Files
NGECore2/src/resources/objects/weapon/WeaponMessageBuilder.java
T

149 lines
4.6 KiB
Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.weapon;
import java.nio.ByteOrder;
import org.apache.mina.core.buffer.IoBuffer;
import resources.objects.ObjectMessageBuilder;
public class WeaponMessageBuilder extends ObjectMessageBuilder {
public WeaponMessageBuilder(WeaponObject weaponObject) {
setObject(weaponObject);
}
public IoBuffer buildBaseline3() {
WeaponObject weapon = (WeaponObject) object;
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 0x14);
buffer.putFloat(0);
buffer.put(getAsciiString(weapon.getStfFilename()));
buffer.putInt(0);
buffer.put(getAsciiString(weapon.getStfName()));
if(weapon.getCustomName() == null || weapon.getCustomName().length() < 1)
buffer.putInt(0);
else
buffer.put(getUnicodeString(weapon.getCustomName()));
buffer.putInt(object.getVolume());
buffer.putInt(0);
buffer.putInt(0); // unknowns
if(weapon.getCustomization() == null || weapon.getCustomization().length < 1)
buffer.putShort((short) 0);
else {
buffer.putShort((short) weapon.getCustomization().length);
buffer.put(weapon.getCustomization());
}
buffer.putInt(weapon.getOptionsBitmask());
buffer.putInt(weapon.getIncapTimer());
buffer.putInt(weapon.getConditionDamage());
buffer.putInt(weapon.getMaxDamage());
buffer.putInt(0);
buffer.putInt(0x64);
buffer.put((byte) (weapon.isStaticObject() ? 1 : 0));
buffer.putFloat(weapon.getAttackSpeed());
buffer.putInt(0);
buffer.putInt(0);
buffer.putShort((short) 0);
buffer.putInt(0x014280); // range 64m no idea how this converts to 64
buffer.putShort((short) 0);
buffer.putInt(0);
buffer.putInt(0); // those 2 ints have something to do with particle color
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 3, buffer, size);
return buffer;
}
public IoBuffer buildBaseline6() {
WeaponObject weapon = (WeaponObject) object;
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 9);
buffer.putInt(0x4E);
buffer.put(getAsciiString(weapon.getDetailFilename()));
buffer.putInt(0);
buffer.put(getAsciiString(weapon.getDetailName()));
buffer.putLong(0);
buffer.putLong(0);
buffer.putLong(0); // unks
buffer.putLong(0);
buffer.putInt(0);
buffer.put((byte) 0);
buffer.putInt(weapon.getWeaponType());
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 6, buffer, size);
return buffer;
}
public IoBuffer buildBaseline8() {
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putShort((short) 0);
int size = buffer.position();
buffer = IoBuffer.allocate(size).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 8, buffer, size);
return buffer;
}
public IoBuffer buildBaseline9() {
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putShort((short) 0);
int size = buffer.position();
buffer = IoBuffer.allocate(size).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 9, buffer, size);
return buffer;
}
@Override
public void sendListDelta(short updateType, IoBuffer buffer) {
// TODO Auto-generated method stub
}
@Override
public void sendBaselines() {
// TODO Auto-generated method stub
}
}