Ziggeh and CharonInferar
f12ad61a9f
Refactored WeaponObject
...
The scripting of weapons should be much, much easier now. See the
included examples in DevService.
Attributes such as attack speed and range are now being read/written to
the actual items attributes.
2014-04-14 19:58:43 +02:00
CharonInferar
d355420012
weapon work
2014-04-14 19:57:06 +02:00
Treeku
0ab30e875d
Merge pull request #440 from Mesagoppinmypants/patch-19
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Cloaked Recovery Now Grants At Correct Levels
2014-04-14 16:45:00 +01:00
Treeku
999985360a
Merge pull request #437 from Mesagoppinmypants/patch-16
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Cloaked Attacks Now Grants Correct Abilities
2014-04-14 16:40:59 +01:00
Treeku
8e39e67378
Merge pull request #439 from Mesagoppinmypants/patch-18
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Improved Spys Fang Now Grants Abilities at Correct Levels
2014-04-14 16:40:03 +01:00
Treeku
ce8af845be
Merge pull request #438 from Mesagoppinmypants/patch-17
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Hidden Daggers Now Grants Correct Abilities
2014-04-14 16:39:35 +01:00
Treeku
9f75c370ab
Merge pull request #424 from Ziggeh/master
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Refactored WeaponObject
2014-04-14 16:34:55 +01:00
Mesagoppinmypants
c87dfa3155
Cloaked Recovery Now Grants At Correct Levels
2014-04-14 10:52:54 -04:00
Mesagoppinmypants
7ed61990cb
Improved Spys Fang Now Grants Abilities at Correct Levels
2014-04-14 10:23:46 -04:00
Mesagoppinmypants
3b1724c570
Hidden Daggers Now Grants Correct Abilities
2014-04-14 10:21:54 -04:00
Mesagoppinmypants
aea6880442
Cloaked Attacks Now Grants Correct Abilities
2014-04-14 10:19:38 -04:00
CharonInferar
c912dd75ef
Looted weapons do get random stats now
2014-04-14 03:44:08 +02:00
CharonInferar
5374afe92b
Merge pull request #425 from CharonInferar/Preparations
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Preparations
2014-04-13 23:14:02 +02:00
CharonInferar
0c1aebb58a
someone changed serial number data type
2014-04-13 23:12:32 +02:00
CharonInferar
a99edcc2bc
restored file
2014-04-13 23:08:29 +02:00
CharonInferar
a95b8964f0
access modifer changed back
2014-04-13 23:03:40 +02:00
CharonInferar
7091c4bbb3
more preparations
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Preparations for crafting
2014-04-13 22:59:31 +02:00
CharonInferar
afcec36cc1
second commit
2014-04-13 22:46:02 +02:00
CharonInferar
1decfaa081
first commit of addidtions
2014-04-13 22:29:02 +02:00
CharonInferar
161a0a8859
Merge remote-tracking branch 'upstream/master'
2014-04-13 22:21:15 +02:00
Treeku
b968b9ad1f
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-13 19:41:33 +01:00
CharonInferar
53c1ea65e9
merge conflict fix 2
2014-04-13 20:39:36 +02:00
Seefo
90fb528d5f
Fixed #423
2014-04-13 14:38:42 -04:00
CharonInferar
27137c79c7
merge conflict fix
2014-04-13 20:13:20 +02:00
Seefo
1b1294136a
Fixed a bunch of vehicle bugs - will probably change the way vehicles are being handled soon to account for other vehicle templates
2014-04-13 13:37:54 -04:00
Ziggeh
1fa24af10f
Merge remote-tracking branch 'upstream/master'
2014-04-13 19:17:23 +02:00
Ziggeh
cbefc25121
Refactored WeaponObject
...
The scripting of weapons should be much, much easier now. See the
included examples in DevService.
Attributes such as attack speed and range are now being read/written to
the actual items attributes.
2014-04-13 19:15:17 +02:00
Treeku
e3c0332924
serverTemplates now load on login
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Make sure your script setup() funcs don't have anything in them that
can't be run twice
2014-04-13 17:29:05 +01:00
Treeku
1c654f8696
Buffs removed only if removeOnRespec flag present
2014-04-13 16:50:19 +01:00
Treeku
0e3a0bd151
Fixed profession respec exit bug
2014-04-13 16:36:35 +01:00
Treeku
7cee1990b5
Serial number uses attribute
2014-04-13 16:33:18 +01:00
Ziggeh
c45e645a07
Merge pull request #417 from portocol/master
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Added heroic jewelry set bonus scripts
2014-04-13 17:26:01 +02:00
portocol
e827b8fa36
Delete set_bonus_jedi_utility_b.py
2014-04-13 11:18:28 -04:00
portocol
f28777421c
Delete set_bonus_jedi_utility_b_3.py
2014-04-13 11:17:42 -04:00
Light2
cf9bcf66f9
Fixed vehicles
2014-04-13 17:17:25 +02:00
portocol
62624850ca
Delete set_bonus_jedi_utility_b_2.py
2014-04-13 11:17:18 -04:00
portocol
2805c8c653
Delete set_bonus_jedi_utility_b_1.py
2014-04-13 11:16:27 -04:00
CharonInferar
a90dd74b80
Exception handling for Harvester Service future executor handler
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This should show any runtime exceptions of the Runnable(), because
something kills the task after some time, probably an exception.
2014-04-13 14:50:22 +02:00
Treeku and CharonInferar
5f1022543e
godLevel is now set and used
2014-04-13 14:50:21 +02:00
Treeku and CharonInferar
b001ebb9ba
Moved factionStatus from CREO to TANO
2014-04-13 14:50:21 +02:00
Treeku and CharonInferar
1aae7efe10
Fixed error in getfriendlist.py
2014-04-13 14:50:20 +02:00
CharonInferar
32cb035e2e
Increased TANO persistence version fix
2014-04-13 14:50:19 +02:00
CharonInferar
343569ed38
Swoop is mountable for further tests
2014-04-13 14:50:19 +02:00
Treeku and CharonInferar
cb3f4e826a
Moved Empty_Hopper to HarvesterService
2014-04-13 14:50:18 +02:00
CharonInferar
13495e3f35
first work on swoop deed
2014-04-13 14:50:18 +02:00
CharonInferar
6b4f6e7741
Merge pull request #421 from CharonInferar/vehicles
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Exception handling for Harvester Service future executor handler
2014-04-13 14:41:10 +02:00
CharonInferar
a3d7472197
Exception handling for Harvester Service future executor handler
...
This should show any runtime exceptions of the Runnable(), because
something kills the task after some time, probably an exception.
2014-04-13 14:38:39 +02:00
Treeku
432700ab20
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-13 13:19:57 +01:00
Treeku
b436353904
godLevel is now set and used
2014-04-13 13:17:23 +01:00
Treeku
33614f4c48
Moved factionStatus from CREO to TANO
2014-04-13 11:06:27 +01:00