this message is so freaking annoying, i must comment it out. TODO

This commit is contained in:
DarthArgus
2016-05-23 00:40:24 +00:00
parent e3a67c1ef7
commit b9b63e503d
@@ -3277,7 +3277,7 @@ void ServerObject::sendControllerMessageToAuthServer(enum GameControllerMessage
{
DEBUG_WARNING(isInEndBaselines(), ("sendControllerMessageToAuthServer while ending baselines: message id=(%d) from object id=[%s], template=[%s], on server id=[%d]", static_cast<int>(cm), getNetworkId().getValueString().c_str(), getObjectTemplateName(), static_cast<int>(GameServer::getInstance().getProcessId())));
DEBUG_WARNING(!isInitialized(), ("sendControllerMessageToAuthServer while uninitialized: message id=(%d) from object id=[%s], template=[%s], on server id=[%d]", static_cast<int>(cm), getNetworkId().getValueString().c_str(), getObjectTemplateName(), static_cast<int>(GameServer::getInstance().getProcessId())));
//DEBUG_WARNING(!isInitialized(), ("sendControllerMessageToAuthServer while uninitialized: message id=(%d) from object id=[%s], template=[%s], on server id=[%d]", static_cast<int>(cm), getNetworkId().getValueString().c_str(), getObjectTemplateName(), static_cast<int>(GameServer::getInstance().getProcessId())));
Controller * controller = getController();
if(controller)