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Added missing file
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32
include/combat.def
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32
include/combat.def
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// ======================================================================
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//
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// combat.def
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// copyright (c) 2001 Sony Online Entertainment
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//
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// ***IMPORTTANT: This file is mirrored in dsrc/include
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//
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// ======================================================================
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#ifndef INCLUDED_combat_DEF
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#define INCLUDED_combat_DEF
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// id's for combat skeleton "bones" so when we know where a creature got hit we know what
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// item was protecting that area
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//
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// IMPORTANT: the skeleton location names in the combat.cfg file should map to these
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//
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enum CombatSkeletonBone
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{
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CSB_body = 0x0001,
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CSB_head = 0x0002,
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CSB_rightArm = 0x0004,
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CSB_leftArm = 0x0008,
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CSB_rightLeg = 0x0010,
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CSB_leftLeg = 0x0020
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};
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#endif
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