Added the SwgDatabaseServer project, still need to handle generated files

This commit is contained in:
Anonymous
2014-01-17 07:02:57 -07:00
parent 63ccf4eb43
commit 84d3709fdc
220 changed files with 21265 additions and 0 deletions
@@ -0,0 +1,158 @@
// ======================================================================
//
// WaypointBuffer.cpp
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#include "SwgDatabaseServer/FirstSwgDatabaseServer.h"
#include "SwgDatabaseServer/WaypointBuffer.h"
#include "SwgDatabaseServer/Schema.h"
#include "SwgDatabaseServer/WaypointQuery.h"
#include "serverGame/ServerMissionObjectTemplate.h"
#include "serverGame/ServerPlayerObjectTemplate.h"
#include "sharedDatabaseInterface/DbException.h"
#include "sharedDatabaseInterface/DbSession.h"
#include "sharedUtility/Location.h"
#include "sharedLog/Log.h"
#include <vector>
// ======================================================================
WaypointBuffer::WaypointBuffer(DB::ModeQuery::Mode mode) :
AbstractTableBuffer(),
m_mode(mode),
m_data()
{
}
// ----------------------------------------------------------------------
WaypointBuffer::~WaypointBuffer(void)
{
}
// ----------------------------------------------------------------------
void WaypointBuffer::setWaypoint(const NetworkId &objectId, const NetworkId &waypointId, const PersistableWaypoint &value)
{
m_data[IndexKey(objectId,waypointId)] = value;
}
// ----------------------------------------------------------------------
bool WaypointBuffer::getWaypointsForObject(const NetworkId &objectId, stdvector<PersistableWaypoint>::fwd &values) const
{
DEBUG_FATAL(values.size()!=0,("Values vector should be empty on call to getWaypointForObject()\n"));
IndexType::const_iterator i ( m_data.lower_bound(IndexKey(objectId,NetworkId::cms_invalid)) );
if (i==m_data.end())
return false;
for (; (i!=m_data.end()) && (i->first.m_objectId==objectId); ++i)
{
std::string temp;
values.push_back(i->second);
}
return true;
}
// ----------------------------------------------------------------------
bool WaypointBuffer::load(DB::Session *session,const DB::TagSet &tags, const std::string &schema, bool)
{
int rowsFetched = 0;
if ( tags.find(static_cast<Tag>(ServerPlayerObjectTemplate::ServerPlayerObjectTemplate_tag)) != tags.end()
|| tags.find(static_cast<Tag>(ServerMissionObjectTemplate::ServerMissionObjectTemplate_tag)) != tags.end())
{
DBQuery::GetAllWaypoints qry(schema);
if (! (session->exec(&qry)))
return false;
while ((rowsFetched = qry.fetch()) > 0)
{
size_t numRows = qry.getNumRowsFetched();
size_t count = 0;
const std::vector<DBSchema::WaypointRow> &data = qry.getData();
for (std::vector<DBSchema::WaypointRow>::const_iterator i=data.begin(); i!=data.end(); ++i)
{
if (++count > numRows)
break;
const DBSchema::WaypointRow &row=*i;
PersistableWaypoint temp;
temp.m_appearanceNameCrc = row.appearance_name_crc.getValue();
temp.m_location = Location(Vector(static_cast<float>(row.location_x.getValue()),
static_cast<float>(row.location_y.getValue()),
static_cast<float>(row.location_z.getValue())),
row.location_cell.getValue(),row.location_scene.getValue());
temp.m_name = row.name.getValue();
temp.m_networkId = row.waypoint_id.getValue();
temp.m_color = static_cast<unsigned char>(row.color.getValue());
temp.m_active = row.active.getValue();
temp.m_detached = false;
m_data[IndexKey(row.object_id.getValue(),temp.m_networkId)]=temp;
}
}
qry.done();
}
return (rowsFetched >= 0);
}
// ----------------------------------------------------------------------
bool WaypointBuffer::save(DB::Session *session)
{
LOG("SaveCounts",("Waypoint: %i saved to db",m_data.size()));
DBQuery::WaypointQuery qry;
if (m_mode==DB::ModeQuery::mode_INSERT)
qry.insertMode();
else
qry.updateMode();
for (IndexType::iterator i=m_data.begin(); i!=m_data.end(); ++i)
{
DBSchema::WaypointRow row;
row.object_id = i->first.m_objectId;
row.waypoint_id = i->first.m_waypointId;
row.appearance_name_crc = i->second.m_appearanceNameCrc;
row.location_x = i->second.m_location.getCoordinates().x;
row.location_y = i->second.m_location.getCoordinates().y;
row.location_z = i->second.m_location.getCoordinates().z;
row.location_cell = i->second.m_location.getCell();
row.location_scene = i->second.m_location.getSceneIdCrc();
row.name = i->second.m_name;
row.color = i->second.m_color;
row.active = i->second.m_active;
row.detached = i->second.m_detached;
qry.setData(row);
if (! (session->exec(&qry)))
return false;
}
qry.done();
return true;
}
// ----------------------------------------------------------------------
void WaypointBuffer::removeObject(const NetworkId &object)
{
IndexType::iterator i=m_data.lower_bound(IndexKey(object,NetworkId::cms_invalid));
while (i!=m_data.end() && i->first.m_objectId==object)
{
IndexType::iterator next=i;
++next;
m_data.erase(i);
i=next;
}
}
// ======================================================================