Commit Graph
30 Commits
Author SHA1 Message Date
Light2 93195f7d5f Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine 2013-12-08 18:17:01 +01:00
Treeku 3bb0d0534c setDifficulty(Difficulty.NORMAL/ELITE/BOSS) 2013-12-05 12:53:34 +00:00
Treeku 9cbbc71e84 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku 0809361349 PvP & OptionsBitmask refactor
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
Light2 30e1e1c8ec Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine 2013-12-02 23:58:22 +01:00
Light2 23aeb02249 Updated engine, added bank terminals to bank buildings 2013-11-25 16:29:01 +01:00
Treeku 43923c9878 currentAnimation now notifies observers 2013-11-10 10:29:27 +00:00
Treeku 7addf47a99 Added setCustomName2() to creatures (for lifeday) 2013-11-10 08:51:42 +00:00
Waverunner 8799c864b8 Changed shuttling, eisley transport ship fixed 2013-11-06 19:53:55 -05:00
Waverunner a5eb18ab2b Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku 90f2eec454 Added leveling/roadmap, skillService 2013-11-05 05:36:37 +00:00
Light2 ca5aae4187 Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs 2013-09-29 19:17:16 +02:00
Light2 d55ead1e50 Fix max action and health delta 2013-09-21 19:12:34 +02:00
Light2 654fa6b49f Added delay attacks and effects 2013-09-15 18:48:13 +02:00
Light2 f15a390d0f Forgot to save 2013-09-15 00:24:17 +02:00
Light2 64d773ea88 Fixed buff error on relog 2013-09-15 00:22:26 +02:00
Light2 f829fa638b Added duels, added incap and deathblow, fixed some buff issues 2013-09-14 22:25:52 +02:00
Light2 cfa5ea5a43 Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts 2013-08-28 17:56:35 +02:00
Light2 6e9031d4d2 Added skill mods 2013-08-25 21:35:30 +02:00
Light2 8b7af6bdc5 Added /invite and /decline 2013-08-16 20:12:34 +02:00
Light2 fa79a8b41c Added buffs, added total play time to character sheet 2013-08-11 18:18:12 +02:00
Light2 6c88d0e82a Started work on buffs, made swglist persistent, fixed waypoint position in cells 2013-08-05 17:12:06 +02:00
Light2 a8c61f8e50 Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs 2013-08-04 21:15:12 +02:00
Light2 1078331b60 Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
2013-07-30 21:29:35 +02:00
Treeku a0afc196f4 Update SWGList, add gild deltas, play title delta 2013-07-24 01:50:51 +01:00
Treeku f048f7ba13 Addded SWGList system for baselines 2013-07-16 15:40:52 +01:00
Light2 551232b442 Updated engine, added static map locations, added some creature deltas 2013-07-12 00:41:08 +02:00
Light2 6c3a8f04db Added SUI windows, added bank 2013-07-09 19:38:36 +02:00
Light2 0560010189 Added Item Attributes, fixed all scripts, fixed engine compile error 2013-07-08 01:52:02 +02:00
Light2 7d66690c49 NGECore2 Code 2013-07-07 21:07:06 +02:00