Files
NGECore2/src/services/ai/AIService.java
T

59 lines
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Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package services.ai;
import java.util.Random;
import java.util.Vector;
import resources.objects.cell.CellObject;
import resources.objects.creature.CreatureObject;
import engine.resources.scene.Planet;
import engine.resources.scene.Point3D;
import engine.resources.scene.Quaternion;
import main.NGECore;
public class AIService {
private Vector<AIActor> aiActors = new Vector<AIActor>();
private NGECore core;
public AIService(NGECore core) {
this.core = core;
}
public Vector<Point3D> findPath(int planetId, Point3D pointA, Point3D pointB) {
// TODO: implement cell pathfinding, returning straight line for now
Vector<Point3D> path = new Vector<Point3D>();
path.add(pointA);
float x = pointB.x - 1 + new Random().nextFloat();
float z = pointB.z - 1 + new Random().nextFloat();
Point3D endPoint = new Point3D(x, core.terrainService.getHeight(planetId, x, z), z);
endPoint.setCell(pointB.getCell());
path.add(endPoint);
return path;
}
}