mirror of
https://github.com/ProjectSWGCore/NGECore2.git
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69 lines
2.6 KiB
Java
69 lines
2.6 KiB
Java
/*******************************************************************************
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* Copyright (c) 2013 <Project SWG>
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*
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* This File is part of NGECore2.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
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* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
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******************************************************************************/
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package resources.datatables;
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public class StateStatus {
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// States.iff
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public static int Invalid = -1;
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public static int Cover = 0;
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public static int Combat = 1;
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public static int Peace = 2;
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public static int Aiming = 3;
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public static int Alert = 4;
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public static int Berserk = 5;
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public static int FeignDeath = 6;
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public static int CombatAttitudeEvasive = 7;
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public static int CombatAttitudeNormal = 8;
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public static int CombatAttitudeAggressive = 9;
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public static int Tumbling = 10;
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public static int Rallied = 11;
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public static int Stunned = 12;
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public static int Blinded = 13;
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public static int Dizzy = 14;
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public static int Intimidated =15;
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public static int Immobilized = 16;
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public static int Frozen = 17;
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public static int Swimming = 18;
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public static int SittingOnChair = 19;
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public static int Crafting = 20;
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public static int GlowingJedi = 21;
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public static int MaskScent = 22;
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public static int Poisoned = 23;
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public static int Bleeding = 24;
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public static int Diseased = 25;
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public static int OnFire = 26;
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public static int RidingMount = 27;
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public static int MountedCreature = 28;
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public static int PilotingShip = 29;
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public static int ShipOperations = 30;
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public static int ShipGunner = 31;
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public static int ShipInterior = 32;
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public static int PilotingPobShip = 33;
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public static int PerformingDeathBlow = 34;
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public static int Disguised = 35;
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public static int ElectricBurned = 36;
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public static int ColdBurned = 37;
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public static int AcidBurned = 38;
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public static int EnergyBurned = 39;
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public static int KineticBurned = 40;
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}
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