 2013-12-10 17:37:20 +01:00
Treeku a68e679ebb Weapon Objects now have "Volume: 1" attribute 2013-11-25 19:44:24 +00:00
Light2 ca5aae4187 Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs 2013-09-29 19:17:16 +02:00
Light2 479954f1c2 Added revives 2013-09-27 21:26:02 +02:00
Light2 0b503dafec Attack speed fix 2013-09-27 16:58:59 +02:00
Light2 7bf13d74c7 Weapon attack speed now based on weapon type 2013-09-27 16:55:59 +02:00
Light2 a711803ef2 Weapon Changes 2013-09-27 16:50:07 +02:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 a8c61f8e50 Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs 2013-08-04 21:15:12 +02:00
Light2 8c6d56bef3 More work on combat, added 2 obj Controller packets, added /setspeed, fixed object permissions 2013-08-03 23:23:35 +02:00
Light2 1078331b60 Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
2013-07-30 21:29:35 +02:00
Treeku a0afc196f4 Update SWGList, add gild deltas, play title delta 2013-07-24 01:50:51 +01:00
Treeku f048f7ba13 Addded SWGList system for baselines 2013-07-16 15:40:52 +01:00
Treeku 8a22768942 Fixed warnings 2013-07-11 19:43:54 +01:00
Light2 0560010189 Added Item Attributes, fixed all scripts, fixed engine compile error 2013-07-08 01:52:02 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00