Commit Graph
30 Commits
Author SHA1 Message Date
Ziggeh 71f66c0556 Removed tertiary colouring from the recolour radial
Only the SE goggles used this and they could only have two colours
modified.
2014-07-13 17:59:49 +02:00
Zing cb50d0e145 Fixed small typo in recolorable radial 2014-07-13 00:15:36 -07:00
Zing 79944e09a9 Fixed Tirtiary color on Imperial Spec Ops Armor. Added Tirtiary option to recolorable radial. 2014-06-30 23:09:44 -07:00
Zing 585469571a example of world collection setup 2014-06-22 11:23:39 -07:00
Seefo 0b17a0b26e Fixed container limits and added wearable coloring for admins 2014-06-22 03:25:53 -04:00
Seefo e40ea9a8b8 Merge remote-tracking branch 'origin/master' 2014-06-21 23:11:24 -04:00
Zing 8d1cc17220 More Loot Collections
Moved loot collection radial into collection radial (can be used for
other consume item collections.
added: Nightsister Valuables, Gem, Prototype IG-88, and StormTrooper
collections.
2014-06-21 15:18:17 -07:00
Zing 213a068c28 Loot collection will auto delete if successfully added. 2014-06-21 00:49:31 -07:00
Zing dd08a2fb61 Adjusted loot collection radial. Added more Loot Collections. 2014-06-16 19:05:49 -07:00
Zing 05e405b2d5 Loot Collections!
Started. Working.
2014-06-15 19:06:42 -07:00
CharonInferar 927cd9c6f0 Added prof restriction 2014-06-10 15:10:38 +02:00
CharonInferar 08e2ac69a3 RE Factory Crates, PUP procs, Multi-color junk
- Factory crate correctly implemented for REing
- PUPs proc initial steps, needs to be further developed
- Multi-colored junk items name handling added
2014-06-10 02:53:49 +02:00
CharonInferar b9a7ae085b master merge 2014-06-08 16:57:04 +02:00
CharonInferar 63c34eaf60 Reing bits
- Power bits and modifier bits can be created
- Powerups and SEAs can be made
2014-06-07 15:16:26 +02:00
Treeku 8c53699da4 Fixed collection script error 2014-06-07 06:21:44 +01:00
Treeku e9fe6effda item/collection radials adds to collection auto 2014-06-07 05:37:02 +01:00
CharonInferar 81494ab71e Armor piece added 2014-06-06 11:18:38 +02:00
CharonInferar 1886b6ca93 Fixed animal hide rack, added Bio-Linking for all objects
Dropping schematics is prevented by :
https://github.com/projectswg/engine/blob/master/src/engine/resources/objects/Baseline.java#L446

All objects can be bio-linked now
2014-06-03 20:48:53 +02:00
CharonInferar b768272ef2 Biolinking and buff item procs added
Rare buff items now have a working proc
2014-06-01 20:29:36 +02:00
CharonInferar b19cb4c6db rare loot chest contents added 2014-05-30 03:12:57 +02:00
CharonInferar 343d7060b3 First steps 2014-05-29 23:40:13 +02:00
CharonInferar 9146576061 Loot chest filling attempts 2014-05-29 22:28:36 +02:00
Treeku bf472ae6b6 Fixed minor issue with previous engine binary 2014-05-12 14:15:02 +01:00
Treeku 4fe246975c Fixed various bugs 2014-05-12 04:56:29 +01:00
Seefo cfe65a9613 Fixed crystal name after tuning 2014-05-06 14:04:20 -04:00
Seefo 16a05bd73c Fixed tuning of color crystals 2014-05-06 13:30:31 -04:00
CharonInferar 76b2f81ee0 Tuning process continued
messages added
Tre file specs added
attributes corrected
2014-05-06 16:12:27 +02:00
CharonInferar 112194be87 Tuning process implemented
According to swgwikia, the stats have been considered
2014-05-06 04:37:44 +02:00
Seefo 8dd5f5d053 Initial commit of lightsaber customization - see extended
The majority of lightsaber customization now works.

All that I can think of that needs to be done is:

* Rare/Unique color crystals names/palette index to
resources.datatables.LightsaberColors
* Weapon element types and damage bonus based on color crystal
* Random stats when tuning power crystals/krayt dragon pearls
* Checks to see if lightsaber is full - container size is in IFFs, we
should implement it for all containers
2014-05-05 20:19:07 -04:00
Treeku 6d38e2badc Tidied radials 2014-04-13 21:46:51 +01:00