Files
NGECore2/src/resources/datatables/StateStatus.java
T

69 lines
2.6 KiB
Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.datatables;
public class StateStatus {
// States.iff
public static int Invalid = -1;
public static int Cover = 0;
public static int Combat = 1;
public static int Peace = 2;
public static int Aiming = 3;
public static int Alert = 4;
public static int Berserk = 5;
public static int FeignDeath = 6;
public static int CombatAttitudeEvasive = 7;
public static int CombatAttitudeNormal = 8;
public static int CombatAttitudeAggressive = 9;
public static int Tumbling = 10;
public static int Rallied = 11;
public static int Stunned = 12;
public static int Blinded = 13;
public static int Dizzy = 14;
public static int Intimidated =15;
public static int Immobilized = 16;
public static int Frozen = 17;
public static int Swimming = 18;
public static int SittingOnChair = 19;
public static int Crafting = 20;
public static int GlowingJedi = 21;
public static int MaskScent = 22;
public static int Poisoned = 23;
public static int Bleeding = 24;
public static int Diseased = 25;
public static int OnFire = 26;
public static int RidingMount = 27;
public static int MountedCreature = 28;
public static int PilotingShip = 29;
public static int ShipOperations = 30;
public static int ShipGunner = 31;
public static int ShipInterior = 32;
public static int PilotingPobShip = 33;
public static int PerformingDeathBlow = 34;
public static int Disguised = 35;
public static int ElectricBurned = 36;
public static int ColdBurned = 37;
public static int AcidBurned = 38;
public static int EnergyBurned = 39;
public static int KineticBurned = 40;
}