Files
ScriptEditor/ProjectSWGScriptEditor/Editors/BonusSetEditor.Designer.cs
T
2014-08-06 20:29:53 -04:00

114 lines
4.6 KiB
C#

namespace ProjectSWGScriptEditor.Editors
{
partial class BonusSetEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.scriptPathLbl = new System.Windows.Forms.Label();
this.scriptTreeView = new System.Windows.Forms.TreeView();
this.objectTemplateTb = new System.Windows.Forms.TextBox();
this.addRequiredItemBtn = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// scriptPathLbl
//
this.scriptPathLbl.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.scriptPathLbl.AutoSize = true;
this.scriptPathLbl.Location = new System.Drawing.Point(12, 271);
this.scriptPathLbl.Name = "scriptPathLbl";
this.scriptPathLbl.Size = new System.Drawing.Size(59, 13);
this.scriptPathLbl.TabIndex = 0;
this.scriptPathLbl.Text = "Script Path";
//
// scriptTreeView
//
this.scriptTreeView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.scriptTreeView.Location = new System.Drawing.Point(12, 12);
this.scriptTreeView.Name = "scriptTreeView";
this.scriptTreeView.Size = new System.Drawing.Size(372, 256);
this.scriptTreeView.TabIndex = 1;
//
// objectTemplateTb
//
this.objectTemplateTb.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.objectTemplateTb.Location = new System.Drawing.Point(390, 12);
this.objectTemplateTb.Name = "objectTemplateTb";
this.objectTemplateTb.Size = new System.Drawing.Size(232, 20);
this.objectTemplateTb.TabIndex = 4;
this.objectTemplateTb.Text = "Object STF Name or Object Template";
//
// addRequiredItemBtn
//
this.addRequiredItemBtn.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.addRequiredItemBtn.Location = new System.Drawing.Point(390, 38);
this.addRequiredItemBtn.Name = "addRequiredItemBtn";
this.addRequiredItemBtn.Size = new System.Drawing.Size(232, 23);
this.addRequiredItemBtn.TabIndex = 5;
this.addRequiredItemBtn.Text = "Add Required Item";
this.addRequiredItemBtn.UseVisualStyleBackColor = true;
this.addRequiredItemBtn.Click += new System.EventHandler(this.addRequiredItemBtn_Click);
//
// label1
//
this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Right)));
this.label1.Location = new System.Drawing.Point(390, 64);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(232, 204);
this.label1.TabIndex = 6;
this.label1.Text = "Warning:\r\nThis editor automically saves changes - please do not make a change wit" +
"hout being positive of the changes. \r\n\r\nThis is temporary.\r\n";
//
// BonusSetEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(634, 293);
this.Controls.Add(this.label1);
this.Controls.Add(this.addRequiredItemBtn);
this.Controls.Add(this.objectTemplateTb);
this.Controls.Add(this.scriptTreeView);
this.Controls.Add(this.scriptPathLbl);
this.Name = "BonusSetEditor";
this.Text = "Bonus Set Editor";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label scriptPathLbl;
private System.Windows.Forms.TreeView scriptTreeView;
private System.Windows.Forms.TextBox objectTemplateTb;
private System.Windows.Forms.Button addRequiredItemBtn;
private System.Windows.Forms.Label label1;
}
}