Light2
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93195f7d5f
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Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
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2013-12-08 18:17:01 +01:00 |
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Treeku
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3bb0d0534c
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setDifficulty(Difficulty.NORMAL/ELITE/BOSS)
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2013-12-05 12:53:34 +00:00 |
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Treeku
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9cbbc71e84
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Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
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2013-12-03 17:02:35 +00:00 |
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Treeku
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0809361349
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PvP & OptionsBitmask refactor
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
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2013-12-03 16:29:17 +00:00 |
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Light2
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30e1e1c8ec
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Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine
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2013-12-02 23:58:22 +01:00 |
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Light2
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23aeb02249
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Updated engine, added bank terminals to bank buildings
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2013-11-25 16:29:01 +01:00 |
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Treeku
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43923c9878
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currentAnimation now notifies observers
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2013-11-10 10:29:27 +00:00 |
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Treeku
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7addf47a99
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Added setCustomName2() to creatures (for lifeday)
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2013-11-10 08:51:42 +00:00 |
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Waverunner
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8799c864b8
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Changed shuttling, eisley transport ship fixed
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2013-11-06 19:53:55 -05:00 |
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Waverunner
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a5eb18ab2b
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Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
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2013-11-05 19:59:15 -05:00 |
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Treeku
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90f2eec454
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Added leveling/roadmap, skillService
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2013-11-05 05:36:37 +00:00 |
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Light2
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ca5aae4187
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Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs
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2013-09-29 19:17:16 +02:00 |
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Light2
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d55ead1e50
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Fix max action and health delta
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2013-09-21 19:12:34 +02:00 |
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Light2
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654fa6b49f
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Added delay attacks and effects
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2013-09-15 18:48:13 +02:00 |
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Light2
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f15a390d0f
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Forgot to save
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2013-09-15 00:24:17 +02:00 |
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Light2
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64d773ea88
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Fixed buff error on relog
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2013-09-15 00:22:26 +02:00 |
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Light2
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f829fa638b
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Added duels, added incap and deathblow, fixed some buff issues
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2013-09-14 22:25:52 +02:00 |
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Light2
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cfa5ea5a43
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Added expertise, added AoE/Cone combat, added some commando expertise boxes as an example for expertise scripts
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2013-08-28 17:56:35 +02:00 |
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Light2
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6e9031d4d2
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Added skill mods
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2013-08-25 21:35:30 +02:00 |
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Light2
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8b7af6bdc5
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Added /invite and /decline
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2013-08-16 20:12:34 +02:00 |
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Light2
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fa79a8b41c
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Added buffs, added total play time to character sheet
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2013-08-11 18:18:12 +02:00 |
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Light2
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6c88d0e82a
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Started work on buffs, made swglist persistent, fixed waypoint position in cells
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2013-08-05 17:12:06 +02:00 |
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Light2
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a8c61f8e50
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Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs
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2013-08-04 21:15:12 +02:00 |
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Light2
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1078331b60
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Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
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2013-07-30 21:29:35 +02:00 |
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Treeku
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a0afc196f4
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Update SWGList, add gild deltas, play title delta
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2013-07-24 01:50:51 +01:00 |
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Treeku
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f048f7ba13
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Addded SWGList system for baselines
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2013-07-16 15:40:52 +01:00 |
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Light2
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551232b442
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Updated engine, added static map locations, added some creature deltas
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2013-07-12 00:41:08 +02:00 |
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Light2
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6c3a8f04db
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Added SUI windows, added bank
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2013-07-09 19:38:36 +02:00 |
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Light2
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0560010189
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Added Item Attributes, fixed all scripts, fixed engine compile error
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2013-07-08 01:52:02 +02:00 |
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Light2
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7d66690c49
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NGECore2 Code
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2013-07-07 21:07:06 +02:00 |
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