mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-01 02:16:15 -04:00
Menu functionality improved
Lootkit implemented Loot price and further stats considered
This commit is contained in:
@@ -13,7 +13,7 @@ coreRef = 0
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junkDealerRef = 0
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def startConversation(core, actor, npc):
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core.lootService.prepInv(actor)
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#core.lootService.prepInv(actor)
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global coreRef
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global junkDealerRef
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global sellItemListRef
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@@ -43,7 +43,7 @@ def startConversation(core, actor, npc):
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options.add(option2)
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options.add(option3)
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if core.lootService.getBuyHistory(actor,npc)!=None:
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if len(core.lootService.getBuyHistory(actor,npc))!= 0:
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prose5 = ProsePackage('conversation/junk_dealer_generic', 's_43')
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outOfBand5 = OutOfBand()
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outOfBand5.addProsePackage(prose5)
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@@ -54,10 +54,17 @@ def startConversation(core, actor, npc):
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return
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def handleFirstScreen(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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# sell items
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prose = ProsePackage('conversation/junk_dealer_generic', 's_84a67771')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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sellItemListRef = core.lootService.getSellableInventoryItems(actor)
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if len(sellItemListRef) == 0:
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@@ -68,12 +75,9 @@ def handleFirstScreen(core, actor, npc, selection):
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window = core.suiService.createSUIWindow('Script.listBox', actor, npc, 0)
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window.setProperty('bg.caption.lblTitle:Text', '@loot_dealer:sell_title')
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window.setProperty('Prompt.lblPrompt:Text', '@loot_dealer:sell_prompt')
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for item in sellItemListRef:
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window.addListBoxMenuItem(item.getCustomName(), 0);
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actor.sendSystemMessage('ddf ' + item.getCustomName(), 1)
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window.setProperty('btnOther:visible', 'True')
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window.setProperty('btnCancel:visible', 'True')
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@@ -106,7 +110,7 @@ def handleFirstScreen(core, actor, npc, selection):
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nameString = '[*No Sell*]' + item.getCustomName()
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window.addListBoxMenuItem(nameString, 0)
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else:
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nameString = '[*Sell*]' + item.getCustomName()
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nameString = '[Sellable]' + item.getCustomName()
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window.addListBoxMenuItem(nameString, 0)
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window.setProperty('btnOther:visible', 'True')
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@@ -125,10 +129,25 @@ def handleFirstScreen(core, actor, npc, selection):
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window.addHandler(2, '',11, returnList, noSellWindowCallBack)
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core.suiService.openSUIWindow(window);
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return
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if selection == 2:
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lootKitScreen1(core, actor, npc)
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if selection == 3:
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# buy back
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buyHistory = coreRef.lootService.getBuyHistory(actor,npc)
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if len(buyHistory) == 0:
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actor.sendSystemMessage('@loot_dealer:no_buy_back_items_found', 1)
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startConversation(coreRef,actor,npc)
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return
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prose = ProsePackage('conversation/junk_dealer_generic', 's_44')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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window = core.suiService.createSUIWindow('Script.listBox', actor, npc, 0)
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window.setProperty('bg.caption.lblTitle:Text', '@loot_dealer:buy_back_title')
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window.setProperty('Prompt.lblPrompt:Text', '@loot_dealer:buy_back_prompt')
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@@ -137,8 +156,13 @@ def handleFirstScreen(core, actor, npc, selection):
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if buyHistory==None:
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return
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for item in buyHistory:
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nameString = '[%s' % 100 + ']' + item.getCustomName() #%item.getJunkDealerPrice()
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junkDealerPrice = item.getJunkDealerPrice()
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if junkDealerPrice == 0:
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junkDealerPrice = 20
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nameString = '[%s' % junkDealerPrice + ']' + item.getCustomName() #%
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window.addListBoxMenuItem(nameString, 0)
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window.setProperty('btnOther:visible', 'True')
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@@ -177,16 +201,13 @@ def handleResetScreen(core, actor, npc, selection):
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return
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def endConversation(core, actor, npc):
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core.conversationService.sendStopConversation(actor, npc, 'conversation/junk_dealer_generic', 's_38')
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core.conversationService.sendStopConversation(actor, npc, 'conversation/junk_dealer_generic', 's_4bd9d15e')
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return
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def sellWindowCallBack(owner, window, eventType, returnList):
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if returnList.get(0) == 0:
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owner.sendSystemMessage("huh?", 1)
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#startConversation(coreRef,owner,junkDealerRef)
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return
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sellItemListRef = coreRef.lootService.getSellableInventoryItems(owner)
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#sell
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if eventType == 0:
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@@ -204,33 +225,33 @@ def sellWindowCallBack(owner, window, eventType, returnList):
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inventory = owner.getSlottedObject('inventory')
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junkPrice = 20
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owner.setCashCredits(owner.getCashCredits()+junkPrice);
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junkDealerPrice = sellItem.getJunkDealerPrice()
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if junkDealerPrice == 0:
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junkDealerPrice = 20
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owner.setCashCredits(owner.getCashCredits()+junkDealerPrice)
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# add item to 10-item junk dealer history
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coreRef.lootService.addToBuyHistory(owner,junkDealerRef,sellItem)
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#You sell %TT for %DI credits.
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owner.sendSystemMessage("sold "+sellItem.getCustomName(), 1)
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#owner.sendSystemMessage(ProsePackage("@junk_dealer:prose_sold_junk", "TT", sellItem.getCustomName()), 0)
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owner.sendSystemMessage(OutOfBand.ProsePackage("@junk_dealer:prose_sold_junk", "TT", sellItem.getCustomName(),junkDealerPrice), 0)
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inventory.remove(sellItem)
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coreRef.suiService.closeSUIWindow(owner,window.getWindowId());
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coreRef.suiService.closeSUIWindow(owner,window.getWindowId())
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handleFirstScreen(coreRef, owner, junkDealerRef, 0)
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return
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#cancel
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if eventType == 1:
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owner.sendSystemMessage("cancel ", 1)
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#coreRef.suiService.closeSUIWindow(window,window.getWindowId());
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#startConversation(coreRef,owner,junkDealerRef)
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coreRef.suiService.closeSUIWindow(owner,window.getWindowId())
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startConversation(coreRef,owner,junkDealerRef)
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return
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#examine
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if eventType == 2:
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owner.sendSystemMessage("examine ", 1)
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#coreRef.suiService.closeSUIWindow(window,window.getWindowId());
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#coreRef.suiService.closeSUIWindow(window,window.getWindowId())
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#startConversation(coreRef,owner,junkDealerRef)
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#owner.sendSystemMessage('Examine', 0)
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return
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@@ -252,7 +273,7 @@ def noSellWindowCallBack(owner, window, eventType, returnList):
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else:
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toggleItem.setNoSell(1)
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#core.suiService.closeSUIWindow(window);
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#core.suiService.closeSUIWindow(window)
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handleFirstScreen(coreRef, owner, junkDealerRef, 1)
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return
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@@ -273,6 +294,8 @@ def noSellWindowCallBack(owner, window, eventType, returnList):
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def buyBackWindowCallBack(owner, window, eventType, returnList):
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convSvc = coreRef.conversationService
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if returnList.get(0) == 0:
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startConversation(coreRef,owner,junkDealerRef)
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return
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@@ -283,6 +306,8 @@ def buyBackWindowCallBack(owner, window, eventType, returnList):
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buyHistory = coreRef.lootService.getBuyHistory(owner,junkDealerRef)
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if len(buyHistory) == 0:
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owner.sendSystemMessage('@loot_dealer:no_buy_back_items_found', 1)
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startConversation(coreRef,owner,junkDealerRef)
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return
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buyBackItem = buyHistory.get(index)
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@@ -290,12 +315,24 @@ def buyBackWindowCallBack(owner, window, eventType, returnList):
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owner.sendSystemMessage('@loot_dealer:no_buy_back_items_found', 0)
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startConversation(coreRef,owner,junkDealerRef)
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return
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if owner.getInventoryItemCount() >= 80:
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prose = ProsePackage('conversation/junk_dealer_generic', 's_47')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(owner, junkDealerRef, outOfBand)
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return
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junkPrice = 20
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if owner.getCashCredits()>=junkPrice and owner.getInventoryItemCount() < 80:
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owner.setCashCredits(owner.getCashCredits()-junkPrice)
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junkDealerPrice = buyBackItem.getJunkDealerPrice()
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if junkDealerPrice == 0:
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junkDealerPrice = 20
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owner.setCashCredits(owner.getCashCredits()+junkDealerPrice)
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if owner.getCashCredits()>=junkDealerPrice:
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owner.setCashCredits(owner.getCashCredits()-junkDealerPrice)
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inventory = owner.getSlottedObject('inventory')
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inventory.add(buyBackItem)
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owner.sendSystemMessage('You buy back ' + buyBackItem.getCustomName() + ' for %s' % junkDealerPrice + ' credits.', 0)
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# remove from junk dealer history
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coreRef.lootService.removeBoughtBackItemFromHistory(owner,junkDealerRef,buyBackItem)
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else:
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@@ -307,7 +344,7 @@ def buyBackWindowCallBack(owner, window, eventType, returnList):
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#cancel
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if eventType == 1:
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owner.sendSystemMessage('Cancle', 0)
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owner.sendSystemMessage('Cancel', 0)
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sellItem = returnList.get(0)
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startConversation(coreRef,owner,junkDealerRef)
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return
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@@ -319,5 +356,217 @@ def buyBackWindowCallBack(owner, window, eventType, returnList):
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startConversation(coreRef,owner,junkDealerRef)
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owner.sendSystemMessage('Examine', 0)
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return
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def handleLootScreenSelection1(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen1(core, actor, npc)
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return
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def handleLootScreenSelection2(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen2(core, actor, npc)
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return
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def handleLootScreenSelection3(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen3(core, actor, npc)
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return
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def handleLootScreenSelection4(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen4(core, actor, npc)
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return
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def handleLootScreenSelection5(core, actor, npc, selection):
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convSvc = core.conversationService
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if selection == 0:
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lootKitScreen5a(core, actor, npc)
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if selection == 1:
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lootKitScreen5b(core, actor, npc)
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return
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def handleLootScreenSelection6(core, actor, npc, selection):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_14efaaa2')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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if selection == 0:
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template = 'object/tangible/loot/collectible/kits/shared_orange_rug_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 1:
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template = 'object/tangible/loot/collectible/kits/shared_blue_rug_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 2:
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template = 'object/tangible/loot/collectible/kits/shared_gong_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 3:
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template = 'object/tangible/loot/collectible/kits/shared_light_table_kit.iff'
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addLootKit(core, actor, npc,template)
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if selection == 4:
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template = 'object/tangible/loot/collectible/kits/shared_sculpture_kit.iff'
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addLootKit(core, actor, npc,template)
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return
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def addLootKit(core, actor, npc,template):
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kit = core.objectService.createObject(template, actor.getPlanet())
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inventory = actor.getSlottedObject('inventory')
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inventory.add(kit)
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return
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def lootKitScreen1(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_d9e6b751')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_6d53d062')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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option1 = ConversationOption(outOfBand2, 0)
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options = Vector()
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options.add(option1)
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convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection2)
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return
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def lootKitScreen2(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_e29f48dc')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_324b9b0f')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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option1 = ConversationOption(outOfBand2, 0)
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options = Vector()
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options.add(option1)
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convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection3)
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return
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def lootKitScreen3(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_12fe83a6')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_e1a103e5')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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option1 = ConversationOption(outOfBand2, 0)
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options = Vector()
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options.add(option1)
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convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection4)
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return
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def lootKitScreen4(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_4d65752')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_d347bee3')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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prose3 = ProsePackage('conversation/junk_dealer_generic', 's_b60b73f8')
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outOfBand3 = OutOfBand()
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outOfBand3.addProsePackage(prose3)
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option1 = ConversationOption(outOfBand2, 0)
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option2 = ConversationOption(outOfBand3, 0)
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options = Vector()
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options.add(option1)
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options.add(option2)
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convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection5)
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return
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def lootKitScreen5a(core, actor, npc):
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convSvc = core.conversationService
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prose = ProsePackage('conversation/junk_dealer_generic', 's_3fc7eb45')
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outOfBand = OutOfBand()
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outOfBand.addProsePackage(prose)
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convSvc.sendConversationMessage(actor, npc, outOfBand)
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prose2 = ProsePackage('conversation/junk_dealer_generic', 's_ee977dee')
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outOfBand2 = OutOfBand()
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outOfBand2.addProsePackage(prose2)
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prose3 = ProsePackage('conversation/junk_dealer_generic', 's_8f39769')
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outOfBand3 = OutOfBand()
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outOfBand3.addProsePackage(prose3)
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prose4 = ProsePackage('conversation/junk_dealer_generic', 's_fe657cdd')
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outOfBand4 = OutOfBand()
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outOfBand4.addProsePackage(prose4)
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prose5 = ProsePackage('conversation/junk_dealer_generic', 's_9ede4b84')
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outOfBand5 = OutOfBand()
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outOfBand5.addProsePackage(prose5)
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prose6 = ProsePackage('conversation/junk_dealer_generic', 's_87c5851b')
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outOfBand6 = OutOfBand()
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outOfBand6.addProsePackage(prose6)
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option1 = ConversationOption(outOfBand2, 0)
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option2 = ConversationOption(outOfBand3, 0)
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option3 = ConversationOption(outOfBand4, 0)
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option4 = ConversationOption(outOfBand5, 0)
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option5 = ConversationOption(outOfBand6, 0)
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options = Vector()
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options.add(option1)
|
||||
options.add(option2)
|
||||
options.add(option3)
|
||||
options.add(option4)
|
||||
options.add(option5)
|
||||
|
||||
convSvc.sendConversationOptions(actor, npc, options, handleLootScreenSelection6)
|
||||
|
||||
return
|
||||
|
||||
def lootKitScreen5b(core, actor, npc):
|
||||
|
||||
startConversation(core,actor,npc)
|
||||
return
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Left Bicep'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Right Bicep'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Boots'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Bracer Left'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Bracer Right'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Chestplate'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Gloves'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Helmet'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Composite Armor Leggings'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -5,4 +5,4 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Tusken Raider Bandolier'
|
||||
|
||||
@@ -5,4 +5,4 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Tusken Raider Boots'
|
||||
|
||||
@@ -5,4 +5,4 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Tusken Raider Dress'
|
||||
|
||||
@@ -5,4 +5,4 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Tusken Raider Gloves'
|
||||
|
||||
@@ -5,4 +5,4 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Tusken Raider Helmet'
|
||||
|
||||
+4
@@ -2,3 +2,7 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/creature_loot/generic/shared_generic_antennae.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Antenna'
|
||||
@@ -2,3 +2,7 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/creature_loot/generic/shared_generic_eye.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Eye'
|
||||
@@ -2,3 +2,7 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/creature_loot/generic/shared_generic_heart.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Heart'
|
||||
+4
@@ -2,3 +2,7 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/creature_loot/generic/shared_generic_stomach.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Stomach'
|
||||
@@ -2,3 +2,20 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_armor_repair_device_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Armor Repair Device'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 28
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
@@ -5,4 +5,16 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Chassis Blueprint'
|
||||
return 'Chassis Blueprint'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 21
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
@@ -5,4 +5,16 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Comlink'
|
||||
return 'Comlink'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 15
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
@@ -6,4 +6,16 @@ def itemTemplate():
|
||||
def customItemName():
|
||||
|
||||
return 'Damaged Datapad'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 8
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
@@ -2,3 +2,7 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['/object/tangible/loot/npc_loot/shared_jewelry_ear_s02.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Ear jewel'
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_firework_dud_s1.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Explosive Dud'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 10
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/misc/shared_hyperdrive_part_s01.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Hyperdrive Unit'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 34
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -6,3 +6,15 @@ def itemTemplate():
|
||||
def customItemName():
|
||||
|
||||
return 'ID Chip'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 14
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_impulse_detector_01_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Impulse Detector'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 17
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_laser_trap_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Laser Trap'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 22
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -5,4 +5,16 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Launcher Tube'
|
||||
return 'Launcher Tube'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 16
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_ledger_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Ledger'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 13
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_magseal_detector_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'MagSeal Detector'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 15
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_medical_console_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Medical Console'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 24
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_medical_device_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Medical Device'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 17
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_small_motor_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Motor'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 13
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_power_output_analyzer_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Power Output Analyzer'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 21
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_red_wiring_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Red Wiring'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 12
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_shield_module_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Shield Module'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 20
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_software_module_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Software Module'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 12
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_survival_equipment_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Survival Gear'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 11
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_survey_pad_adv_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Underpowered Survey Pad'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 13
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_serum_vial_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Unidentified Serum Vial'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 14
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_notebook_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Used Notebook'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 12
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/generic/shared_battery_useable_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Weak Droid Battery'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 9
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -2,3 +2,19 @@
|
||||
def itemTemplate():
|
||||
|
||||
return ['object/tangible/loot/npc_loot/shared_worklight_generic.iff']
|
||||
|
||||
def customItemName():
|
||||
|
||||
return 'Generic Worklight'
|
||||
|
||||
def stackable():
|
||||
|
||||
return 1
|
||||
|
||||
def junkDealerPrice():
|
||||
|
||||
return 10
|
||||
|
||||
def junkType():
|
||||
|
||||
return 0
|
||||
|
||||
@@ -5,7 +5,7 @@ def itemTemplate():
|
||||
|
||||
def customItemName():
|
||||
|
||||
return ''
|
||||
return 'Gaderiffi Baton'
|
||||
|
||||
def customItemStackCount():
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ def addPlanetSpawns(core, planet):
|
||||
|
||||
junkdealer = stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3525), float(4), float(-4804), float(0.70), float(0.71))
|
||||
junkdealer.setOptionsBitmask(264)
|
||||
junkdealer.setCustomName('Junk Dealer')
|
||||
junkdealer.setCustomName('a Junk Dealer')
|
||||
junkdealer.setAttachment('radial_filename', 'conversation');
|
||||
junkdealer.setAttachment('conversationFile','junk_dealer')
|
||||
|
||||
|
||||
@@ -53,7 +53,7 @@ import engine.resources.scene.Planet;
|
||||
import engine.resources.scene.Point3D;
|
||||
import engine.resources.scene.Quaternion;
|
||||
|
||||
@Persistent(version=10)
|
||||
@Persistent(version=11)
|
||||
public class TangibleObject extends SWGObject {
|
||||
|
||||
// TODO: Thread safety
|
||||
@@ -89,6 +89,8 @@ public class TangibleObject extends SWGObject {
|
||||
@NotPersistent
|
||||
private boolean lootItem = false;
|
||||
|
||||
private boolean stackable = false;
|
||||
private int stackCount = 1;
|
||||
private boolean noSell = false;
|
||||
private byte junkType = -1;
|
||||
private int junkDealerPrice = 0;
|
||||
@@ -504,6 +506,22 @@ public class TangibleObject extends SWGObject {
|
||||
this.lootItem = lootItem;
|
||||
}
|
||||
|
||||
public boolean isStackable() {
|
||||
return stackable;
|
||||
}
|
||||
|
||||
public void setStackable(boolean stackable) {
|
||||
this.stackable = stackable;
|
||||
}
|
||||
|
||||
public int getStackCount() {
|
||||
return stackCount;
|
||||
}
|
||||
|
||||
public void setStackCount(int stackCount) {
|
||||
this.stackCount = stackCount;
|
||||
}
|
||||
|
||||
public boolean isNoSell() {
|
||||
return noSell;
|
||||
}
|
||||
|
||||
@@ -29,28 +29,20 @@ import java.nio.file.FileSystems;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Vector;
|
||||
|
||||
import protocol.swg.PlayClientEffectObjectMessage;
|
||||
import protocol.swg.PlayClientEffectObjectTransformMessage;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.group.GroupObject;
|
||||
import resources.objects.loot.LootGroup;
|
||||
import resources.objects.loot.LootRollSession;
|
||||
import resources.objects.resource.ResourceContainerObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
import main.NGECore;
|
||||
import engine.clientdata.ClientFileManager;
|
||||
import engine.clientdata.visitors.CrcStringTableVisitor;
|
||||
import engine.resources.common.CRC;
|
||||
import engine.resources.container.Traverser;
|
||||
import engine.resources.objects.SWGObject;
|
||||
import engine.resources.scene.Planet;
|
||||
@@ -92,7 +84,7 @@ public class LootService implements INetworkDispatch {
|
||||
return;
|
||||
SWGObject lootedObjectInventory = lootedObject.getSlottedObject("inventory");
|
||||
core.simulationService.openContainer(requester, lootedObjectInventory);
|
||||
setLooted(lootedObject);
|
||||
setLooted(requester,lootedObject);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,6 +242,7 @@ public class LootService implements INetworkDispatch {
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private void handleLootPoolItems(String itemName,LootRollSession lootRollSession){
|
||||
|
||||
List<String> subfolders = new ArrayList<String>(); // Consider all sub-folders
|
||||
@@ -288,6 +281,9 @@ public class LootService implements INetworkDispatch {
|
||||
int stackCount = 1;
|
||||
int biolink = 0;
|
||||
int requiredCL = 1;
|
||||
int stackable = -1;
|
||||
int junkDealerPrice = 0;
|
||||
byte junkType = -1;
|
||||
String requiredProfession = "";
|
||||
String requiredFaction = "";
|
||||
Vector<String> customizationAttributes = null;
|
||||
@@ -335,7 +331,15 @@ public class LootService implements INetworkDispatch {
|
||||
if(core.scriptService.getMethod(itemPath,"","requiredFaction")!=null)
|
||||
requiredFaction = (String)core.scriptService.fetchString(itemPath,"requiredFaction");
|
||||
|
||||
|
||||
if(core.scriptService.getMethod(itemPath,"","stackable")!=null)
|
||||
stackable = (Integer)core.scriptService.fetchInteger(itemPath,"stackable");
|
||||
|
||||
if(core.scriptService.getMethod(itemPath,"","junkDealerPrice")!=null)
|
||||
junkDealerPrice = (Integer)core.scriptService.fetchInteger(itemPath,"junkDealerPrice");
|
||||
|
||||
if(core.scriptService.getMethod(itemPath,"","junkType")!=null)
|
||||
junkType = (byte)core.scriptService.fetchInteger(itemPath,"junkType");
|
||||
|
||||
System.out.println("itemTemplate " + itemTemplate);
|
||||
|
||||
TangibleObject droppedItem = createDroppedItem(itemTemplate,lootRollSession.getSessionPlanet());
|
||||
@@ -345,6 +349,21 @@ public class LootService implements INetworkDispatch {
|
||||
|
||||
if (customName!=null)
|
||||
handleCustomDropName(droppedItem, customName);
|
||||
|
||||
if (stackable!=-1){
|
||||
if(stackable==1)
|
||||
droppedItem.setStackable(true);
|
||||
else
|
||||
droppedItem.setStackable(false);
|
||||
}
|
||||
|
||||
if (junkDealerPrice!=0){
|
||||
droppedItem.setJunkDealerPrice(junkDealerPrice);
|
||||
}
|
||||
|
||||
if (junkType!=-1){
|
||||
droppedItem.setJunkType(junkType);
|
||||
}
|
||||
|
||||
if (itemStats!=null){
|
||||
if (itemStats.size()%3!=0){
|
||||
@@ -373,6 +392,7 @@ public class LootService implements INetworkDispatch {
|
||||
droppedItem.setStringAttribute("required_faction", requiredFaction);
|
||||
}
|
||||
|
||||
|
||||
lootRollSession.addDroppedItem(droppedItem);
|
||||
}
|
||||
|
||||
@@ -779,13 +799,14 @@ public class LootService implements INetworkDispatch {
|
||||
return 42%42;
|
||||
}
|
||||
|
||||
public void setLooted(TangibleObject lootedObject){
|
||||
public void setLooted(TangibleObject lootedObject,TangibleObject requester){
|
||||
lootedObject.setLooted(true);
|
||||
float y = -5.0F;
|
||||
float qz= 1.06535322E9F;
|
||||
Point3D effectorPosition = new Point3D(0,y,0);
|
||||
Quaternion effectorOrientation = new Quaternion(0,0,0,qz);
|
||||
PlayClientEffectObjectTransformMessage lmsg = new PlayClientEffectObjectTransformMessage("",lootedObject.getObjectID(),"",effectorPosition,effectorOrientation);
|
||||
//((CreatureObject) requester).getClient().getSession().write(lmsg.serialize());
|
||||
}
|
||||
|
||||
|
||||
@@ -798,12 +819,14 @@ public class LootService implements INetworkDispatch {
|
||||
@Override
|
||||
public void process(SWGObject obj) {
|
||||
String itemTemplate = obj.getTemplate();
|
||||
if (itemTemplate.contains("loot/")){
|
||||
sellableItems.add(obj);
|
||||
}
|
||||
}
|
||||
TangibleObject tano = (TangibleObject) obj;
|
||||
if (tano.getCustomName()!=null){
|
||||
if (itemTemplate.contains("loot/")){
|
||||
sellableItems.add(obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
System.err.println("sellableItems " + sellableItems.size());
|
||||
return sellableItems;
|
||||
}
|
||||
|
||||
@@ -839,14 +862,12 @@ public class LootService implements INetworkDispatch {
|
||||
public boolean addToBuyHistory(CreatureObject actor, CreatureObject dealer, TangibleObject item){
|
||||
LinkedHashMap<Long,TangibleObject[]> businessHistory = (LinkedHashMap<Long,TangibleObject[]> )dealer.getAttachment("BusinessHistory");
|
||||
if (businessHistory==null){
|
||||
System.out.println("businessHistory==null");
|
||||
businessHistory = new LinkedHashMap<Long,TangibleObject[]>();
|
||||
dealer.setAttachment("BusinessHistory",businessHistory);
|
||||
}
|
||||
System.out.println("abusinessHistory.size " + businessHistory.size());
|
||||
|
||||
TangibleObject[] actorsBuyHistory = businessHistory.get(actor.getObjectID());
|
||||
if (actorsBuyHistory==null){
|
||||
System.out.println("actorsBuyHistory==null");
|
||||
actorsBuyHistory = new TangibleObject[10];
|
||||
actorsBuyHistory[0] = item;
|
||||
} else {
|
||||
@@ -868,10 +889,11 @@ public class LootService implements INetworkDispatch {
|
||||
}
|
||||
businessHistory.put(actor.getObjectID(),actorsBuyHistory);
|
||||
dealer.setAttachment("BusinessHistory",businessHistory);
|
||||
printArrayElements(actorsBuyHistory);
|
||||
//printArrayElements(actorsBuyHistory);
|
||||
return true;
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public boolean removeBoughtBackItemFromHistory(CreatureObject actor, CreatureObject dealer, TangibleObject item){
|
||||
if (item==null)
|
||||
return false; // Player has hit the button without selecting an item
|
||||
@@ -895,7 +917,7 @@ public class LootService implements INetworkDispatch {
|
||||
if (index==-1)
|
||||
return false;
|
||||
|
||||
// SHift everything to the right of the found index to the left
|
||||
// Shift everything to the right of the found index to the left
|
||||
for (int i = index; i < 9; i++) {
|
||||
actorsBuyHistory[i] = actorsBuyHistory[i+1]; // 0 1 2 3 4 5 6 7 8 9
|
||||
}
|
||||
@@ -904,12 +926,13 @@ public class LootService implements INetworkDispatch {
|
||||
|
||||
businessHistory.put(actor.getObjectID(),actorsBuyHistory);
|
||||
dealer.setAttachment("BusinessHistory",businessHistory);
|
||||
printArrayElements(actorsBuyHistory);
|
||||
//printArrayElements(actorsBuyHistory);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// util method
|
||||
@SuppressWarnings("unused")
|
||||
private void printArrayElements(TangibleObject[] array){
|
||||
System.out.print("Array [");
|
||||
for (int i=0;i<array.length;i++){
|
||||
|
||||
Reference in New Issue
Block a user