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## Missing NPCs
As for the missing NPC's, the majority of them are in the sku.0/sys.server/compiled/game/datatables/buildouts _ws.iff files, but so far we have been unable to load them. There is a method to persist them to the database but it has been hit and miss. This method involves attaching the script working.jhaskell_test to a character and using a macro with "/yell persist_obj <oid> /sleep 2; ..." for each oid.
As for the missing NPC's, the majority of them are in the sku.0/sys.server/compiled/game/datatables/buildouts _ws.iff files, but so far we have been unable to load them. There is a method to persist them to the database but it has been hit and miss. This method is documented in the USEFUL_COMMANDS.md file.
## Contact