Commit Graph
73 Commits
Author SHA1 Message Date
tacef edc87fddc5 Updated Spawns around eisley
Reduced creetle spawns
Fixed Mites floating above ground
Added Swoopgang to Eisley
2014-05-15 13:34:03 +02:00
tacef c9729ea8d4 Updated Spawns around Mos Eisley
Reduced amount of spawns
Added Respawntimer
Updated Tusken spawns to fire their rifle
2014-05-13 15:02:25 +02:00
tacef 50ba277662 Added Emperor's Hand NPC
Added Emperor's Hand spawn at Restuss SP including respawntimer.No
schematic loot yet.
2014-05-13 13:19:30 +02:00
tacef 1aabcf50e8 Updated Soldier Spawn to be a bit more random
Added Tusken warrior spawn
2014-05-11 21:42:14 +02:00
tacef aa87d6e529 Fixed a Bug with Tempest rills being above ground
Added Tusken Raider Soldier
Added Tusken Raider Warrior
Added Tusken Raider Zealot
2014-05-11 21:03:53 +02:00
tacef 82d2955db4 Started on NPC spawn's around Moseisley
Fixed some minor NPC problems
2014-05-11 17:29:16 +02:00
Seefo b7ec88bd5c Added a Locations category to frog to teleport 2014-05-05 20:44:31 -04:00
Levarrishawk 079605d063 Corrected script titling 2014-05-04 19:25:57 -04:00
Light2 ad1eb33501 Merge pull request #600 from DAK-/master
Started static NPC work for Coronet
2014-05-04 22:42:58 +02:00
DAK- 9b01559449 Revert "Create corellia.py"
This reverts commit 5b261fd0c2.
2014-05-04 15:25:56 -05:00
DAK- 507d657d5e Started static spawns for Coronet, Corellia
updated original commit from 3 months ago,
cleaned up, organized script, added bitmask.
2014-05-04 15:20:21 -05:00
Treeku 792257e70f Recommitted changes 2014-05-04 20:10:33 +01:00
Treeku 41498ca611 Reverted .project commit 2014-05-04 20:04:41 +01:00
Levarrishawk 327f0b55fd Corrected exception in script. 2014-05-04 05:41:16 -04:00
Levarrishawk e8a3da16f7 Additional Tatooine Statics
It is recommended that more NPCs not be added beyond this for now.
Several of the NPCs added to date will need adjustments made.
2014-05-04 05:32:27 -04:00
Levarrishawk 10022b99b8 Added Spawns for Mos Espa / Entha 2014-05-04 05:24:55 -04:00
Levarrishawk 56c3ddac69 Added Spawns in Anchorhead / Bestine 2014-05-04 05:17:06 -04:00
Levarrishawk a37551678e Moved Recruiter to Anchorhead
There was no Rebel Recruiter in Eisley, relocated to Anchorhead Cantina.
2014-05-04 04:42:30 -04:00
Levarrishawk 8d8c7938c5 Migrated statics, added junk dealers.
Mos Eisley now has the proper number of Junk Dealer NPCs throughout the
city.
2014-05-04 04:07:59 -04:00
Levarrishawk 778a7ba56e Merge pull request #593 from tacef/master
Populated Krayt Graveyard
2014-05-04 03:37:40 -04:00
Levarrishawk 0123d8bebc Added Comments to Tatooine Scripts
added TODO annotations for once certain buildout structures spawn as
intended again.
2014-05-04 03:19:51 -04:00
tacef e3dc65a791 Populated Areas around Mos Eisley
Altered Static Spawns in Mos Eisley to use their personalizes scripts
Moved Imp and Reb recruiter from tatooine.py to mos_eisley.py
2014-05-04 09:15:55 +02:00
Levarrishawk 3f2a525636 Reorganized Static scripts
Static Spawn scripts now branched out in their planet's subfolder.
2014-05-03 19:36:48 -04:00
Levarrishawk 12ca3ae661 Added Subfolders for Planetary Statics
Pending move of all static spawn scripts to these subfolders.
2014-05-01 07:42:55 -04:00
Levarrishawk f32074094e Modified Kaas Script
Commented out all POB structures pending a possible relocation to
snapshot.
2014-05-01 07:38:35 -04:00
tacef 091d540ae8 Added Rebel Recruiter script
Added Rebelrecruiter to mos eisley cantina for testing reasons
2014-04-30 22:05:59 +02:00
tacef 8818a821d6 Added Imperial Recruiter scripts
Also added 1 recruiter to mos eisley for testing purpose
2014-04-30 21:46:25 +02:00
Treeku 8fa9be6030 Revert "Temp Fix to Static Spawns"
This reverts commit bfa32b533f.
2014-04-29 18:33:00 +01:00
Levarrishawk bfa32b533f Temp Fix to Static Spawns
Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Levarrishawk 3933fe8a65 Misc Changes to Kaas
Nothing to see here, move along.
2014-04-29 04:19:35 -04:00
Treeku 3368682443 Static objects now use doids 2014-04-29 08:36:44 +01:00
Treeku 0364cad779 Added all (findable) junk dealer types 2014-04-29 02:54:59 +01:00
DAK- 5b261fd0c2 Create corellia.py
For Socome to reference
2014-04-24 12:53:59 -05:00
CharonInferar 364dba605b Corrected Junk Dealer radial file link after massive folder reorganisation
radial file link corrected
2014-04-21 03:31:18 +02:00
CharonInferar 814ebe6cf3 Menu functionality improved
Lootkit implemented
Loot price and further stats considered
2014-04-18 21:52:04 +02:00
CharonInferar e32cb2da0b Junk Dealer Conversation menu added 2014-04-18 21:52:03 +02:00
Levarrishawk 7216987f13 More unnecessary distractive Content Development 2014-04-07 05:50:42 -04:00
Levarrishawk 038f9a30ce Added Miscellanous Kaas Statics 2014-04-05 03:22:44 -04:00
Light2 e73abdcf71 Disabled respec npc until respec works 2014-04-03 19:49:40 +02:00
Light2 b245efdce6 Finished NPC conversations, fixed disconnect bug, fixed AI atk speed check 2014-04-02 18:12:08 +02:00
Light2 760e9726a9 more work on conversations 2014-04-01 15:31:14 +02:00
Levarrishawk a8c7882a3a Added framework for future custom content
Added static spawns for future use on Dromund Kaas
2014-03-31 03:01:42 -04:00
Seefo c7c56b5c81 Initial work on Character Builder Terminal
For some reason after using  the blue frog, you will have to wait a
minute or so to use it again.
2014-03-23 19:19:18 -04:00
Levarrishawk c02d876bba Fixed additional recursion errors 2014-03-15 22:28:41 -04:00
Levarrishawk a2de2c4caf Cleaned up Static Spawn Scripts
Removed all rudimentary NPC spawns from scripts pending the completion
of proper NPC coding.
2014-03-09 21:53:58 -04:00
portocol 96d3f36926 Added NPCs to tatooine and naboo 2014-02-15 05:03:15 -05:00
Levarrishawk b845ee4cc1 Added Many NPCs across Tatooine
More tat npcs.
2014-02-14 21:18:28 -05:00
Levarrishawk e6fd98d0e8 Added Mos Eisley Legacy NPCs
Added a few of the Legacy Quest NPC Quest Givers around Eisley, they are
uninteractable at this time.
2014-02-12 06:31:27 -05:00
portocol 317ec8156f Added some NPCs to naboo 2014-01-01 14:51:45 -05:00
Levarrishawk 7f32075fc7 Removed Extra Life Day Tree from Wayfar
There was a second, unnecessary life day tree manually scripted in, when
one was spawned by buildout.
2013-12-30 06:05:07 -05:00