Light2
f2200711cf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2
93195f7d5f
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
2013-12-08 18:17:01 +01:00
darkk1138
4e78f9064e
Merge branch 'master' of github.com:ProjectSWGCore/NGECore2
2013-12-08 17:25:20 +01:00
darkk1138
6471d7e118
add /groupdance command
2013-12-08 17:25:04 +01:00
Waverunner
9d7892188c
FindFriend added, Bank tips no longer produces an error
2013-12-08 11:08:24 -05:00
Waverunner
ba858e2c28
Friend Notification only on login/logout now, Chat messages for ignored players no longer display
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Use Travel Ticket for travel tickets added
2013-12-07 22:37:51 -05:00
Waverunner
576c03db14
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-07 17:59:03 -05:00
Waverunner
ae0b06f917
Fixed MissionObject Delta's, Synchronized MissionObject, Fixed MissionListRequest Opcode
2013-12-07 17:58:49 -05:00
Waverunner
7fbd1206ab
Merge pull request #113 from Ziggeh/master
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Some general fixes
2013-12-07 14:31:34 -08:00
darkk1138
5bea91f1cf
allow /flo ;)
2013-12-07 21:32:14 +01:00
darkk1138
1f4d72fa16
add aliases to command service
2013-12-07 21:32:05 +01:00
Ziggeh
55411e0f23
Fixed incorrect calculation for heal CD and added BH heal
2013-12-07 17:34:37 +01:00
darkk1138
9cefd424ce
need object version change
2013-12-07 16:45:12 +01:00
darkk1138
131092de60
Merge branch 'master' into darkk_ent
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
src/resources/objects/creature/CreatureObject.java
2013-12-07 16:37:52 +01:00
darkk1138
9683f4c164
add startdance, stopdance, flourish and bandflourish commands
2013-12-07 16:34:19 +01:00
Ziggeh
2a8760a474
Fixed heal cooldown expertise for Officer
2013-12-07 16:22:42 +01:00
Ziggeh
805ef52f73
Soothing Aura for LSJ
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This expertise now functions as intended.
2013-12-07 05:11:52 +01:00
Ziggeh
14fece35b6
Fixed incorrect math (Healing Potency)
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Healing Potency now functions properly.
2013-12-07 04:28:11 +01:00
Ziggeh
aa0fe46fba
Fixed Supply Drop command for officers.
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The Tactical Supply Drop command was removed from the game and was
merged with the Medical Supply Drop and then became Supply Drop.
The script can properly check if the actor has the tactical serum
expertise box or not.
2013-12-06 23:21:31 +01:00
Treeku
23731091c8
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-06 12:15:32 +00:00
Treeku
e94fc930ce
FactionService, helper funcs, factionResponseMsg
2013-12-06 12:14:13 +00:00
Waverunner
ff772a1f79
MissionObject Delta's added, Debug print to try and fix Travel Points showing on other planets
2013-12-05 18:48:58 -05:00
Light2
7af18344bc
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-05 17:33:43 +01:00
Light2
2c66ab67d8
More work on lairs
2013-12-05 17:33:26 +01:00
Treeku
3bb0d0534c
setDifficulty(Difficulty.NORMAL/ELITE/BOSS)
2013-12-05 12:53:34 +00:00
Treeku
42fca91fa5
Objects with no radial file given default options
2013-12-05 05:22:06 +00:00
Treeku
82e513363e
Fixed use() in object scripts. It should work now
2013-12-05 04:17:06 +00:00
Waverunner
ca807ae5ae
Added MissionObject Baselines, Waypoints can be added via Planetary Map now
2013-12-04 19:10:15 -05:00
darkk1138
c4dc69fd92
Merge branch 'master' into darkk_ent
2013-12-04 22:43:41 +01:00
darkk1138
6bd1c7b02c
temp commit before merge
2013-12-04 22:43:34 +01:00
Light2
470215c05d
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2
b22b1d818d
More work on AI and spawns
2013-12-04 19:05:02 +01:00
Treeku
d3d9dcc461
Fixed factonService ordering
2013-12-04 09:59:33 +00:00
Treeku
bbf1c7c99d
Added quick GM commands for QA
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We can put permissions on these or whatever is needed later
2013-12-04 08:22:37 +00:00
Treeku
2bb9d4e42e
Fixed minor PlayerObject persistent error
2013-12-04 03:43:07 +00:00
Treeku
befd10c98f
Condition attribute updates when condition is set
2013-12-03 22:47:18 +00:00
Treeku
8bfad21de1
Add buff callbacks (buff effcts can be removed)
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If the buff as a callback field, define it as a function in the buff
script and do whatever it's supposed to do. It uses the same params as
the other functions in there do. For example:
def handleClearBuffEffect(core, actor, buff):
2013-12-03 22:32:38 +00:00
Treeku
9cbbc71e84
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku
0edf9610df
Start of FactionStanding, Custom Object Scripts
2013-12-03 16:43:01 +00:00
Treeku
0809361349
PvP & OptionsBitmask refactor
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These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
Light2
f8362d338b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-02 23:59:28 +01:00
Light2
30e1e1c8ec
Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine
2013-12-02 23:58:22 +01:00
Treeku
890e523ba4
Buffs should now play and stop effects automatically
2013-12-02 22:55:26 +00:00
Waverunner
4245bb120a
Added Tactical Supply drops, fixed Ithorian clothing error, minor bug fixes and tweaks
2013-12-02 17:08:53 -05:00
Light2
6857bd562b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-01 19:40:41 +01:00
Light2
164ae97d82
Fixed error with conflicting object ids
2013-12-01 19:40:28 +01:00
darkk1138
cde8e11be5
grant species_* skills
2013-11-30 16:54:25 +01:00
darkk1138
2e3879321b
temp commit for ent stuff
2013-11-30 12:32:19 +01:00
Waverunner
f61b2f761a
Added Ignore List & cleaned up code in TravelService
2013-11-27 10:28:02 -05:00
Light2
f2b156cb61
Added group buffs
2013-11-27 00:11:48 +01:00