Commit Graph
590 Commits
Author SHA1 Message Date
swgnoobs fd0355411b Add Cells to Naboo WS Files according to Revs Files. 2015-11-08 20:47:13 +01:00
swgnoobs fb2ce3b7b0 Add Cells to Lok WS Files according to Revs Files. 2015-11-08 08:46:05 +01:00
swgnoobs c4d485859e Add Cells to Endor WS Files according to Revs Files. 2015-11-08 08:21:16 +01:00
swgnoobs efcbeeb514 Add Cells to Dathomir WS Files according to Revs Files. 2015-11-08 07:55:27 +01:00
swgnoobs 7c06b5bf0a Add Cells to Dantooine WS Files according to Revs Files. 2015-11-08 07:05:50 +01:00
swgnoobs 85cfe35f4e Fixing Line Issues from last Commit, that prevent Gameserver from running. 2015-11-08 05:47:06 +01:00
swgnoobs a2b8eddddc Add Cells to Corellia WS Files according to Revs Files. 2015-11-08 05:15:06 +01:00
swgnoobs 7572a22904 Merge remote-tracking branch 'upstream/master' 2015-11-08 03:51:07 +01:00
swgnoobs 9ea8433189 Added Cells/CellIds from Revs Repo to Rori WS Files 2015-11-08 02:43:03 +01:00
DarthArgus 780af8a09f Merge branch 'master' into 'master'
properly add sovi, the chassis dealer to eisley sp



See merge request !15
2015-11-07 17:16:48 -05:00
swgnoobs 99228e3cf6 Changes to rori WS Files
modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_1_1_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_1_7_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_2_2_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_2_3_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_3_6_ws.tab
	modified:   sku.0/sys.server/compiled/game/datatables/buildout/rori/rori_4_2_ws.tab
2015-11-07 23:03:41 +01:00
DarthArgus a3d691a656 since we haven't used space_chassis_broker_02 yet - and there are 5 of
them
2015-11-07 15:53:01 -06:00
DarthArgus fb8a24b68a EXAMPLE of adding a creature and putting them in the proper place 2015-11-07 15:49:24 -06:00
DarthArgus 1f6497cb6d this one is already hooked up in creatures.tab, we can change later 2015-11-07 15:24:11 -06:00
DarthArgus 600a1a1e61 attempt to put the chassis broker in eisley 2015-11-07 14:57:38 -06:00
DarthArgus 7e8ba3c768 Merge branch 'master' into 'master'
fix typo



See merge request !14
2015-11-06 00:32:03 -05:00
DarthArgus 533831ad7d fix typo 2015-11-05 23:24:17 -06:00
DarthArgus e3194a47c9 Merge branch 'master' into 'master'
fix the rest of the tat poi spawners



See merge request !13
2015-11-06 00:00:24 -05:00
DarthArgus 91b6a34806 fix the rest of the tat poi spawners 2015-11-05 22:47:19 -06:00
DarthArgus 1824329a03 Merge branch 'master' into 'master'
bestine spawns - possibly more later



See merge request !12
2015-11-04 00:10:43 -05:00
DarthArgus 0f5aac28ea typo 2015-11-03 23:07:58 -06:00
DarthArgus aa7fd21ba2 add some missing bestine spawns, probably more to come 2015-11-03 22:44:21 -06:00
DarthArgus 1b68b4e3f5 Revert "theoretically this should prevent calls to getCellId when we're wanting to"
This reverts commit f9f25505f034c8b829223bc1df83e60326029273.
2015-11-03 21:01:37 -06:00
DarthArgus bbfd352936 theoretically this should prevent calls to getCellId when we're wanting to
spawn objects that aren't in cells
2015-11-03 19:52:04 -06:00
DarthArgus 3c271e4eb8 duplicate object id's? 2015-11-03 09:43:08 -06:00
DarthArgus 70c6e57a97 Merge branch 'master' into 'master'
this fixes the treefile not found messages



See merge request !11
2015-11-02 20:55:12 -05:00
DarthArgus b84bc2bbe0 more cleaning up/fixing 2015-11-02 19:32:06 -06:00
DarthArgus 123f850a88 more resource fixes 2015-11-02 19:29:06 -06:00
DarthArgus 172d2ecb02 add some missing tabs - hopefully none of these are wrong, i've noticed
some ground spawning files use differing names
2015-11-02 19:21:13 -06:00
DarthArgus ee13d30039 test a fix for the "cannot find" errors 2015-11-02 14:35:05 -06:00
DarthArgus 55f8b8e8c2 fix resource warns 2015-11-02 14:22:53 -06:00
DarthArgus a84546129f cruft 2015-11-02 14:03:00 -06:00
DarthArgus 0eebab5e51 fix creatures.tab 2015-11-01 12:09:20 -06:00
DarthArgus 4ba77e55bd yep, that's the one to use 2015-11-01 06:52:55 -06:00
DarthArgus 325fd6e536 test using the dungeon spawner 2015-11-01 06:46:08 -06:00
DarthArgus 5a90f1a728 randomly attach the gcw spawner elsewhere to try and get it to load 2015-11-01 06:36:49 -06:00
DarthArgus f41ed73676 one last typo before some rest 2015-11-01 06:21:46 -06:00
DarthArgus 24cb3b012c more fixes, and more to come later based on error logs 2015-11-01 06:12:36 -06:00
DarthArgus 572366003a had this one in the wrong place 2015-11-01 06:04:19 -06:00
DarthArgus 69317f72d4 not needed 2015-11-01 05:55:35 -06:00
DarthArgus a2e27512d2 seems we separate scripts with semicolons; fix the spawner default script until i can find an alternative one 2015-11-01 05:49:35 -06:00
DarthArgus 8f611e146c seems that while we can manually attach multiple scripts that we can't specify them in the tab files 2015-11-01 05:31:33 -06:00
DarthArgus a02472b6fc try moving things around 2015-11-01 05:22:51 -06:00
DarthArgus ce4cea805c more typos 2015-11-01 16:19:47 -06:00
DarthArgus 5566676f5f this should theoretically spawn things now...this "old unused" script was prob killed after everything was persisted or something? 2015-10-31 16:39:10 -05:00
DarthArgus 9bd2915f69 re-fix typo 2015-11-01 03:25:21 -06:00
DarthArgus edfadde766 typo 2015-10-31 16:21:21 -05:00
DarthArgus 57b3790903 add missing spawn tables 2015-10-31 16:16:23 -05:00
DarthArgus d68128e353 theoretically this will spawn troops and npcs for the starport in eisley 2015-10-31 15:28:56 -05:00
DarthArgus 7b098b9664 Merge branch 'master' of swgilluminati.com:DarthArgus/dsrc 2015-10-31 13:51:34 -05:00