Files
NGECore2/scripts/mobiles/endor/enraged_pubam.py
T

49 lines
1.6 KiB
Python

import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('enraged_pubam')
mobileTemplate.setLevel(64)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
mobileTemplate.setSocialGroup('pubam tribe')
mobileTemplate.setAssistRange(1)
mobileTemplate.setOptionsBitmask(192)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_dulok_male.iff')
templates.add('object/mobile/shared_dulok_female.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('meleeHit')
mobileTemplate.setAttacks(attacks)
lootPoolNames_1 = ['Junk']
lootPoolChances_1 = [100]
lootGroupChance_1 = 65
mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['random_loot_primitives']
lootPoolChances_2 = [100]
lootGroupChance_2 = 35
mobileTemplate.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
core.spawnService.addMobileTemplate('enraged_pubam', mobileTemplate)
return