Waverunner
8b4aa5086f
Added constructor for EnterTicketPurchaseModeMessage, Removed duplicate travel packet
2014-08-05 16:26:35 -04:00
tacef
582912cdd2
Merge pull request #1079 from tacef/master
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Added a few things
2014-08-05 21:00:06 +02:00
Waverunner
1959110961
Merge pull request #1078 from voronius/master
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Fix for inspiration buff
2014-08-05 13:59:54 -04:00
tacef
2e99c287e9
Fixed Setgodmode str error(temp)
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Added TicketPurchaseModeMessageItv for Itv's
Changed Travel_terminal_itv to use the new Purchasemode
2014-08-05 07:58:58 +02:00
voronius
4d99a84935
Fix for inspiration buff
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Buff is now properly applied, stat mods are properly computed and
changes to stats are clearly visible . Sample test at
https://www.youtube.com/watch?v=KOV2C4z5VAw
2014-08-05 04:14:13 +03:00
Waverunner
413a89e924
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-08-04 16:40:15 -04:00
Waverunner
e16e0373d6
Added system err print for combat commands being considered regular scripted commands
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Removed loading of buildout objects temporarily to help make it easier
to resolve major loading crashes
Commands that are considered combat commands by the client but are using
regular command format will work, it'll just give an error. They should
be moved to the proper combat command format.
2014-08-04 16:39:43 -04:00
Waverunner
cb91738fd1
Merge pull request #1077 from voronius/master
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2 Small fixes, one for a query and the other for the inspiration buffs
2014-08-04 15:35:42 -04:00
voronius
ca004a162c
fix for not being able to reuse or delete char
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Fix for not being able to reuse or delete char after creation. All chars
were only available once as the query to the result set used wrong field
name to get the char id.
2014-08-02 11:01:16 +03:00
voronius
48a1014fb0
Fix for inspiration and group buffs
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Fix for inspiration and group buffs, they used distance check with
different coordinate systems. Now watching and inspiration buff is
possible.
2014-08-02 10:45:03 +03:00
Josh-Larson
1f5df031b9
Fixed an issue where the survey device would be bricked, and added more debug output
2014-07-30 00:50:41 -05:00
Josh-Larson
bb9355b7e1
Changed resource spawns so that they are more rare
2014-07-30 00:22:47 -05:00
Josh-Larson
dd010b8778
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-07-29 23:31:36 -05:00
Josh-Larson
ba3a4a9139
Changed NGECore/ResourceService to remove an obsolete Resource/ResourceRoot ODB
2014-07-29 18:34:28 -05:00
Josh-Larson
24f11c0cdc
Fixed an issue with previous commit where many resources wouldn't load
2014-07-29 18:24:37 -05:00
Josh-Larson
493f0c36f9
Improved the code to read resources from the datatables
2014-07-29 18:02:15 -05:00
Josh-Larson
34179eb179
Changed resource service to load resources from client datatables
2014-07-28 10:23:04 -05:00
Waverunner
58b24dcffb
Syntax fix from previous commit
2014-07-27 13:00:44 -04:00
Waverunner
88627d65a3
Fixed guilds not being removed from the GuildObject when disbanding
2014-07-27 12:59:05 -04:00
Waverunner
ad1e996fbb
Merge pull request #1064 from zingzing175/master
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Changed Character builder to use Script instead of a service. (Can now be modified while server is running)
2014-07-26 17:34:52 -04:00
Zing
78869c8b26
Added Character Builder Terminal Script: See Extended
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Changed Character builder to use Script instead of a service. (Can now
be modified while server is running)
Fixed Windu's Guile script
Added Jedi Master Cloak custom template
Added Radial options for hood up/down for JMC
Fixed 2 piece bonus for JMC
2014-07-26 00:09:06 -07:00
Treeku
ffc2fbcd6d
Merge pull request #1055 from Obique/master
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Fixed Resource and Survey Services; Changed ObjectService
2014-07-26 07:34:23 +01:00
Waverunner
521b13f226
Merge pull request #1062 from tacef/master
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Fixed KBT#110
2014-07-26 00:38:54 -04:00
tacef
b5130ccea8
Fixed KBT#110
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Guild is now removed upon deletion of the guildleader
Added Populated the Mos Eisley Starport (Still need to change npcs to
the correct types)
2014-07-25 23:14:03 +02:00
Josh-Larson
bfdec9799b
Changed resource loading from a text file to a script
2014-07-20 19:09:59 -05:00
Josh-Larson
e3ff82af66
Changed ObjectService by adding optimization for generateObjectID()
2014-07-20 16:52:46 -05:00
tacef
79c54efd3f
Fixed Mistake from Previous commit
2014-07-20 10:23:07 +02:00
tacef
e4705ff248
Changed Anchorhead static spawns to use mobiletemplates
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Added Various NPC's for Anchorhead static spawns
2014-07-20 10:22:09 +02:00
Josh-Larson
6eaf68026f
Merge branch 'master' of https://github.com/Obique/NGECore2
2014-07-19 18:59:07 -05:00
Josh-Larson
5e528560c6
Fixed resource and survey system
2014-07-19 15:49:04 -05:00
Waverunner
2c531c0959
Changed trading so it's more responsive
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Will need to refactor how most of this stuff is done, it's pretty ugly
atm. For now I changed so the trading maps will only store the object
ID's, this way we don't have the objects not being traded (since they
aren't initialized)
2014-07-19 12:55:04 -04:00
Josh-Larson
e06460b055
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-07-16 19:06:16 -05:00
Waverunner
b0d16f92cd
Added teleport admin/GM commands
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Commands added:
/teleport
/teleporttarget
/telportto
2014-07-16 15:11:37 -04:00
Josh-Larson
6b0201b464
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-07-16 10:48:36 -05:00
Waverunner
d0ae4e81f0
Fixed getObjectByFirstName to no longer be case-sensitive - broke it by mistake :(
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This fixes all chat related problems (/tells, guildchat, groupchat, chat
rooms)
2014-07-16 11:00:16 -04:00
Waverunner
be94ee3784
Fixed some problems where LookAtTarget and IntendedTarget deltas could have been sent multiple times resulting in a crash
2014-07-16 09:54:38 -04:00
Josh-Larson
4131b1f6af
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-07-15 20:51:09 -05:00
Waverunner
20da6c69e0
Fixed null errors associated when you stop watching an entertainer or go out of range
2014-07-15 14:28:28 -04:00
Waverunner
7a872abf83
Changed setMoodAnimation to no longer send delta temporarily
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Packet captures logs on the Test Center show multiple times that the
moodAnimation delta is being sent more than once (sometimes 5+ times for
the same objId) - disabled for now to see what happens.
2014-07-15 11:53:32 -04:00
Waverunner
ba5ae88215
part of previous commit
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forgot to remove a debug print
2014-07-15 10:20:08 -04:00
Waverunner
a4f8c8b98a
Changed getObjectByFirstName to check the sql datatable instead of the SWGODB
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Added a null/empty name check for players logging in - this will prevent
people who have not been saved to the database correctly from logging in
(thus this fixes the strange name problems)
2014-07-15 10:17:15 -04:00
Waverunner
89f567b234
Merge pull request #1036 from zingzing175/master
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Fixed Mobile Templates to use conversations
2014-07-15 08:58:49 -04:00
Zing
3f1c70a131
Fixed Mobile Templates to use conversations
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Created Rebel Recruiter and Imperial Recruiters mobile templates.
Changed recruiter static spawns to use Mobile Template
Fixed correct cell for rebel recruiter in Anchorhead
2014-07-15 00:03:58 -07:00
Treeku
7290f02174
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-07-15 06:37:48 +01:00
Treeku
27371a6a4b
Read more...
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- Fixed issue where player's building was manipulated instead of the
player themself.
2014-07-15 06:22:35 +01:00
Treeku
7e1d0b99a9
Fixed warnings
2014-07-15 06:16:26 +01:00
Waverunner
851d0fd223
part of previous commit
2014-07-14 10:33:32 -04:00
Waverunner
85369cd938
Added missing flip in ErrorMessage packet, Added null session checks before attempting to login players
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This commit should also fix the never-ending "Connecting to Galaxy..."
loop. It should also be noted that for some reason any ErrorMessage
packet sent before a player is logged in always says that the "Login
Server is unavailable at this time".
2014-07-14 10:24:29 -04:00
Ziggeh
93f99d981c
Added a basic combat data recorder
2014-07-14 09:19:35 +02:00
Waverunner
5daf46f773
Added null client check before sending radials.
2014-07-14 01:00:08 -04:00