mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-10-13 03:13:26 -04:00
301 lines
8.4 KiB
Java
301 lines
8.4 KiB
Java
/*******************************************************************************
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* Copyright (c) 2013 <Project SWG>
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*
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* This File is part of NGECore2.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
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* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
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******************************************************************************/
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package services.gcw;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.TreeMap;
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import main.NGECore;
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import org.apache.mina.core.buffer.IoBuffer;
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import org.apache.mina.core.session.IoSession;
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import org.python.core.Py;
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import org.python.core.PyObject;
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import protocol.swg.FactionResponseMessage;
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import resources.common.FileUtilities;
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import resources.common.Opcodes;
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import resources.datatables.FactionStatus;
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import resources.datatables.Options;
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import resources.datatables.PvpStatus;
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import resources.objects.creature.CreatureObject;
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import resources.objects.player.PlayerObject;
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import resources.objects.tangible.TangibleObject;
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import engine.clientdata.StfTable;
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import engine.clients.Client;
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import engine.resources.common.CRC;
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import engine.resources.service.INetworkDispatch;
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import engine.resources.service.INetworkRemoteEvent;
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public class FactionService implements INetworkDispatch {
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private NGECore core;
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private Map<String, Integer> factionMap = new TreeMap<String, Integer>();
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public FactionService(NGECore core) {
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this.core = core;
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try {
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StfTable stf = new StfTable("clientdata/string/en/faction/faction_names.stf");
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for (int s = 1; s < stf.getRowCount(); s++) {
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String faction = stf.getStringById(s).getKey();
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if (faction != null && faction != "") {
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factionMap.put(faction, CRC.StringtoCRC(faction));
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}
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}
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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public int getCRC(String faction) {
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return CRC.StringtoCRC(faction);
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}
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public String getName(int factionCrc) {
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for (Entry<String, Integer> entry : factionMap.entrySet()) {
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if (factionCrc == entry.getValue()) {
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return entry.getKey();
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}
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}
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return "";
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}
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public void addFactionStanding(CreatureObject creature, String faction, int factionStanding) {
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if (!isFaction(faction)) {
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return;
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}
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if (creature == null) {
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return;
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}
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PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
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if (player == null) {
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return;
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}
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player.modifyFactionStanding(faction, factionStanding);
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}
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public void removeFactionStanding(CreatureObject creature, String faction, int factionStanding) {
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if (!isFaction(faction)) {
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return;
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}
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if (creature == null) {
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return;
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}
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PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
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if (player == null) {
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return;
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}
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player.modifyFactionStanding(faction, -factionStanding);
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}
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public boolean isFaction(String faction) {
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if (factionMap.containsKey(faction)) {
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return true;
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}
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return false;
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}
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/*
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* Returns true if creature2 is an ally of creature1
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*
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* Will be useful for NPC AI, so they know who to help and who to be indifferent to.
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*/
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public boolean isFactionAlly(CreatureObject creature1, CreatureObject creature2) {
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if (creature1 == null || creature2 == null) {
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return false;
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}
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String faction1 = creature1.getFaction();
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String faction2 = creature2.getFaction();
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if (!isFaction(faction1) || !isFaction(faction2)) {
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return false;
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}
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if (FileUtilities.doesFileExist("scripts/faction/" + faction1 + ".py")) {
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PyObject method = core.scriptService.getMethod("scripts/faction/", faction1, "isAlly");
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if (method != null && method.isCallable()) {
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return ((method.__call__(Py.java2py(faction2)).asInt() == 1) ? true : false);
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}
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}
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return false;
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}
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/*
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* Returns true if creature2 is an enemy of creature1
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*
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* Will be useful for NPC AI, so they know who to attack and who to be indifferent to.
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*/
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public boolean isFactionEnemy(CreatureObject creature1, CreatureObject creature2) {
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if (creature1 == null || creature2 == null) {
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return false;
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}
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String faction1 = creature1.getFaction();
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String faction2 = creature2.getFaction();
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if (!isFaction(faction1) || !isFaction(faction2)) {
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return false;
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}
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if (FileUtilities.doesFileExist("scripts/faction/" + faction1 + ".py")) {
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PyObject method = core.scriptService.getMethod("scripts/faction/", faction1, "isEnemy");
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if (method != null && method.isCallable()) {
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return ((method.__call__(Py.java2py(faction2)).asInt() == 1) ? true : false);
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}
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}
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return false;
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}
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/*
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* Calculates the target's pvp bitmask based on the person's
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* faction standing and the enemy's options bitmask.
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*
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* This shouldn't be what we "set" the bitmask to, just
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* what we use when calculating how to treat a target
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* and when we send it.
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*
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* This should be used instead of getPvPBitmask where possible, but
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* should not be used in setPvPBitmask.
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*/
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public int calculatePvpStatus(CreatureObject player, TangibleObject target) {
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PlayerObject ghost = (PlayerObject) player.getSlottedObject("ghost");
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int pvpBitmask = target.getPvPBitmask();
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// Seefo: Casting target to type CreatureObject as temporary fix. I am unsure whether or not we want to put a factionStatus member inside of TangibleObject.
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if (((CreatureObject) target).getFactionStatus() == FactionStatus.Combatant) {
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pvpBitmask |= PvpStatus.Enemy;
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}
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if (((CreatureObject) target).getFactionStatus() == FactionStatus.SpecialForces) {
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pvpBitmask |= PvpStatus.Overt;
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if (target.getSlottedObject("ghost") != null) {
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pvpBitmask |= PvpStatus.Enemy;
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}
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}
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if (target.getSlottedObject("ghost") != null) {
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pvpBitmask |= PvpStatus.Player;
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if ((!player.getFaction().equals(target.getFaction()) &&
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player.getFactionStatus() == FactionStatus.SpecialForces &&
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((CreatureObject) target).getFactionStatus() == FactionStatus.SpecialForces) ||
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core.combatService.areInDuel(player, (CreatureObject) target)) {
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pvpBitmask |= (PvpStatus.Attackable | PvpStatus.Aggressive);
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}
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if (core.combatService.areInDuel(player, (CreatureObject) target)) {
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//pvpBitmask |= PvpStatus.Dueling;
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}
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return pvpBitmask;
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}
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if (player.getFaction().equals(target.getFaction())) {
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return pvpBitmask;
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}
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if (target.getOption(Options.ATTACKABLE)) {
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pvpBitmask |= PvpStatus.Attackable;
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}
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if (target.getOption(Options.AGGRESSIVE)) {
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pvpBitmask |= PvpStatus.Aggressive;
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} else {
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Integer factionStanding = ghost.getFactionStandingMap().get(target.getFaction());
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if (factionStanding != null) {
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if (((TangibleObject) target).getOption(Options.ATTACKABLE) && factionStanding < 0) {
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pvpBitmask |= PvpStatus.Aggressive;
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}
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}
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}
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return pvpBitmask;
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}
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public Map<String, Integer> getFactionMap() {
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return factionMap;
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}
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@Override
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public void insertOpcodes(Map<Integer, INetworkRemoteEvent> swgOpcodes, Map<Integer, INetworkRemoteEvent> objControllerOpcodes) {
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swgOpcodes.put(Opcodes.FactionRequestMessage, new INetworkRemoteEvent() {
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@Override
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public void handlePacket(IoSession session, IoBuffer buffer) throws Exception {
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Client client = core.getClient(session);
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if (client == null) {
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return;
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}
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CreatureObject creature = (CreatureObject) client.getParent();
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if (creature == null) {
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return;
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}
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PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
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if (player == null) {
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return;
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}
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session.write((new FactionResponseMessage(player.getFactionStandingMap(), 0)).serialize());
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}
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});
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}
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@Override
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public void shutdown() {
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// TODO Auto-generated method stub
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}
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}
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