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NGECore2/src/resources/objects/creature/CreatureMessageBuilder.java
T

1008 lines
29 KiB
Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.creature;
import java.nio.ByteOrder;
import org.apache.mina.core.buffer.IoBuffer;
import com.sleepycat.persist.model.Persistent;
import engine.resources.common.CRC;
import resources.objects.Buff;
import resources.objects.ObjectMessageBuilder;
import engine.resources.objects.SWGObject;
import engine.resources.objects.SkillMod;
import resources.objects.player.PlayerObject;
import resources.objects.tangible.TangibleObject;
import resources.objects.weapon.WeaponObject;
@Persistent
public class CreatureMessageBuilder extends ObjectMessageBuilder {
public CreatureMessageBuilder() { }
public CreatureMessageBuilder(CreatureObject creatureObject) {
setObject(creatureObject);
}
public IoBuffer buildBaseline1() {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(26, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 4);
buffer.putInt(creature.getBankCredits());
buffer.putInt(creature.getCashCredits());
buffer.putInt(6); // Base HAM List - so leveling knows the base HAM, before equipment etc
buffer.putInt(0);
buffer.putInt(creature.getHealth());
buffer.putInt(0);
buffer.putInt(creature.getAction());
buffer.putInt(0);
buffer.putInt(0x2C01);
buffer.putInt(0);
if(creature.getSkills().isEmpty()) {
buffer.putInt(0);
buffer.putInt(creature.getSkillsUpdateCounter());
} else {
buffer.putInt(creature.getSkills().size());
buffer.putInt(creature.getSkillsUpdateCounter());
for(String skill : creature.getSkills().get())
buffer.put(getAsciiString(skill));
}
int size = buffer.position();
buffer.flip();
buffer = createBaseline("CREO", (byte) 1, buffer, size);
return buffer;
}
public IoBuffer buildBaseline3() {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 19); // Object Count
buffer.putFloat(1);
buffer.put(getAsciiString(creature.getStfFilename()));
buffer.putInt(0);
buffer.put(getAsciiString(creature.getStfName()));
if (creature.getCustomName() == null) { creature.setCustomName(""); }//Not all CreatureObjects have CustomName (Shuttles)
buffer.put(getUnicodeString(creature.getCustomName()));
buffer.putInt(0x000F4240); // volume
buffer.putInt(CRC.StringtoCRC(creature.getFaction()));
buffer.putInt(creature.getFactionStatus());
byte[] customizationData = creature.getCustomization();
if(customizationData == null || customizationData.length <= 0) // Shuttles have no customization data
buffer.putShort((short) 0);
else {
buffer.putShort((short) customizationData.length);
buffer.put(customizationData);
}
buffer.putInt(1);
buffer.putInt(0); // TANO Data
buffer.putInt(0);
// buffer.putInt(creature.getOptionsBitmask()); // 0x80 = Player, 0x08 = Quest NPC,
buffer.putInt(0x80);
buffer.putInt(creature.getIncapTimer());
buffer.putInt(0);
buffer.putInt(0x3A98);
buffer.put((byte) 1);
buffer.put((byte) creature.getPosture());
buffer.put((byte) 0);
buffer.putLong(creature.getOwnerId());
float height = creature.getHeight();
if (height < 0.7 || height > 1.5)
height = 1;
buffer.putFloat(height);
buffer.putInt(0); // battle fatigue
buffer.putLong(creature.getStateBitmask());
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("CREO", (byte) 3, buffer, size);
return buffer;
}
public IoBuffer buildBaseline4() {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 0x10);
buffer.putFloat(creature.getAccelerationMultiplierBase());
buffer.putFloat(creature.getAccelerationMultiplierMod());
buffer.putInt(0); // HAM Encumberance List unused in NGE
buffer.putInt(0);
if(creature.getSkillMods().isEmpty()) {
buffer.putInt(0);
buffer.putInt(0);
} else {
buffer.putInt(creature.getSkillMods().size());
buffer.putInt(creature.getSkillModsUpdateCounter());
for(SkillMod skillMod : creature.getSkillMods().get()) {
buffer.put((byte) 0);
buffer.put(getAsciiString(skillMod.getSkillModString()));
buffer.putInt(skillMod.getBase());
buffer.putInt(skillMod.getModifier());
}
}
buffer.putFloat(creature.getSpeedMultiplierBase());
buffer.putFloat(creature.getSpeedMultiplierMod());
buffer.putLong(0); // unk
buffer.putFloat(creature.getRunSpeed());
buffer.putFloat(creature.getSlopeModAngle());
buffer.putFloat(creature.getSlopeModPercent());
buffer.putFloat(creature.getTurnRadius());
buffer.putFloat(creature.getWalkSpeed());
buffer.putFloat(creature.getWaterModPercent());
buffer.putInt(0); // MissionCritical objects todo later
buffer.putInt(0);
if(creature.getAbilities().isEmpty()) {
buffer.putInt(0);
buffer.putInt(creature.getAbilitiesUpdateCounter());
} else {
buffer.putInt(creature.getAbilities().size());
buffer.putInt(creature.getAbilitiesUpdateCounter());
for(String ability : creature.getAbilities().get()) {
buffer.put((byte) 0);
buffer.put(getAsciiString(ability));
buffer.putInt(1);
}
}
buffer.putInt(0); // unk
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("CREO", (byte) 4, buffer, size);
return buffer;
}
public IoBuffer buildBaseline6() {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 0x23);
buffer.putInt(0x4E);
buffer.putInt(0); // defenders list unused in NGE
buffer.putInt(0);
buffer.put(creature.getCombatFlag());
buffer.putLong(0);
buffer.putLong(0);
buffer.putLong(0); // Vehicle vars or TANO 6 vars TODO: research
buffer.putLong(0);
buffer.putInt(0);
buffer.putShort(creature.getLevel());
//buffer.putShort((short) 90);
buffer.putInt(creature.getGrantedHealth()); // From player_level.iff. Ranges from 0-2000 as you level, consistent with that table.
if(creature.getCurrentAnimation() == null || creature.getCurrentAnimation().length() == 0)
buffer.putShort((short) 0);
else
buffer.put(getAsciiString(creature.getCurrentAnimation()));
if(creature.getMoodAnimation() == null || creature.getMoodAnimation().length() == 0)
buffer.put(getAsciiString("neutral"));
else
buffer.put(getAsciiString(creature.getMoodAnimation()));
buffer.putLong(creature.getWeaponId());
buffer.putLong(creature.getGroupId());
buffer.putLong(creature.getInviteSenderId());
if(creature.getInviteSenderName() == null || creature.getInviteSenderName().length() == 0)
buffer.putShort((short) 0);
else
buffer.put(getAsciiString(creature.getInviteSenderName()));
buffer.putLong(creature.getInviteCounter());
buffer.putInt(creature.getGuildId());
buffer.putLong(creature.getTargetId());
buffer.put(creature.getMoodId());
buffer.putInt(creature.getPerformanceCounter());
buffer.putInt(creature.getPerformanceId());
buffer.putInt(0); // unks
buffer.putInt(0);
buffer.putInt(6); // Current HAM
buffer.putInt(creature.getHamListCounter());
buffer.putInt(creature.getHealth());
buffer.putInt(0);
buffer.putInt(creature.getAction());
buffer.putInt(0);
buffer.putInt(0x2C01);
buffer.putInt(0);
buffer.putInt(6); // Max HAM
buffer.putInt(creature.getMaxHAMListCounter());
buffer.putInt(creature.getMaxHealth());
buffer.putInt(0);
buffer.putInt(creature.getMaxAction());
buffer.putInt(0);
buffer.putInt(0x2C01);
buffer.putInt(0);
if(creature.getEquipmentList().isEmpty()) {
buffer.putInt(0);
buffer.putInt(0);
} else {
buffer.putInt(creature.getEquipmentList().size());
buffer.putInt(0);
for(SWGObject obj : creature.getEquipmentList().get()) {
if(obj instanceof TangibleObject) {
TangibleObject tangible = (TangibleObject) obj;
if(tangible.getCustomization() == null || tangible.getCustomization().length == 0) {
buffer.putShort((short) 0);
} else {
buffer.putShort((short) tangible.getCustomization().length);
buffer.put(tangible.getCustomization());
}
buffer.putInt(tangible.getArrangementId());
buffer.putLong(tangible.getObjectID());
buffer.putInt(CRC.StringtoCRC(tangible.getTemplate()));
buffer.put((byte) 0);
} else if(obj instanceof WeaponObject) {
WeaponObject weapon = (WeaponObject) obj;
if(weapon.getCustomization() == null || weapon.getCustomization().length == 0) {
buffer.putShort((short) 0);
} else {
buffer.putShort((short) weapon.getCustomization().length);
buffer.put(weapon.getCustomization());
}
buffer.putInt(weapon.getArrangementId());
buffer.putLong(weapon.getObjectID());
buffer.putInt(CRC.StringtoCRC(weapon.getTemplate()));
buffer.put((byte) 1);
buffer.put(weapon.getMessageBuilder().buildBaseline3());
buffer.put(weapon.getMessageBuilder().buildBaseline6());
} else {
System.out.println("Bad equipment object");
}
}
}
buffer.putShort((short) 0);
//buffer.put(getAsciiString("appearance/gungan_m.sat"));
buffer.put((byte) 1);
if(creature.getBuffList().isEmpty()) {
buffer.putInt(0);
buffer.putInt(creature.getBuffListCounter());
} else {
buffer.putInt(creature.getBuffList().size() + 1);
buffer.putInt(creature.getBuffListCounter());
buffer.put((byte) 0);
//buffer.putInt(0x2098793D);
buffer.putInt(0);
buffer.putInt(-1);
buffer.putInt(0);
buffer.putInt(0);
buffer.putLong(creature.getObjectID());
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
for(Buff buff : creature.getBuffList().get()) {
buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
buffer.put((byte) 1);
buffer.putInt(0);
buffer.putInt(CRC.StringtoCRC(buff.getBuffName()));
if(buff.getDuration() > 0) {
buffer.putInt((int) (buff.getTotalPlayTime() + buff.getRemainingDuration()));
buffer.putInt(0);
buffer.putInt((int) buff.getDuration());
} else {
buffer.putInt(-1);
buffer.putInt(0);
buffer.putInt(0);
}
buffer.putLong(creature.getObjectID());
}
buffer.putInt(1);
}
buffer.put((byte) 0);
buffer.put(creature.getDifficulty());
buffer.putInt(0xFFFFFFFF);
buffer.put((byte) 1);
buffer.putShort((short) 0);
if(creature.getAppearanceEquipmentList().isEmpty()) {
buffer.putInt(0);
buffer.putInt(0);
} else {
buffer.putInt(creature.getAppearanceEquipmentList().size());
buffer.putInt(0);
for(SWGObject obj : creature.getAppearanceEquipmentList().get()) {
if(obj instanceof TangibleObject) {
TangibleObject tangible = (TangibleObject) obj;
if(tangible.getCustomization() == null || tangible.getCustomization().length == 0) {
buffer.putShort((short) 0);
} else {
buffer.putShort((short) tangible.getCustomization().length);
buffer.put(tangible.getCustomization());
}
buffer.putInt(tangible.getArrangementId());
buffer.putLong(tangible.getObjectID());
buffer.putInt(CRC.StringtoCRC(tangible.getTemplate()));
buffer.put((byte) 0);
} else {
System.out.println("Bad appearance equipment object");
}
}
}
buffer.putInt(0);
buffer.putInt(0);
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("CREO", (byte) 6, buffer, size);
return buffer;
}
public IoBuffer buildBaseline8() {
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putShort((short) 0);
int size = buffer.position();
buffer.flip();
buffer = createBaseline("CREO", (byte) 8, buffer, size);
return buffer;
}
public IoBuffer buildBaseline9() {
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putShort((short) 0);
int size = buffer.position();
buffer.flip();
buffer = createBaseline("CREO", (byte) 9, buffer, size);
return buffer;
}
public IoBuffer buildCashCreditsDelta(int credits) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(credits);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 1, buffer, size + 4);
return buffer;
}
public IoBuffer buildBankCreditsDelta(int credits) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(credits);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 0, buffer, size + 4);
return buffer;
}
public IoBuffer buildPostureDelta(byte posture) {
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.put(posture);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x0D, buffer, size + 4);
return buffer;
}
public IoBuffer buildFactionDelta(String faction) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(CRC.StringtoCRC(faction));
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x04, buffer, size + 4);
return buffer;
}
public IoBuffer buildFactionStatusDelta(int factionStatus) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(factionStatus);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x05, buffer, size + 4);
return buffer;
}
public IoBuffer buildOptionMaskDelta(int optionMask) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(optionMask);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x08, buffer, size + 4);
return buffer;
}
public IoBuffer buildHeightDelta(float height) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putFloat(height);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x10, buffer, size + 4);
return buffer;
}
public IoBuffer buildStateDelta(long state) {
IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putLong(state);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 0x12, buffer, size + 4);
return buffer;
}
public IoBuffer buildSpeedModBaseDelta(float speed) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putFloat(speed);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 4, buffer, size + 4);
return buffer;
}
public IoBuffer buildSpeedModDelta(float speedModifier) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putFloat(speedModifier);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 5, buffer, size + 4);
return buffer;
}
public IoBuffer buildTurnRadiusDelta(float turnRadius) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putFloat(turnRadius);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 0x0A, buffer, size + 4);
return buffer;
}
public IoBuffer buildCombatFlagDelta(byte combatFlag) {
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.put(combatFlag);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x02, buffer, size + 4);
return buffer;
}
public IoBuffer buildGrantedHealthDelta(int grantedHealth) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(grantedHealth);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 9, buffer, size + 4);
return buffer;
}
public IoBuffer buildCurrentAnimationDelta(String currentAnimation) {
IoBuffer buffer = bufferPool.allocate(getAsciiString(currentAnimation).length, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.put(getAsciiString(currentAnimation));
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 10, buffer, size + 4);
return buffer;
}
public IoBuffer buildLevelDelta(short level) {
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putShort(level);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x08, buffer, size + 4);
return buffer;
}
public IoBuffer buildWeaponIdDelta(long weaponId) {
IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putLong(weaponId);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0C, buffer, size + 4);
return buffer;
}
public IoBuffer buildGroupIdDelta(long groupId) {
IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putLong(groupId);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0D, buffer, size + 4);
return buffer;
}
public IoBuffer buildGroupInviteDelta(long inviteSenderId, String inviteSenderName, long inviteCounter) {
IoBuffer buffer = bufferPool.allocate(18 + inviteSenderName.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putLong(inviteSenderId);
buffer.put(getAsciiString(inviteSenderName));
buffer.putLong(inviteCounter);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0E, buffer, size + 4);
return buffer;
}
public IoBuffer buildTargetDelta(long targetId) {
IoBuffer buffer = bufferPool.allocate(8, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putLong(targetId);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x10, buffer, size + 4);
return buffer;
}
public IoBuffer buildHealthDelta(int health) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getHamListCounter());
//System.out.println("HAM list counter: " + creature.getHamListCounter());
buffer.put((byte) 2);
buffer.putShort((short) 0);
buffer.putInt(health);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4);
return buffer;
}
public IoBuffer buildActionDelta(int action) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getHamListCounter());
//System.out.println("HAM list counter: " + creature.getHamListCounter());
buffer.put((byte) 2);
buffer.putShort((short) 2);
buffer.putInt(action);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4);
return buffer;
}
public IoBuffer buildMaxHealthDelta(int health) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getMaxHAMListCounter());
buffer.put((byte) 2);
buffer.putShort((short) 0);
buffer.putInt(health);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x16, buffer, size + 4);
return buffer;
}
public IoBuffer buildMaxActionDelta(int action) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getMaxHAMListCounter());
buffer.put((byte) 2);
buffer.putShort((short) 2);
buffer.putInt(action);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x16, buffer, size + 4);
return buffer;
}
public IoBuffer buildAddBuffDelta(Buff buff) {
CreatureObject creature = (CreatureObject) object;
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getBuffListCounter());
buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
buffer.put((byte) 0);
buffer.put(buff.getBytes());
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x1A, buffer, size + 4);
return buffer;
}
public IoBuffer buildRemoveBuffDelta(Buff buff) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getBuffListCounter());
buffer.put((byte) 1);
buffer.put(buff.getBytes());
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x1A, buffer, size + 4);
return buffer;
}
public IoBuffer buildUpdateBuffDelta(Buff buff) {
CreatureObject creature = (CreatureObject) object;
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getBuffListCounter());
buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
buffer.put((byte) 2);
buffer.put(buff.getBytes());
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x1A, buffer, size + 4);
return buffer;
}
public IoBuffer buildGroupInviteDelta(long inviteSenderId, long inviteCounter, String leaderName) {
IoBuffer buffer = bufferPool.allocate(18 + leaderName.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putLong(inviteSenderId);
buffer.put(getAsciiString(leaderName));
buffer.putLong(inviteCounter);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x0E, buffer, size + 4);
return buffer;
}
public IoBuffer buildAddSkillModDelta(String name, int base) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(19 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getSkillModsUpdateCounter());
buffer.put((byte) 0);
buffer.put(getAsciiString(name));
buffer.putInt(base);
buffer.putInt(0);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 3, buffer, size + 4);
return buffer;
}
public IoBuffer buildRemoveSkillModDelta(String name, int base) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(19 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getSkillModsUpdateCounter());
buffer.put((byte) 1);
buffer.put(getAsciiString(name));
buffer.putInt(base);
buffer.putInt(0);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 3, buffer, size + 4);
return buffer;
}
public IoBuffer buildAddSkillDelta(String name) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(11 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getSkillsUpdateCounter());
buffer.put((byte) 1);
buffer.put(getAsciiString(name));
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 3, buffer, size + 4);
return buffer;
}
public IoBuffer buildRemoveSkillDelta(String name) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(11 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getSkillsUpdateCounter());
buffer.put((byte) 0);
buffer.put(getAsciiString(name));
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 1, (short) 1, (short) 3, buffer, size + 4);
return buffer;
}
public IoBuffer buildAddAbilityDelta(String name) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(15 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getAbilitiesUpdateCounter());
buffer.put((byte) 0);
buffer.put(getAsciiString(name));
buffer.putInt(1);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 0x0E, buffer, size + 4);
return buffer;
}
public IoBuffer buildRemoveAbilityDelta(String name) {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(15 + name.length(), false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getAbilitiesUpdateCounter());
buffer.put((byte) 1);
buffer.put(getAsciiString(name));
buffer.putInt(1);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 0x0E, buffer, size + 4);
return buffer;
}
public IoBuffer buildResetHAMListDelta() {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(35, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(1);
buffer.putInt(creature.getHamListCounter());
buffer.put((byte) 3);
buffer.putShort((short) 6);
buffer.putInt(creature.getHealth());
buffer.putInt(0);
buffer.putInt(creature.getAction());
buffer.putInt(0);
buffer.putInt(0x2C01);
buffer.putInt(0);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4);
return buffer;
}
public IoBuffer buildUpdateHAMListDelta() {
CreatureObject creature = (CreatureObject) object;
IoBuffer buffer = bufferPool.allocate(22, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putInt(2);
buffer.putInt(creature.getHamListCounter());
buffer.put((byte) 2);
buffer.putShort((short) 0);
buffer.putInt(creature.getHealth());
buffer.put((byte) 2);
buffer.putShort((short) 2);
buffer.putInt(creature.getAction());
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4);
return buffer;
}
public IoBuffer buildCustomNameDelta(String customName) {
IoBuffer buffer = bufferPool.allocate(getUnicodeString(customName).length, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.put(getUnicodeString(customName));
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 3, (short) 1, (short) 2, buffer, size + 4);
return buffer;
}
public IoBuffer buildDifficultyDelta(byte difficulty) {
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.put(difficulty);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x1C, buffer, size + 4);
return buffer;
}
@Override
public void sendListDelta(byte viewType, short updateType, IoBuffer buffer) {
// TODO Auto-generated method stub
}
@Override
public void sendBaselines() {
}
}