ok, that revert may have been a bit premature as this seems to work

This commit is contained in:
DarthArgus
2016-01-21 21:34:47 -06:00
parent 5d536244ae
commit ba9f47f9db
@@ -1793,7 +1793,7 @@ void CreatureObject::initializeFirstTimeObject()
std::string creature = getTemplateName();
WARNING_STRICT_FATAL(!getDefaultWeapon(), ("Creature %s (%s) has no default "
"weapon", getNetworkId().getValueString(), creature));
"weapon", getNetworkId().getValueString().c_str(), creature));
}
const ServerCreatureObjectTemplate * myTemplate = safe_cast<const ServerCreatureObjectTemplate *>(getObjectTemplate());